Ranger Archive
Thread: Trap factory run?
Page 2 of 2
ThGilsRooc
Wed May 04, 2005 2:58 pm
#14
Great advice. Do you have a link to a list of items needed to put the creature harvester together?
AragornSoS wrote:
getting a creature recycler will help you VERY much with camp and trap crafting too. Since those things don't require resources of any specific qualtiy, just use the generic synthesized hides and crushed bone (or whatever it's called) and such, and you'll only ever need 1 schematic for life. No more making a schematic with a named resource only to run out when you just really HAVE To make that run of 1000 glow wires! Need another 100K of synthesized hide? Go hunt lvl 80 missions with another Master Ranger for an hour or less, use veghash, harvest hides, and then dump it all in the recycler...
But seriously, it DOES make it much easier to deal with schematics and know that you're not going to have to putz around with keeping specific named resources around in storage to reuse a schematic later or something. And if you've always wanted to open that Ranger & Scout Goods shop, it should make it easier to run batches of traps and camps over... and over... and over...
L-man
Wed May 04, 2005 3:23 pm
#15
Palma, thanks to your observation about using the weapon/android/general crafting tool rather than the generic crafting tool I was finally able to produce a schematic last night. YAY!!!
Now if I could just get that agitator motor schematic for the creature recycler and find a nice inexpensive factory I'd be set to produce all kinds of hunting and camping stuff. Back to Lok to slaughter more corsiars I guess.I hope that I will eventually loot theschematic. At least I've got a nice collection of pretty crystals that seems to keep growing.
AragornSoS
Wed May 04, 2005 7:32 pm
#16
Sure do! There are a couple posts in the Items & Loot forum that cover this, this is one I found that looks relatively new but also seems to be up-to-date and had some additional information on WHAT each recycler does...
http://forums.station.sony.com/swg/board/message?board.id=game_guides&message.id=284774
Have fun making it!
AragornSoS
Thu May 05, 2005 12:56 am
#17
getting a creature recycler will help you VERY much with camp and trap crafting too. Since those things don't require resources of any specific qualtiy, just use the generic synthesized hides and crushed bone (or whatever it's called) and such, and you'll only ever need 1 schematic for life. No more making a schematic with a named resource only to run out when you just really HAVE To make that run of 1000 glow wires! Need another 100K of synthesized hide? Go hunt lvl 80 missions with another Master Ranger for an hour or less, use veghash, harvest hides, and then dump it all in the recycler... 
But seriously, it DOES make it much easier to deal with schematics and know that you're not going to have to putz around with keeping specific named resources around in storage to reuse a schematic later or something. And if you've always wanted to open that Ranger & Scout Goods shop, it should make it easier to run batches of traps and camps over... and over... and over...
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