Ranger Archive

Thread: Throw us a PvP bone

Keito_Temreh
Sat Sep 20, 2003 9:54 pm
#14

Been asking for this for a long time. We need a use in pvp.


I would like to have the ability to use some traps in pvp. The ewoks did it on endor in return of the jedi, that's how they took out all those AT STs, log traps, rock traps etc.... traps that work on CH pets too, maybe a dizzy and blind trap to use on player characters.


Cover our own tracks to make it more difficult to be tracked yourself or to confuse an enemy tracker into thinking you went one direction but really another.


Just want to be able to hide while not moving to avoid detection, a group of rangers using this tactic would be able to surprise the enemy and lay in ambush waiting for them.


A base kit at master level that has a bacta tank center, would be like a cloning center except you'd come back with wounds, it would be a place we would be bound to while it's setup, we'd reapear there but would have wounds when doing so, not removing demand or purpose for a medic and allowing both faction sides to be able to have temporary forward operations stations.




Keito Tarmeh Master Bounty Hunter/Master Pistoleer Valcyn : Retired
Brant Hogan Master Combat Medic/Master Carbineer Bloodfin : Retired
Notam Vavaso Master Pilot/Master Carbineer/Master Bounty Hunter Chilastra : Active
Ki_Gu_Lon
Sat Sep 20, 2003 10:12 pm
#15

Covering our own tracks or an Anti-Tacking skill mod was something I brought up awhile back, but it got very little support.


I don't participate in PvP, but I think it is only logical that a Ranger that is versed in tracking prey would know how to cover his own tracks.




"Daddy, what's that bad man doing to my (Star Wars)?"

"Son, that bad man is (SOE), and he's **edit**ing your (Star Wars)."
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