Ranger Archive
Thread: Gotta love the devs (and some of the peeps)...
Anyway, since all the new professions seem to have no more grounding than "Iconic characters", then there is a precident for a scout, "Imperial Scout Trooper".
Having said that, who's the icon for Artisans?
AragornSoS wrote:Well, I'm actually hoping that there will be a large enough outcry over the loss of Scout/Ranger (As it stands now), BE and CH that they will either roll a bunch of those skills into some of the existing 9 professions, or actually build a 10th "Scout" profession. The loss of all the Scout creature based profs means:
- No more mounts
- No more training existing mounts
- No Lvl 10 or below pets for people
- No more camps to heal wounds
- No more tracking
- No more harvesting-for-profit (it's all random loot drops now it seems)
- No way to live the "just me and my dog / cat / graul / veermok / whatever roaming the wilds, hunting the days away" lifestyle
- No BE tissues for food or clothing
Now, many of those things COULD be rolled into existing 9 (e.g. wherever the Tailor & Chef stuff is, could be the BE crafting for those things; Officers could get modular camping; Spies could get tracking; etc). OR they could add a 10th "Scout" profession to the game. I certainly wouldn't cry over that, and would even consider getting a 2nd toon SOMEHOW to play a Scout if they rolled up a lot of the CH / Scout / Ranger skills into that one profession. That would be pretty cool, actually.
Just found this on the CH forum from one of the beta testers who was out at Austin:
"MY CH IS GONE?!
Yes, due to the new twitch combat, CH doesn't work aynmore the way it used to. Mounts are remaining
ingame, as are combat pets because SOE is not completly destroying the prof. They are shelfing it until
they have a way to implement it in the new system." - Original thread by Lyah
So, if CH is 'shelved' till later who knows, hope for something scoutish... (Not holding me breath, btw)
I know there's the Outdoors/Creature view of Ranger and the paramilitary view of Ranger, although I don't even think a typical Spy fits a paramilitary role, my picture of a "paramilitary survivalist" is more of a guerilla solider. Admitedly, some of the spy skills fit in there, but it's a slim overlap. I think a "Paramilitary Ranger" would need some spy elements and some commando elements.
But as we say, that's just this poster's opinion