Ranger Archive
Thread: Please My Fellow Rangers!!
You are forgetting one thing: a lowbie mob is just as likely as a high-level mob to yield high OQ meat considering the resource shifts that occur. Your suggestion would make sense if the high OQ was ONLY available on harder mobs.
TookrakLarrin wrote:
Some of you might say geez, thats abit expensive, but look at the extreme risk one has to put them selves into to get the higher quaclity hides etc..
I think this is reasoable fair, maybe the numbers could be worked a little more, but something has to be done, not everything is worth 3 credits per hide.
So come on guys, lets start pushin around some numbers to see what we all think is fair and reasonable considering what we have to do to get these resources.
Hehe Delta
i understand what you where saying but i dont think you did understand what i was saying.
What i meant, is the fact that we can mupltiply harvest something is going to kill the resouces community completly. I dont think you should be able to do it. Why cant scouts take it in turns when they are more than one in a group?
I generally always group and ask before we set out who wants to harvest. If there are a fwe of us we take it in turns to harvest. Simple, we all get XP for it, we just take it in turns.
I hope they dont do this, becuase regardless of what we do inregards prices for Harvest resouces we are gone, if this comes in!!!
I price, and always will price as follows:
0-200 = 1:1
201-400 = 2:1
401-600 = 3:1- 4:1
601-800 = 4:1 - 6:1
801-1000 = 5:1 - 10:1
The higher numbers are for hides/bones that have the oq listed, and high secondary stats.