Ranger Archive

Thread: State of the Profession (Feb 29)

NRaas
Mon Mar 01, 2004 12:21 pm
#14

"because I was still getting the inventory full message last night."


Hmmm... Perhaps they didn't fix it all the problems after all.I will re-add the item to the list then.


Are you sure you actually didn't have a full inventory?




Ranger Threads
State of the Profession
The Outdoorsman
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Windsplitter
Mon Mar 01, 2004 1:20 pm
#15

As usual, amazing work


Now we just need to keep our fingers crossed that we get some feedback on it from the devs




Tenrai Master Ranger | Master Rifleman Chibi's Med Supplies and Chef Suzi's Cafe
BurningFist
MCH | TKM | Master Brawler located on Tattooine in Mos Luna
LittlePaw
Master Bio Engineer | Ranger at -2300 -4700


Circle
Mon Mar 01, 2004 3:26 pm
#16

Again great job and thank you.



Alva Hawkins
Master Ranger
Master Rifleman
mrflippy
Mon Mar 01, 2004 5:10 pm
#17



NRaas wrote:
"because I was still getting the inventory full message last night."
Hmmm... Perhaps they didn't fix it all the problems after all. I will re-add the item to the list then.
Are you sure you actually didn't have a full inventory?





NRaas, I just now got the inventory full message while foraging. I have plenty of room in my inventory (~35/60) so unless I managed to forage 25 items, that's not the problem
Typho
Mon Mar 01, 2004 5:24 pm
#18

Great job NRaas! I just achieved Master Ranger last week and hope that we get at least a few of the items you suggested. Even a few would greatly enhance our profession. Thanks for all that you do for us!





Isxossk

-Elder Ranger-

-Elder Pistoleer-
PithrenDarkstar
Tue Mar 02, 2004 1:59 am
#19



7 posts, wow. Nice job NRaas.


Really too bad thatwe haven't seenmuch red or magentaon the SotP in a while. But then, we haven't seen much red on this entire board lately, if you know what I mean


Message Edited by PithrenDarkstar on 03-01-2004 04:00 PM



- Pithren Ðarkstar
¤ Master Ranger ¤
  • in memory of NRaas, Ranger Correspondent

Nemo0
Tue Mar 02, 2004 3:38 pm
#20

Looking good as usual. Anyone want to place bets on when the next new feature will be implemented? I'm guessing another 2 publishes (i.e. after the DE, when they will probably be focusing mostly on combat). But I've always been an optimist.


Lythender Nirou
Eclipse Server




Lythender Nirou
Crazy Bothan


Lorell
Tue Mar 02, 2004 3:47 pm
#21

Great job N'Raas!



Sneaky Scout, Captain of Scoundrel's Luck
Rifleman, Marksman, and CH
S-MART General Supply of Tatooine
Our location is in Mos Tyrenia right next to the Shuttleport.
Waypoint 5685, 4584

Remember to shop smart...shop S-MART!



Haden Blackman: "Yeah, all the guys who are happy with everything are playing the game. They aren't spending their time sending you guys letters or posting on the forums."
PithrenDarkstar
Tue Mar 02, 2004 3:50 pm
#22


"Anyone want to place bets on when the next new feature will be implemented?"


I stuck another post on the inconcept open discussion thread, and this time I didn't do it while TH was on vacation


So maybe we'll hear some word in the next few days.


Message Edited by PithrenDarkstar on 03-02-2004 05:51 PM



- Pithren Ðarkstar
¤ Master Ranger ¤
  • in memory of NRaas, Ranger Correspondent

Eklectrick
Wed Mar 03, 2004 12:07 am
#23

Sweet.

In the droid module section I'd still like to have a ranger droid module that acts as a beastiary automaticly updating and storing information on creatures I take down.





Star Wars Galaxies or: How I Learned to Stop Worrying and Love the Jedi.
AvaroT
Tue Mar 09, 2004 9:00 am
#24

Just a suggestion regarding the "stash" idea. You can use a factory to store a whole bunch of stuff, and it only takes one lot. I know it's not very "rangery" but I suppose you can use your imagination.





____________________________________________________
Tekhap Ybrae: RIP
Avaro Trimihow: Back For More

"Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we."
Flitred
Tue Mar 09, 2004 11:32 am
#25






NRaas wrote:


A whole lot of stuff...



WOW.....amazing...simply amazing....




Sarg Marx

Ranger, Rifleman, MScout, Creature Handler
MMarxman, MCommando, MSmuggler, MArtesian (Holo #1), MArchitect (Holo #2), MDroid Engineer (Holo #3), Master Dancer (Holo #4-to be left unfinished)

Imperial Colonel
Bloodfin
PadiOne
Tue Mar 09, 2004 12:43 pm
#26

The grouped/ungrouped harvest rates isn't really an issue. It's working fine. The ch's are bitching cuz when they group with their pet to get better xp and kill a critter, they are trying to ungroup before the harvest to get more resources. The game tracks this and knows that the creature was killed by a grouped player and only gives the grouped harvest rates.


What you have here are CH's trying to exploit the system and its not letting them. If you try this out with players, it works fine. I haven't tried it with my pet in a while, but even if a problem exists in doing it with pets, then its a CH problem where it thinks the pet is still grouped then. We can deduce this because we know that the grouping and ungrouping of harvesting iwth players works properly.


That's my take on this one. Probably wouldn't hurt for someone to try to prove me wrong though. Go out and try it with ppl, then with pets. See what you get for an answer.





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