Ranger Archive
Thread: What a birthday present!
AgonThalia wrote:
Happy Birthday Dave!
have fun, take care and dont get into too much trouble.
No No NO! Have lots of fun and DON't get caught!!!
Happy B-Day DaveG
Thanks for the hunts, not so many thanks for getting me hooked on space travel
Happy birthday, Dave...you're what? 12?
DaveG wrote:
So, apart from dropping a hint about my birthday, can I say "I told you so" yet?
Phenix1050 wrote:
Well Happy Birthday. and happy "proved the ever-optimistic Phenix wrong" day, too.
LMAO
Glad to see you two playing nicely in the Ranger sandbox again......![]()
Calculus_Entropy wrote:
Happy birthday, Dave...you're what? 12?
DaveG wrote:
So, apart from dropping a hint about my birthday, can I say "I told you so" yet?
and from hence forth you shall be known as "JBMat the 2nd"
Message Edited by DaveG on 04-26-2005 04:21 PM
Owen-Lars wrote:
I still dont think you were right hehe. Sure the CU sucks but you were asking for tweaks when the combat system was still flawed. The combat system needed a revamp, just this revamp was right. On paper and the concept of it was great:
Fast Paced Combat
No FotM
Armour Nerf
Buff Nerf
Profession Roles in Combat
New Weapons & Specials
Interactive and Tactical Combat
If they would of delivered on these project goals then things would be amazing right now. But they didnt, somewhere along the way they lost the department head and it seems the direction we were heading and this is what we ended up with:
Slow and Boring Paced Combat
Tripple Mastery Stackers
Armour Nerf
Buff Nerf
3 Roles in combat (Ranged/Melee/Healer) and all the professions blending so much they dont have any definition anymore
New Weapons and Specials but the rifles can be used by pistoleers without any rifle skills and the same with all the others too so kind of cancels it all out
Generic and predictable boring combat
I still think you were wrong in concept, the combat system needed changing and still does, its just the CU never achieved its original design plans.
So, in short...
Replacing 1 bad system with an even worse system ?
Recall: a lot could have been fixed by just buff nerfs, armor nerfs and WEAPON nerfs. Followed up by some Profession revamps.
I told you so too: we got things we didn't ask for: (imho) stupid interface/sounds, not SWG like.
And... as far asI know, uber templates are already foudn. I'm not going to spoil it yet by telling anyone. Just "troll" the forums (read only mode).
Message Edited by tekniko on 04-27-2005 08:23 AM
e
DaveG's present
Iseult
Master Ranger / Mediocre Rifleperson
Bloodfin
Owen-Lars wrote:
See above
Message Edited by DaveG on 04-26-2005 04:49 PM
DaveG wrote:
The thing that really worried me from the very start, was that from what I'd seen of the devs that far, they couldn't even handle fixing minor bugs, so the idea of rewriting the entire combat system just seemed like a disasterous prospect.
You can say I told you so about that then.
I guess it is smart that they didn't though. What could have been is always preferable to what is. I am trying very hard not to let what could have been burn holes through my enjoyment of the game.
EDIT: Oh my gosh!! And Happy Birthday!
Message Edited by Vorpaks on 04-26-2005 12:41 PM