Ranger Archive
Thread: Anyone else think Ranger should be able to cure certain states?
Page 2 of 2
DWolfe
Mon Mar 15, 2004 2:25 pm
#14
So wait..
Not knowing much about TKM, it's possible that I've misunderstood how their ability works..
Essentially, they have an ability which has the potential to shorten the duration of the poison/disease effects, correct?
That's perfectly acceptable. If they had the ability to just instantly cure it, hells yes I think it should be nerfed. That's a doctor-only ability, in my book.
I don't mind taking a few wounds due to a miscalculation with a little critter (like a diseased vrelt) or a confrontation with something nastier (mantigrue), but I've wished many times that I could make it go away sooner. When a quarter of my health bar is black because I got bit by a diseased vrelt, something be wrong.
Let me rephrase your proposed idea, to be sure I understand it.
1. The Ranger is poisoned/diseased, so he drops a camp.
2. The Ranger uses.. a radial menu option from the camp? Apply herbs, or somesuch.
3. The Ranger then performs, as part of this option, a special sort of forage to try to find herbs.
4. If successful, the Ranger applies the herbs. Thereafter, every X seconds (X being dependent on the state effect and the Ranger's level.. disease would probably have a longer time between checks than poison because it lasts so much longer) a check is made. If successful, the Ranger's poison/disease is reduced, or eventually goes away.
If this is your proposal, then consider me a convert. If not.. please clarify?
Page 2 of 2