Ranger Archive

Thread: Ranger Idea

Clarkbark
Thu Oct 16, 2003 12:29 pm
#14

Thanks.... There are so many threads. I didn't realize that this idea had come up before. I am sorry if I have mentioned someone elses idea.

All comments are excepted. I take the good with the bad.
RusskiySniper
Sun Jun 20, 2004 6:47 am
#15

I was thinking about this idea, how about a special harvesting tool that is certified to Rangers only? It would allow you to increase the yield of harvest, with a generic version available at say tracking 1. Then as you go along the tracking line you get certified for tools that are specifically made for hides, meat, and bone, that give a bigger bonus than the generic version in their specific resource area. Thoughts?



Shacko
DiscoJason
Sun Jun 20, 2004 1:48 pm
#16

I think they should just give Rangers the ability to loot all types of resources from one corpse and not need a tool to do it, but instead make it part of the skill boxes. Also, it would be nice if they could get a good dela more resources than scouts.
Dnareb
Mon Jun 21, 2004 9:06 am
#17

True.. More harvesting than a scout.

Or al three at once. (if i kill an animal in the wild, i can strip it all. Keeping the hide, bones and its meat)..

Wheter of not with Extra tools.




DNAREB
Officer - Rebel Colonel
Don't look at the things you can't, Focus on the things you can!
Kinshi
Tue Jan 11, 2005 6:45 pm
#18

Was thinking of some ways to integrate Rangers more into the world (give them som added abilities when they team up with similar professions)

In thsi case, I was thinking of how to enhance the combination of the Ranger and the Bounty Hunter. Both have stalking/tracking skills of different kinds, using different equipment.

I was thinking it could be cool if a BHs seeker probes could be tied into a Ranger field base, allowing the BH to extend the range of the seekers by forming a chain of seekers out (at 512m intervals) from the field base to form a detection grid. Various patterns could be used, like daisy chain out in a straight line, or used to form a border, formed in a circle to create a early warning perimiter.

The Ranger could also tie in their track ability via the feild base and the net of seeker probes to do their style of tracking. The field base would be the hub of such activity (and make those terminals in the field base do more than look pretty)

My thinking is this would require a high-tech field base, and an added abilty to Master Ranger to make this work

This could also make both BHs and Rangers really useful in the GCW. Imagine a factional base ringed by say 3 field bases, each with a ranger & a BH operating a network of seeker probes. This becomes an early warning device and would allow the base defenders to determine the size and composisiton of an attacking force BEFORE they were even in sight of the factional base and its defenses.

The attackers would either have to overrun the field base, and tip their hand, or find gaps in detection network.

the seekeres themselves would have to have some kind of margin of error (like breakdowns, and require repair, and give opportunities for the enemy to exploit the down time, as well as being susceptible to sabotage).

The # of seekers that could be tied to a base would be limited to a maximum of 8 which would give you a maximum detection range (if all are chained in one direction) of 4096m of when used in a grid could cover up to 9216 square meters of territory.

If the field base poofs or is abandoned then the seekers poof too.

Example:

B = field Base
* = Seeker Probe (512m from each other, and from the base)


Grid Model

* * *

* B *

* * *

Daisy Chain model

B * * * * * * * *

Now what would be cool with the daisy chain model is if the seekers can be set with patrol points in unison so the 'arm' can sweep around in a circle like a giant radar. Would give maximum detection range and territory coverage BUT you would only see whats out there thats within 512m of the 'arm'. Your 'arm' would also be vunerable to attack (destroy a seeker in the middle and the ones on the outer part of the break would die.)

I would implement this only for player & factional NPC detection. This could also spawn a market for artisan created countermeasures as well (means to sneak thru the grid)

anyway, food for thought :-)
Phenix1050
Tue Jan 11, 2005 11:41 pm
#19

While the idea is well though out, I'd prefer Ranger-exclusive skills. Helping out BH's isn't our job, and, considering our experiences with many BH's (ask JB how he feels about them) I don't think that we really would want to have another skill that forces people to come in here going "looking for Ranger to help track".

I really would rather be self-sufficient than have "toolbox" skills that only help people in other professions. Making money is good. Making money but having to put up with stupid people is bad.

But, hey, I can tell you put a lot of effort into this, so I don't want to completely discourage you. Coming up with ideas is always a good thing on the Ranger board, so without a doubt, don't stop presenting ideas. I think that if you modified your ideas a bit to focus more on things that Rangers themselves need, and not how to help others, then you'd come up with something I'd really like.

By the way, this idea seems similar to the "modular camping" idea which was designed to help increase the usefullness of Ranger camps. Perhaps, if modular camping was implemented, a module that did exactly what your idea said it would do, would be good. That way, you don't force Rangers into only being able to help BH's all the time, but you do ALLOW them to-- if the desire. Choice is always a good thing.



PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
JBMat
Wed Jan 12, 2005 4:20 am
#20

BHs are the scum of the universe, and if anyone can think of anything bigger, then they are the scum of that too. Whale poop which sits on at the bottom of the sea rates higher.


(Someone asked for my opinion)


Please do not mix us up with that profession. They have their little droids and uber weapons and Kmart specials. Let them go do their thing, which is being pre-pubescent 12 year olds playing at being stone killers. I speak in general, not in specifics.


After finally ridding our classes of them by dropping the Master Scout requirements, we have had a marked decrease in stupid ideas, whining and sniveling about survival, and a general forum IQ increase of 40 points average per post.


I do have BH friends. They are not 12 years old tho. The few that I do hang with are funny, articulate and can quote bad movie lines in combat (a guild requirement). The rest can all go PvP their lil brains out.


Back to the original idea. 3 Rangers can effectively cover a vast area around a factional base in PvP. If the Rangers are smart, and most are, they can launch pre-emptive strikes on the enemy before they are ready, can find the enemy base camps (if they are smart enought to have one) and can at the very least warn the base from what direction the enemy are coming from. BHs can't do any of that, and rightly so. They can't track without droids, which do take forever. Hey, they wanted to get the Master Scout requirement dropped, they can live with the consequnces.


JB
staplesman88
Wed Jan 12, 2005 11:13 am
#21

I think that would be cool but only for us rangers. Not BHs

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