Ranger Archive

Thread: Gotta love the devs (and some of the peeps)...

Phenix1050
Sun Nov 06, 2005 5:57 pm
#14

Owen is one of the most respected people on this forum. Not because he always agrees with the majority opinion, but because his opinions are always well formulated and are well thought out. Dismissing his opinion as brown-nosing shows a great amount of disrespect for our ex-correspondant, and really is just foolish. He is going forward with optimism and with an open mind. How anybody can insult that kind of attitude is beyond my grasp.


Your post history makes it clear that you don't like the changes. You're entitled to your opinion. But your post history also makes it clear that you lack a certain amount of respect for other people. You've insulted several people straight out, and you've posted snide insults on the NGE. I respect your right to make up your mind, but I do not respect the way that you choose to do it. Posts like yours would be in better company on the Jedi forums. I hope you take this as an opportunity to modify your attitude and the way you treat others.


So, in the end, thank you Soterios, for editing that post.



PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
DaveG
Sun Nov 06, 2005 7:07 pm
#15

Interesting points there AragornSOS. Nobody has said what will happen to creature harvesting, which makes me wonder what's going to happen with the crafting side of the game. I have no idea, I suspect the devs rate it as such a low priority they'll be happy to push it out unresolved and fix it in a few months. Yes that's a highly cynical PoV, but I don't think it's unfounded either.

Anyway, since all the new professions seem to have no more grounding than "Iconic characters", then there is a precident for a scout, "Imperial Scout Trooper".

Having said that, who's the icon for Artisans?



Freelance hunter and pilot - Available for hire.
Correcting the timeline, one Jedi at a time.

Sheriff of Mos Aga'me, 1KM West of Mos Eisely, Tatooine, Farstar. IGN: DaveG
I didn't use buffs or uber armour, so why did the combat revamp have to spoil my game?
John Smedley and SOE: Reap what you sow
Almagill
Sun Nov 06, 2005 8:02 pm
#16



AragornSoS wrote:

Well, I'm actually hoping that there will be a large enough outcry over the loss of Scout/Ranger (As it stands now), BE and CH that they will either roll a bunch of those skills into some of the existing 9 professions, or actually build a 10th "Scout" profession. The loss of all the Scout creature based profs means:

  • No more mounts
  • No more training existing mounts
  • No Lvl 10 or below pets for people
  • No more camps to heal wounds
  • No more tracking
  • No more harvesting-for-profit (it's all random loot drops now it seems)
  • No way to live the "just me and my dog / cat / graul / veermok / whatever roaming the wilds, hunting the days away" lifestyle
  • No BE tissues for food or clothing

Now, many of those things COULD be rolled into existing 9 (e.g. wherever the Tailor & Chef stuff is, could be the BE crafting for those things; Officers could get modular camping; Spies could get tracking; etc). OR they could add a 10th "Scout" profession to the game. I certainly wouldn't cry over that, and would even consider getting a 2nd toon SOMEHOW to play a Scout if they rolled up a lot of the CH / Scout / Ranger skills into that one profession. That would be pretty cool, actually.






Just found this on the CH forum from one of the beta testers who was out at Austin:

"MY CH IS GONE?!
Yes, due to the new twitch combat, CH doesn't work aynmore the way it used to. Mounts are remaining
ingame, as are combat pets because SOE is not completly destroying the prof. They are shelfing it until
they have a way to implement it in the new system." - Original thread by Lyah


So, if CH is 'shelved' till later who knows, hope for something scoutish... (Not holding me breath, btw)



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DaveG
Mon Nov 07, 2005 1:20 am
#17

Yeah that's another thing, no survival element, which makes it further away from what Ranger was, in my opinion. For what it's worth, even though I preferred the hunter aspect, I really liked the plan you laid out (the one you used as a joke for what our revamp would be and then Garva got all troll-ish about it and abused his right to delete posts).

I know there's the Outdoors/Creature view of Ranger and the paramilitary view of Ranger, although I don't even think a typical Spy fits a paramilitary role, my picture of a "paramilitary survivalist" is more of a guerilla solider. Admitedly, some of the spy skills fit in there, but it's a slim overlap. I think a "Paramilitary Ranger" would need some spy elements and some commando elements.

But as we say, that's just this poster's opinion



Freelance hunter and pilot - Available for hire.
Correcting the timeline, one Jedi at a time.

Sheriff of Mos Aga'me, 1KM West of Mos Eisely, Tatooine, Farstar. IGN: DaveG
I didn't use buffs or uber armour, so why did the combat revamp have to spoil my game?
John Smedley and SOE: Reap what you sow
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