Ranger Archive
Thread: Help the last respec is tempting me.
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Alaup
Wed Jun 08, 2005 7:30 am
#14
I've decided to keep MRanger, but am curious as to how effective the different weapons are with only the requirements for MBH and not having master marksman.
Calculus_Entropy
Wed Jun 08, 2005 7:46 am
#15
Lol...I am going to respec back into Ranger
. I hope that they either fix the Ranger Respec problem, or give us our previously banked respec points (I had a full template and 38 respec points left over thanks to a little Architect grinding).
Iseult
Wed Jun 08, 2005 7:50 am
#16
/fixed
JascoSmlee wrote:
Master Rangers complaining there skills are worthless
-Who?
Server down for longer then expected
-Double XP
See its all very simple. Squeeky wheel gets the oil. Want to lay a bet this isnt the last respec we see in even June?
Well, I could give you the long list, but I'd probably get reported for "trolling" (again).
Iseult
Master Ranger / Mediocre Carbiner
Bloodfin
Alaup
Wed Jun 08, 2005 7:51 am
#17
Calculus_Entropy wrote:
Alaup wrote:
What's the impact of not having MMarksman when you have MBH and are using all different types of weapons?
Mainly, you will be slower and less accurate. I hear that with trapping, it doesn't really matter.
Sorry to be so needy, but would it be worth it to trade MRifles for MBH if my goal is to be more balanced between NPCs and creatures?
Calculus_Entropy
Wed Jun 08, 2005 8:04 am
#18
Alaup wrote:
Calculus_Entropy wrote:
Alaup wrote:
What's the impact of not having MMarksman when you have MBH and are using all different types of weapons?
Mainly, you will be slower and less accurate. I hear that with trapping, it doesn't really matter.
Sorry to be so needy, but would it be worth it to trade MRifles for MBH if my goal is to be more balanced between NPCs and creatures?
My opinion is 'sure.' Of course, I am going to respec from Rifleman to MBH as soon as I can today, so I am a bit biased. After the CU went live, I went right for MBH and liked it. I was a fool to take rifles instead.
Dariane_Kamutsovy
Wed Jun 08, 2005 10:35 am
#19
Iseult wrote:
JascoSmlee wrote:
Master Rangers complainingthere skills are worthlesstheir skills are broken
-Who?
ME
Server down for longer then expected
-Double XP
See its all very simple. Squeeky wheel gets the oil. Want to lay a bet this isnt the last respec we see in even June?
/fixed
![]()
Upgraded...
BioEngine
Wed Jun 08, 2005 10:38 am
#20
Smuggler's "Feign Death" is something we should have against creatures. I call it "play possum."
It is very useful when dealing with creatures that fight in swarms.
Almagill
Wed Jun 08, 2005 1:16 pm
#21
Dunno what am going to do with my main but I tweaked one of my 'spare' toons (previously MR/MB) to:
Scout 4314
BH 0044
Pistoleer 0404
Smuggler 0004
SL 0404
Which gives the frankly disgusting loadout:
accuracy 237
melee def 205
ranged def 246
Which is great against critters with a little trap help but, due to a speed of only 64, is a wee bit low DPS-wise. I've never hunted for resources with that particualr toon preferring to use it to do theme-parks and start stocking a little Kashyyyk museum.
Right, time to get a mug of tea and decide what's happening to ken'
Scout 4314
BH 0044
Pistoleer 0404
Smuggler 0004
SL 0404
Which gives the frankly disgusting loadout:
accuracy 237
melee def 205
ranged def 246
Which is great against critters with a little trap help but, due to a speed of only 64, is a wee bit low DPS-wise. I've never hunted for resources with that particualr toon preferring to use it to do theme-parks and start stocking a little Kashyyyk museum.
Right, time to get a mug of tea and decide what's happening to ken'
SmedleyLlama
Wed Jun 08, 2005 3:26 pm
#22
My concernwould be what happensafter certains trap(s) get "fixed", and -Root- is "adjusted".
Calculus_Entropy wrote:
Mainly, you will be slower and less accurate. I hear that with trapping, it doesn't really matter.
Alaup wrote:
What's the impact of not having MMarksman when you have MBH and are using all different types of weapons?
Another Respec? 
Starson
Wed Jun 08, 2005 5:32 pm
#23
MRanger/TKM for life, didn't need a respect (except to add swords for tkm) before and don't need another one.
Alaup
Thu Jun 09, 2005 4:59 am
#24
I took the plunge and swapped MRifles for MBH and the Carbines line in Marksman. Kept all the MRanger though. I was doing the Jevan Monsul quest and while I was fighting some pretty low CL Black Suns, I liked the ability to knockdown, dizzy, blind and the Duelist's Stance is sweet. I was using the Proton Carbine I got on the Ryatt Trail and it was hitting as hard as the marginal T-21 I had been using.
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