Ranger Archive

Thread: Publish 7... the end of Rangers?

Nemo0
Wed Mar 17, 2004 8:12 pm
#14






KnightHawk420 wrote:

Hmm rangers thinking they got nerfed because of the vehicle/camp calling situation. Hate to break it to all of you, but you were nerfed in this respect from day 1. Novice scout was all that was previously needed to call vehicles out in the wild.... no ranger required.



And quite frankly, what a waste of energy to waste words complaining about this change. I mean cmon doesnt this just go to show just how worthless this profession is. Wouldn't it be more prudent to waste your energies trying to get other things improved instead of trying to get this 1 stupid little annoyance back.








No one is trying to get the change back. The complaint is that this removes one of the last reasons to call a camp. Now there is almost no reason to call a camp, even for a group, making it almost impossible to get the needed survival xp for master without grinding. It's more of a last straw issue than a major complaint. I don't think anyone wants this to be changed back (it was a waste of resources for rangers and scouts as well).


Lythender Nirou
Master Ranger/Master Rifleman
Eclipse Server



Lythender Nirou
Crazy Bothan


Morik
Wed Mar 17, 2004 10:54 pm
#15

End of camping, we are still the ultimate frontiersman, nobody harvests better than a master ranger.



Nal Do'Urden - Teras Kasi Master (Pre-Boost) - Master Architect
Shop at -3240 750 (Kintan Naboo)
If you dont find what you need, send in an Order.

Former Master Bounty Hunter
Former Master Smuggler
Former Master Doctor (Pre-Boost)

Thank God for all of you non-FOTM TKMs
Calculus_Entropy
Wed Mar 17, 2004 10:55 pm
#16






KnightHawk420 wrote:

Hmm rangers thinking they got nerfed because of the vehicle/camp calling situation. Hate to break it to all of you, but you were nerfed in this respect from day 1. Novice scout was all that was previously needed to call vehicles out in the wild.... no ranger required.



And quite frankly, what a waste of energy to waste words complaining about this change. I mean cmon doesnt this just go to show just how worthless this profession is. Wouldn't it be more prudent to waste your energies trying to get other things improved instead of trying to get this 1 stupid little annoyance back.








Troll elsewhere please. We don't the requirement back at all. In fact 90% say how nice it is to have the requirement removed. Our point is, camps have very little use and that was one more use they took away.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Morik
Wed Mar 17, 2004 10:57 pm
#17

oh BTW pick up commando. max range 20 m, average delay at master, 7 seconds. i have a 1 sec delay and do 1.4k dmg a second, i do more than a commando and can take FAR MORE hits. I dont even wear armor. Id never get commando over tka ranger. Your calculations are wrong, commando sucks



Nal Do'Urden - Teras Kasi Master (Pre-Boost) - Master Architect
Shop at -3240 750 (Kintan Naboo)
If you dont find what you need, send in an Order.

Former Master Bounty Hunter
Former Master Smuggler
Former Master Doctor (Pre-Boost)

Thank God for all of you non-FOTM TKMs
Jalen-COMIA
Thu Mar 18, 2004 12:59 am
#18



Morik wrote:
End of camping, we are still the ultimate frontiersman, nobody harvests better than a master ranger.





Well that depends. Are we talking one kill or over time?

A commando with a Flame Thrower can take down Fambaas 10 times as fast as I can on Naboo. So his 10 kills at 23 units per kill (assuming novice scout only) vs my one kill at 73 units does illustrate a diparity.

I want to make one thing clear. I am a ranger for the long haul. I just want to see some benefits come back to the ranger class instead of us constantly being slighted. I am not trying to sound like a whiner but I get the feeling I am coming off as one.

Commandos can harvest more resources over time than a Master Ranger can (assuming no elite combat prof). Just a fact right now. My guild tested my theory today.

Over 1 hour of hunting bolle bols in the same area while ungrouped the commando won by over 150%.

If we are the Hunt Masters, then we should be able to harvest more than any other class. It just isnt true right now.



With Respect,
_________________
Jalen Mereele
Teräs Käsi Master
Sergeant - Imperial Security Bureau
Owner - Jundland Sea Trading Company 1828 4251, Tatooine, Oasis Paradise

at last we will reveal ourselves to the Jedi, at last we shall have revenge
Scoooter
Thu Mar 18, 2004 7:53 am
#19

The only way the Ranger, Scout or Scout dabbler will ever become useless is if they remove meat/hide/bone requirements form crafters.


In fact with the fixing of BE, and chef along with the Doctor, Medic, CM, armorsmith needs alone makes Rangers/Scouts even more important.


There is lots of resource required and someone has to harvest it and get paid.


There are better uses for camps and their resource then just to pull a vehicle or droid.


The major need for Rangers is resource gathering and that has not changed at all and has actually increased over the last few publishes.








Scoooter - Master Pilot/Master Politician
ScootBacca - Master Creature Handler/Master Rifleman
Co-Leader - mVa
Mayor of Mos Vegas, Tatooine, Valcyn
Calculus_Entropy
Thu Mar 18, 2004 8:06 am
#20






Scoooter wrote:

The only way the Ranger, Scout or Scout dabbler will ever become useless is if they remove meat/hide/bone requirements form crafters.


I agree.


In fact with the fixing of BE, and chef along with the Doctor, Medic, CM, armorsmith needs alone makes Rangers/Scouts even more important.


Yes, but why should we only have one skill? If resource collecting is the only thing Rangers do well, why not eliminate Rangers and leave the collection to the Scouts?


There is lots of resource required and someone has to harvest it and get paid.


There are better uses for camps and their resource then just to pull a vehicle or droid.


The major need for Rangers is resource gathering and that has not changed at all and has actually increased over the last few publishes.


But to facilitate harvesting, we need to be able to stay in the wilderness longer. To do this, we need useful skills. To have useful skills, we need make our thoughts known. This thread is a way to get our thoughts out there.









Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Page 2 of 2