Ranger Archive

Thread: Repost Top Ranger Advanced Base Camp Pic

IceFog
Sat Jul 26, 2003 5:30 am
#14

That camp is so ugly and over-the-top, it's not even funny.


I'd rather have a plain old big tent as the top camp (more rustic), that you could actually enter. That would make me want to keep levelling Frontiering. It would be nice to get out of the rain.

Ocks
Sat Jul 26, 2003 6:33 am
#15

i get the feeling sony slacked off when it came to the ranger class...


that camp is cool but i want a walk in central command army style tent i cango in. but no! we get a frikin colorful mini table and some greek marble looking pillars. i dont want fancy! i want realistic!


crafting station is cool as hell though thanks for that

TheDarkNerf
Sat Jul 26, 2003 10:09 am
#16

my 2 credits on the camp thing is this..


They need to make a few different camp types, mabe something defendable in the frontiering 1 and 3 slots where we dont get camp upgrades


or they need to make the camp not disbanding with combat ability at least one camp lower, make it so it doesnt have the benifit of being able to stay up with out you there. but having to no combat in every camp untill the last is tough. would be a nice improvement.


the ability to leave the last camp up and walk away is $$ for setting up hunting trips.. everyone has a waypoint to rally at, cool final ability, i just wish there was something similar sooner to give a ranger some similar usefullness in his journey through the tree, gives them a way to show definition in a back woods hunting party, with out having to PL through to get that final camp.


hm, cant really call it power leveling huh, power sitting?




Ndydar Azeikoth
Ranger, Rifleman, and dabbler in resources
Corbantis
Shadow_Stalker
Sat Jul 26, 2003 2:38 pm
#17

that's sweet! what's the field base look like? I still have 30k exp before I get that.



-Wulien
pr1s0ner
Sat Jul 26, 2003 3:00 pm
#18

I absolutely agree. None of the ranger camps should disband when the builder leaves them. This should be one of our special abilities. Getting camping XP is extremely painful. If we could leave a camp set up and go out and hunt instead of sit on our asses and watch everyone else have fun, getting camping XP wouldn't be nearly as boring.


There should be no point in the game where I am just going through motions to level up a skill. Getting a new level in a skill should be only a by-product of playing the game and having fun.


I am glad to hear that we can leave the high tech field bases up. I do like the food and chemical crafting station. BTW, I just got the field base kit (Frontiering II) and pitched it for the first time to find that I have a crafting station in it! Is this right?



Codak


Novice Ranger/Novice Carbineer/Master Marksman


Naritus




The Prisoner
Pyradius
Sat Jul 26, 2003 3:24 pm
#19

Very well said and agree with all the posters. It's definitely true about the camp not disbanding, I just hope it truly is a feature and not a bug



Otrissk the Trandoshan
Teräs Käsi Master
Sinking Ranger, Rising CH
wicked9690
Sat Jul 26, 2003 4:59 pm
#20






Shadow_Stalker wrote:
that's sweet! what's the field base look like? I still have 30k exp before I get that.





Here are some pics of the field base:


http://vnboards.ign.com/message.asp?topic=53735206&start=53743355

Scorch
Sat Jul 26, 2003 7:48 pm
#21

Currently the high tech Field Base does not go away when you leave it. I assume this is a feature not a bug. I've been on the other side of the planet and had a HTFB up and going for people at a good hunting location the whole day while I adventure and fight on the other side.


If you engage in combat within a certain distance of the base you will get the usual message and the base will disappear after a short time. But you can fight at considerable distance outside of the base. I have often set up the base near the tusken campand gone off doing Jabba missions helping friends. We come back to the base to rest up. Given you no longer need survival exp, it's great to just set up one base at a convenient location and return to it regulary. Im sure this is intended. Just don't fight within the confines of the base, then it will despawn. As a medic/CH I can usually just allow my pets to guard the base and heal people while we fight inside or near.


I did encounter a bug where I had two HTFB going at once. On opposite ends of a planet. But at one point I couldn't disband either of them or make new ones so it was definitely a bug. Haven't been able to do that since.


Shadow_Stalker
Sat Jul 26, 2003 8:09 pm
#22

Wow the field base looks really awesome as well. Hopefully I'll have that one soon. Guess we'll see


It'd be nice if the normal field base didn't disband either. I mean, it is a Field Base.




-Wulien
Apparat
Sat Jul 26, 2003 9:42 pm
#23

as mentioned earlier..i don't know if it's a bug...but, i have repeatedly had multiple camps up (5 at one time) and on different planets...i know this because of the multiple "tells" i get about these camps and then inquire where the camp is to determine if it they had auto-disbanded or not....

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