Ranger Archive

Thread: I just Ran a Test on the Last Ranger Camp and I got BAD NEWS

StarSprinter
Mon Aug 11, 2003 9:13 am
#14



Daoden wrote:
No worries, this should be fixed with the implementation of our first "publish" (also known as "The BIG patch") coming at the beginning of this week. They are changing alot of the camp exp gain rates, fixing bugs, and making higher level camps heal better and fixing those that don't heal at all. Someone please run a test on testcenter or after the publish has gone live and we'll see if we need to keep /bugging this or not.




Haha. I almost spat my coffee over the monitor. Is there anybody out there in test server land that has put away nearly quarter of a million camp xp even using a macro? If so, what were you thinking?



Righ Badenoch, Master Ranger
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"I was warned before coming to these forums that the SWG community can get out of control."

avezes
Mon Aug 11, 2003 11:50 pm
#15

well I can tell you that the regular field kit you get next to last heals very fast. And offers 1200 exps as opposed to the 1kish you get for improved.



Avezes Oscuridad
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Tsion
Tue Aug 12, 2003 8:35 am
#16

Sorry Speranza, it's most likely a bug. Seems the field base camp at some point "forgets" its a camp. The consequences of this are 1) The healing stops or, if it forgets fast enough, never kicks in and 2) doesn't auto-disband when you leave or fight. When they fix this bug, the camp will return to working as the other camps do.



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11th
Tue Aug 12, 2003 10:19 am
#17

why is auto disband a good thing for field bases?


AAJ47
Tue Aug 12, 2003 11:10 am
#18

The high tech field base is not intended to auto disband. It is the only camp that the owner can actually go out and perform combat and then return to heal without putting up a new one. You can even log off and come back online a few hours later and still find it there. The longest I have had one up is about 8 hours.


This is a huge advantage to this type camp providing not only a place to heal and organize groups from, but also offers 2 diefferent crafting stations. This camp is supposed to have a 100% heal rate, if it isn't working, it is a bug.


Sabre21


Michealton
Tue Aug 12, 2003 10:43 pm
#19

The point of being up for 11 hours is the best part of Rangers right now....................


Lets hope that the Patch makes that Fence work too...




Michealton Stormdoor

Bloodfin Master Ranger/Sniper

1 shot 1 kill
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