Ranger Archive
Thread: Ranger Skill Point Reduction
Message Edited by WeiQuin on 04-05-2005 04:46 AM
glory wrote:
I want for my profession what every other elite class is getting, I do NOT want the shaft just because I chose ranger. Reducing our skill points so we have what every other elite profession is getting is FAIR.
They went our of their way to balance out all the elite classes BUT OURS.
PS.....WHAT is the point of having all those great harvesting skills when we can not even kill the animals that drop them????? WE need the healing skills and a master combat profession to accomplish this. I have no desire to try and kill nasty mobs when I can not even keep myself healed. Have you tried the non medic skill heals? You have to wait an eternity before you can heal again for a tiny little heal. It needs to be fair.
Message Edited by glory on 04-03-2005 11:38 AM
I'd have to agree as saying that Rangers still need to master scout yet both Doctor and Combat Medic no longer need to master the Medic profession is a direct contradiction of how things should operate. It's understandable under the current system that Rangers have to master scout just as BH's, Commando's, Doctor's and Combat Medic's have to master their basic level; however, keeping the Master Scout as a must for Ranger and removing it from all other professions is a direct insult. Add to this it's nearly impossible now for players who are Master Combat Elite+ Master Ranger to obtain anything FS related past the novice boxes as one has to choose which is more valuable: bonuses from FS or Novice Medic to which isn't a hard choice. Under this build Master Combat Elite + Master Ranger is prevented from participating in 40%+ of the game since most of it is going FS centric.
On a side note, who was the developer who thought Rangers should wear Battle Armor? I'd gladly trade off the Scout Trooper armor stuff from Rifleman to have Battle Armor as it seems much more fitting for a Elite Scout profession to wear *gasp* scout armor. All in all I'm liking how the CU is shaping up; however, I cannot justify wasting all my skill points into a profession that is still broken and non-viable in both the PvP and PvE arena (offense/profession stacking will still be better than the +25 to-hit for range attacks received from Ranger). Though.. if changes aren't made now Rangers can blast the forums saying "We waste 140 skill points just to become master". ![]()
But, let's make each box in Ranger 1 point smaller.. And of course, make Ranger more useful, get better abilities and stuff like that!
Nocep
Anyone who's ranged and is getting hit by kinetic damage is doing something wrong anyway imo
Calculus_Entropy wrote:
Another day, yet the same battle...Recon armor (aka Scout armor) is weak vs. kinetic damage. As things stand right now, we would be gimped if they devs gave us the Recon armor cert. I know y'all want your Scout trooper armor, but unless the devs move it to another category, it would hurt us more than help us.
Regards
Tar