Ranger Archive
Thread: Questions for Rangers
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EbeLightcloud
Thu Jul 08, 2004 2:35 pm
#16
Nakid??
Owen & Shygirl both /rescue poor Ebe
reluctently /follows both
JinookPhi
Fri Jul 09, 2004 10:01 am
#21
I think I need to become a ranger just to hang with yawl. ROFL! Friggin hilarious
/dragsJinook outside of post
"Wait! Wait! Im the guy that started the post!"
/returnsJinook to post 
Ocain
Fri Aug 06, 2004 8:33 pm
#23
hey i have a few questions and idlike u to try and be as helpful as possible 
how does creature harvesting work? is it a percentage or is it just a number that effects it, and how does this number factor in
does tracking workwell
does this prof mix well with fencer, my other prof
most of all, is it fun
thanks!
how does creature harvesting work? is it a percentage or is it just a number that effects it, and how does this number factor in
does tracking workwell
does this prof mix well with fencer, my other prof
most of all, is it fun
thanks!
Vorpaks
Sat Aug 07, 2004 9:10 am
#24
Te math geniuses (and we have a couple, thank god) can answer your first question better then I can.
Tracking works as well as you use it. There are a few tricks to optimizing its use, which I think are all detailed in the stickies.
I think Ranger works well with any profession.
If you enjoy fence then you shold be able to do well and have fun with a fencer/Ranger.
I love it and have tons of fun. Ranger is something that is different for all people. You have to find your own identity within the class. If you do that, you will beyond a doubt have fun.
Tracking works as well as you use it. There are a few tricks to optimizing its use, which I think are all detailed in the stickies.
I think Ranger works well with any profession.
I love it and have tons of fun. Ranger is something that is different for all people. You have to find your own identity within the class. If you do that, you will beyond a doubt have fun.
Nemo0
Sat Aug 07, 2004 11:37 am
#25
The actual skill mod works something like this:
Harvested_Amount = Base_Harvest_Amount*(1.0 + Harvest_Mod/100)
The Base_Harvest_Amount is modified by creature level and some random factors (mainly the"Scrawny and Unhealthy", "Medium Sized", and "Fat and Healthy" adjustments).
Springbok
Sun Aug 08, 2004 12:33 am
#26
I got the fun part:
IT'S A BLAST!!!
Seriously, the community is tight-knit, always a kind word. In game, everyone is helpful, the camps are nice eye-candy at least, always winning at a game of childish tag with your friends, harvesting loads of credits worth with little trouble.
Fencer works quite well with Ranger as well. Pretty much any combat profession does, though I imagine pistols and carbines would be a little bit tougher. Welcome to the lifestyle 
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