Ranger Archive

Thread: ***NEW*** Ranger Idea *Bait*

DaveG
Sat Apr 09, 2005 10:06 am
#14


Hmm, this isn't quite a 'farming' idea, but it's a little too close for comfort.


We've spoken of before, and I'd like to see, and advanced/large trapping system. Something akin to setting a hidding hole in the ground. I think to make it unlike a non-creature resource harvestor, it might have to be something that we actively bring the creature too. Which would be a good application of the toted "crowd control" abilities.


I also think that the 'trap' shouldn't necessarily out-right kill the creature, but definitely hurt it a lot. We should still have to go in and finish it off though.

Message Edited by DaveG on 04-09-2005 06:07 PM



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Phenix1050
Sat Apr 09, 2005 10:11 am
#15






Dariane_Kamutsovy wrote:


If it's only because of the *** ...
I hold you higher then that




well I dislike stars and exclamation points in thread titles, yes. but is that the reason I dislike the idea? No, not really. I dislike the idea itself, although it might be safer to say that I prefer other ideas. I think this is again moving Rangers away from where we should be heading, which is a survivalist/recon unit that has a greater role in the GCW and a place in PvP. This idea brings us right back to the "spawn camper" mentality that I didn't like about farming. It's a little different, but it leaves the same taste in my mouth.


A "lure trap" that pulls creatures away from a lair one by one is a smart idea, (proposed by someone else, not me, not trying to give myself an ego boost). But that's a one-time deal and used whilehunting large lairs of creature WHILE HUNING NORMALLY.This just seems like another iteration of the same idea I heard yesterday about farming, only with a slightly different twist. Same basic plan though. Ranger places item down. Ranger sits and waits. Ranger shoots animals like fish in a barrel. Not a very fun way to play the game (in my opinion).


I don't dislike the idea because of the stars in the title, Dariane. I was just noticing an odd true-ism. The more * and ! in a post, the less likely I am to agree with it.





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This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
Dariane_Kamutsovy
Sat Apr 09, 2005 10:22 am
#16






Phenix1050 wrote:





Dariane_Kamutsovy wrote:


If it's only because of the *** ...
I hold you higher then that





well I dislike stars and exclamation points in thread titles, yes. but is that the reason I dislike the idea? No, not really. I dislike the idea itself, although it might be safer to say that I prefer other ideas. I think this is again moving Rangers away from where we should be heading, which is a survivalist/recon unit that has a greater role in the GCW and a place in PvP. This idea brings us right back to the "spawn camper" mentality that I didn't like about farming. It's a little different, but it leaves the same taste in my mouth.


I think I understand your point tough. I do not camp myself nor like farming (no challenge).


A "lure trap" that pulls creatures away from a lair one by one is a smart idea, (proposed by someone else, not me, not trying to give myself an ego boost). But that's a one-time deal and used whilehunting large lairs of creature WHILE HUNING NORMALLY.This just seems like another iteration of the same idea I heard yesterday about farming, only with a slightly different twist. Same basic plan though. Ranger places item down. Ranger sits and waits. Ranger shoots animals like fish in a barrel. Not a very fun way to play the game (in my opinion).


Maybe if it could only be done for the *large* creatures, like krayts, gdk and so on. Those creatures would have a chance to break free and eat you for breakfast (or lunch or dinner .


I do not see this idea as "let put down those traps and wait until they fall in"... It requires an active part of the ranger for hunting.


As for the "lure" kind of trap, that would/could be an additional trap to be used in conjunction with this "fall" trap.


Using a "lure" trap to get a creature to come after you, likely violently, you run back to the first setup trap (don't forget to walk around it, or you might get yourself in it!) and hope the creature will literally fall for it (or in it). Then you need to be able to kill it within a certain time frame before it might be able to free itself. Ranged attacks would still be possible, so creature is not entirely defenseles..


I don't dislike the idea because of the stars in the title, Dariane. I was just noticing an odd true-ism. The more * and ! in a post, the less likely I am to agree with it.
I thought so, that's why I challenged you a bit







I'm just throwing some ideas around that spin inside my head.


The Farm idea I look upon as a collection of bread (almost tamed) creatures that gaze back at you when you cut their throuts, cause they're bred for domestication (pigfarms, chickenfarms and so on). That idea I definately do not like.

JediJamie
Sat Apr 09, 2005 1:28 pm
#17

Sorry was just trying to help. I was talking about this idea with a few Master Rangers in my guild they all loved it thought I would post it here. Didn't mean to cause a flame war


But if they did an Idea like this right it could work out great and would just one more reason a Ranger would be needed in a large group....


Oh and for the record I did spend more time as a Master Ranger than a Jedi so don't jump on me to hard for trying to look out for one of my fav professions ok CuchulainnDarklight ?







(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
Xeon, Jedi Knight of Chilastra
and Founder of The Light of Ossus
"My ally is the Force, and a powerful ally it is"
CuchulainnDarklight
Sat Apr 09, 2005 2:03 pm
#18






JediJamie wrote:


Oh and for the record I did spend more time as a Master Ranger than a Jedi so don't jump on me to hard for trying to look out for one of my fav professions ok CuchulainnDarklight ?





Actually, I didnt really jump on you that hard mate!


If you had felt the full force of my venomous wrath you woould know the difference! Luckily nursey came round with my medication.


I just can never agree with any farming, harvester style trap idea. Thats ok for crafters, not hunters!


It would remove the only fun left in ranger. the HUNTING!






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JediJamie
Sat Apr 09, 2005 3:43 pm
#19






CuchulainnDarklight wrote:





JediJamie wrote:


Oh and for the record I did spend more time as a Master Ranger than a Jedi so don't jump on me to hard for trying to look out for one of my fav professions ok CuchulainnDarklight ?





Actually, I didnt really jump on you that hard mate!


If you had felt the full force of my venomous wrath you woould know the difference! Luckily nursey came round with my medication.


I just can never agree with any farming, harvester style trap idea. Thats ok for crafters, not hunters!


It would remove the only fun left in ranger. the HUNTING!







That don't scare me... I was married ! LOL



Anyway I just thought it would be a neat idea... sorry you don't agree









(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)
Xeon, Jedi Knight of Chilastra
and Founder of The Light of Ossus
"My ally is the Force, and a powerful ally it is"
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