Ranger Archive

Thread: Ways to increase the value of the Ranger Profession

Almagill
Sat Aug 27, 2005 8:50 pm
#14


BioEngine wrote:


Eleutherios wrote:

Perhaps I wasn't clear.

Rangers should be able to craft and insert an acid gland into ther mouths, underneath their tounge. I hope this clears everything up.



Um, glands are organic. That'd be more like a pouch.

And, that really doesn't explain the nature-ie part.

Natural attacks would be way out of line in this game. State effects, like Wookie roar, are racial. Now, what would be the difference between an "Acid" trap and your proposal?






There'd be lots of rangers sitting round the campfire, no teeth, no bottom jaws...

Pass me mah banjo maw, I feel "Deliverance" comin' on agin...

dinka-din-ka dinka dinka-dink






***edit*** My spelling gland fell out of my ear.

Message Edited by Almagill on 08-28-2005 04:50 AM



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Phenix1050
Sun Aug 28, 2005 1:46 am
#15






vwfreak wrote:

here is another idea. as you said we are intune with nature. so what ifr we could "ask" for assistance from close non-aggro creatures to atttack a specified target.

give it a certain range and maybe make it only possible to work if CL are close to each other. just a idea.






hmmm. I actually think they should create a whole profession based around getting creatures to do your bidding....like a Creature Handler or something.


as far as the acid gland....no. I mean....no. How you get spitting acid out of Ranger is a bit beyond me, I think. I mean...what real creature is able to spit (not secrete) acid as a weapon? Snakes are the closest thing, and they spit venom...which doesn't disolve stuff. How do you spit acid without having it burn your mouth first?




PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
AragornSoS
Sun Aug 28, 2005 5:39 am
#16






Phenix1050 wrote:





vwfreak wrote:

here is another idea. as you said we are intune with nature. so what ifr we could "ask" for assistance from close non-aggro creatures to atttack a specified target.

give it a certain range and maybe make it only possible to work if CL are close to each other. just a idea.






hmmm. I actually think they should create a whole profession based around getting creatures to do your bidding....like a Creature Handler or something.


as far as the acid gland....no. I mean....no. How you get spitting acid out of Ranger is a bit beyond me, I think. I mean...what real creature is able to spit (not secrete) acid as a weapon? Snakes are the closest thing, and they spit venom...which doesn't disolve stuff. How do you spit acid without having it burn your mouth first?







Now see, I saw this less as a CH training a creature to follow certain commands, and more of an Aquaman telepathy to "call" your creatrue friends to you and save the day.


Either way, I vote two thumbs down on both ideas. Being a Ranger has absolutely nothing to do with spitting acid or magically calling creatures that are nearby to do your bidding. Now, you want to talk about using organics to apply an acid / toxinto an arrow for the once discussed Ranger bow? Or a trap that explodes and covers the target with acid? Or a trap that uses pheremones to rile up creatures around and get them to attack one of there mates becuase he or she now smells like "prey"? Yah, we've talked about all those things in the past, and they are MUCH more fitting of Ranger in this game (or any other I've played) than magically calling creatures or somehow spitting acid out of your mouth.





Dekiion G'Dulth
Colonel | Imperial Sector Rangers
"What others abandon, we protect."

Master Ranger / Master Rifleman / Storm Squadron Ace
CuchulainnDarklight
Sun Aug 28, 2005 6:26 am
#17






Almagill wrote:





BioEngine wrote:





Dyrwen wrote:





BioEngine wrote:

If you can't hold acid in your mouth, then you can't spit it. That also has nothing to do with being in tune with nature.



Neither does shouting really loudly.








WHAT'S THAT YOU SAY? I FEEL AT ONE WITH NATURE RIGHT NOW, THAT MUST BE ACCENTUATED FOR FURTHER RANGER HAWTNESS.

Gee whiz, I'm dripping in sarcasm, somebody get me a towel.




I like addressing universal logistics before personal logistics.


Seriously, what sprays acid?









Ants. They spray formic acid. Who said old B movies aren't educational ("Them" c. 1957)




They love sugar too! Great movie!




...has mastered the Pilot profession
The above post does not represent the views or beliefs of the poster, his countrymen or government, or anyone he remotely knows or has heard of, though in a perfect world he would be the government and his word law. The above post is also wholly fictitious, and any resemblance to any persons or entities living or dead is purely coincidental. Unless, it sounds really cool, in which case its all true, really.
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BioEngine
Sun Aug 28, 2005 9:06 am
#18

Lmao, I cast Summon Nature's Ally IV to call animals to help me in combat. 'Cause I'm just a Druid with a poor attack modifier. Good thing I always take a Wolf animal companion, 'cause their attack modifier is uber!



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Almagill
Sun Aug 28, 2005 9:34 am
#19


CuchulainnDarklight wrote:


Almagill wrote:


BioEngine wrote:


Dyrwen wrote:


BioEngine wrote:

If you can't hold acid in your mouth, then you can't spit it. That also has nothing to do with being in tune with nature.

Neither does shouting really loudly.





WHAT'S THAT YOU SAY? I FEEL AT ONE WITH NATURE RIGHT NOW, THAT MUST BE ACCENTUATED FOR FURTHER RANGER HAWTNESS.

Gee whiz, I'm dripping in sarcasm, somebody get me a towel.

I like addressing universal logistics before personal logistics.

Seriously, what sprays acid?






Ants. They spray formic acid. Who said old B movies aren't educational ("Them" c. 1957)


They love sugar too! Great movie!






Almagill screams...

THEM!!!












(just try to ignore the truck tracks under the model )

Message Edited by Almagill on 08-28-2005 05:35 PM



New HOWTO: Gather Milk, Fish, Mollusk, etc.
Remember Rangers. Broke camp and took the Long Walk 15/11/05
Keeping it Real, Ranger Style
Yivvits and MrBubble - THE podcast


\\\\\\MY OTHER SIG IS A BUMPER STICKER\\\\\\
LastEE
Sun Aug 28, 2005 1:38 pm
#20



BioEngine wrote:


Dyrwen wrote:


BioEngine wrote:

If you can't hold acid in your mouth, then you can't spit it. That also has nothing to do with being in tune with nature.

Neither does shouting really loudly.





WHAT'S THAT YOU SAY? I FEEL AT ONE WITH NATURE RIGHT NOW, THAT MUST BE ACCENTUATED FOR FURTHER RANGER HAWTNESS.

Gee whiz, I'm dripping in sarcasm, somebody get me a towel.

I like addressing universal logistics before personal logistics.

Seriously, what sprays acid?






Pre-CU there was usually some critter on every planet that spit acid. Now, many give the animation of spitting acid, but I'm pretty sure it's "energy acid" now *rolls eyes*.



Pida, Master Ranger, Master Creature Handler
Kobak, Master Commando, Master BH
Muddy Master DE, Master WS
Katrina' Master Doc, Master ID, Musician

Bye
Temujin23
Sun Aug 28, 2005 1:52 pm
#21






BioEngine wrote:

Lmao, I cast Summon Nature's Ally IV to call animals to help me in combat. 'Cause I'm just a Druid with a poor attack modifier. Good thing I always take a Wolf animal companion, 'cause their attack modifier is uber!






M4Z3D!


al-djinn'i


Master Ranger





Wake up! Time to die.
Bravo12
Sun Aug 28, 2005 3:02 pm
#22


Acid blood? W-T-F?!!


How about combo specials - commands that can only be had by combining Master-levels of different professions. For example, Master Ranger + Master Rifleman could grant the ability to make a ghillie suit, capable of making the player disappear (like /cover), but with no break due to proximity, or something similar. Or a /lowcrawl command that allows very fast prone movement, even while under /cover. Other master combos could grant other commands and/or craftable items, making different templates more valuable - a master ranger/rifleman would get an ability/item that would not be available to a master ranger or a master rifleman. Just an idea i've had for awhile.


As far as making Rangers more valuable, bring back the need for camps. Since people could start calling droids and vehicles without camps, scouts and rangers have been useless except for harvesting. Devs also need to fix the damm traps. Phec dart and glow-wire traps seem to be the only ones that do anything anymore - no need for Ranger traps. Higher skill with traps doesnt matter when using phec dart, either, since its chance of working is based so heavily on relative combat level.


Oh, and how about camo actually doing something - Riflemen and Jedi can completely disappear from sight, but camo is only slightly effective against npcs and critters, and has no effect in PvP (how about at least a to-hit modifier?!).


Plenty of other ideas to "fix" Ranger than adding acid blood.



____ Sergeant ___________________________________
IMPERIAL RANGER SPY
------------------------------------Treb Kenna-----

Ragao
Sun Aug 28, 2005 6:50 pm
#23








LastEE wrote:

Pre-CU there was usually some critter on every planet that spit acid. Now, many give the animation of spitting acid, but I'm pretty sure it's "energy acid" now *rolls eyes*.




not only is it "energy acid" but duelist's stance for BH's can return fire. those cu pa and their energetic acid spit, i tell ya

SeanBlader
Mon Aug 29, 2005 12:32 am
#24

It should be a plutonium carrier with an acid coating, that way they get irradiated and melted at the same time! All you need to do to make that even better is to actually set the acid on FIRE while it's on it's way! You could do it with like an eyelaser, like Superman, or like Cyclops. They could even have a little state icon that's a green radiation logo that's on fire! That'd be SO SO wtfpwned!

Back to the animal telepathy thing, I don't see why we can't just use the telepathy thing directly on the enemy, they're animals too. Or is there an int or wis roll that needs to be made to see if they resist the effects?

If that's not being "in tune" with nature, I don't know what is.




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BioEngine
Mon Aug 29, 2005 12:35 am
#25






SeanBlader wrote:
It should be a plutonium carrier with an acid coating, that way they get irradiated and melted at the same time! All you need to do to make that even better is to actually set the acid on FIRE while it's on it's way! You could do it with like an eyelaser, like Superman, or like Cyclops. They could even have a little state icon that's a green radiation logo that's on fire! That'd be SO SO wtfpwned!

Back to the animal telepathy thing, I don't see why we can't just use the telepathy thing directly on the enemy, they're animals too. Or is there an int or wis roll that needs to be made to see if they resist the effects?

If that's not being "in tune" with nature, I don't know what is.



Only if I can make the check with my Pewter D20 of Pwning and returning




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