Ranger Archive
Thread: Why can't rangers have weapons
Huntseeker
Sat Dec 18, 2004 2:21 pm
#14
Owen-Lars wrote:Bah made a massive post suggesting arrow heads (for all damage types), specials (ranged and melee) and their uses but forum ate itBasically interchangable arrow cores/heads that allow us to adapt our weapon to take advantage of the creature's weaknesses.Message Edited by Owen-Lars on 12-18-2004 09:09 PM
lol probaly before my time in SWG
Huntseeker
Sat Dec 18, 2004 2:52 pm
#15
G-suits don't have to be specific to PvC (player v creatures), it could be used in PvE in massive battles as making it hard for enimes in range to see you without moving (scout ability? also you'll be visable on radar but not on sceen dependent on quailty) Also thos of us who want to keep some armour for Pvp or for those tougher creatures which we may need to handle the ghillie suit would be the uber stealth so to say, however that is only if you stay on the same spot, if u moved at speed, (yes you can walk by hit the shift button while moving) you will be detected). The other dissadvantage of this would be that eventualy you would be spotted, (all depending on weapon type, range, quality of the ghillie suit), initaly the base material of the ghillie is tailor made, however when out in the wild natural growths etc have to be added onto it to give you the invisablity option (quality bar similar to cammo) plus there would be a decay rate for the ghille cammoed (ie growth being removed by weather, movement, weaponfire, etc) would mean that the ghillie would have to be stripped down of existing camo growth and rebuilt (unless your in an area where everything is dead of course) an idea may be something similar to the Gaunts Ghosts Tanth Capes (see games workshop novel series for more info). Also another disadvabtage to the ghillie suit is that there is no armour or defense hitpoints to it, however it wouldn't be decable.
shilo2
Sat Dec 18, 2004 3:05 pm
#16
I have had an idea for quite some time. What if we Rangers, got a Hunting Rifle. Unlike other rifles, this rifle has Amazing accuracy bonuses, and tramendous kinetic Damage, but has a really slow firing speed.
So it would be like using a Winchester. How many shots does it take to take down a Bull Moose? A skilled Hunter is able to Kill one in a single shot.
Or Give us a shotgun, which can be switched from scatter or single slug mode. So if you target a lair with scatter, you deal low damage but to many targets to soften them up, than as they come near you. You switch to Single slug, which has higher damage to a single target.
i dont like the Bow and Arrow idea, every other fantasy MMORPG has rangers using Bow and Arrow.
I think that the SWG universe is to advance to still rely on Bow and Arrows.
But i do agree that our traps must be upgraded, and work on PC's. The trapping tree, quite frankly is a waste of time.
Huntseeker
Sat Dec 18, 2004 3:08 pm
#17
e6alfa wrote:The only good I can see out of the g-suit is for PVP to lay in ambush. Don't get me wrong that would be sweet, but is it practical? You'd end up having a bunch of master rifleman/rangers laying around waiting for someone to move. I'll admit, I used to lay by a lair so that on radar I just looked like an animal. I hope you can see my point. With the ability to buff, there is really no reason to be "sneaky" anymore.
Ok i agree with you there, but on days which there are no docs about (and if you've been an scylla thats been more and more recent you got your foods, for mind protection (rangedweapons/swordsmen would anyway)), u need to get supplies for a dealer you reg sell to, what are u going to do run about looking for a doc/dancer to buff, or would you rather go straight out and hunt?
I know what option i would pick, I'd use the mind buffs and the Ghillie suit go out there and earn somecash, rather than sit on my todd and twiddle waiting for a doc, but either find they cann't be bothered making their own buff packs so go out and buy them or scam artists something like on Scylla with a guy named tempus-, something along those lines anyway, is selling buffs at 20k EACH, note this isn't for a pack of 6 buffs it's 20k for one per HAM stat, and their where crap buffs (a friend told me they where BELOW 1230), or when you make a deal with a doc that they supply you with shoody buff's in return for high quality meats etc which they need.
Sorry if this sounds like a rant, the majority of docs when they are on are good at their job and allow me to go on big hunts, but recently its more of a joke than anything else.
Huntseeker
Sat Dec 18, 2004 3:15 pm
#18
shilo2 wrote:i dont like the Bow and Arrow idea, every other fantasy MMORPG has rangers using Bow and Arrow.I think that the SWG universe is to advance to still rely on Bow and Arrows.But i do agree that our traps must be upgraded, and work on PC's. The trapping tree, quite frankly is a waste of time.
I hate to tell you but the bowcaster, and if you read up on wookies through lucas arts, wizards of the coast (rpg game makers which make the SWRP games) but the Bowcaster is only given to wookies once they have mastered the bow, and bow and arrows require more skill than a rifle to use (rifle u point aim shoot, arrow you have to make calculations on winds, gravity, mass of arrow, distance to target etc). ok a bow and arrow might not be able to blow a 10m hole in an animal (well maybe witha grenade attached) but with the right amount of ingredients for toxins and the quality of materials used in it's construction, a bow and arrow kit is more effective than any gun. Also if you follow the Star wars based RPG guides bow and arrows still exist in the SW gallaxy
e6alfa
Sat Dec 18, 2004 3:21 pm
#19
I totally agree with you on the docs, and that's why I'm one now. I don't even sell buffs, but if someone comes up to me, and they are cool about asking me I usually sell them for like 8k. On the note about getting a g-suit, and a mind buff, totally agree. There are times I don't even need buffs to hunt. The thread about what we, as rangers, carry in our inventory I put a statement I'll log out in the middle of a planet while hunting, just so when I log back in I can start back up. Litterally just the way a ranger would hunt.
Shobi-T
Sat Dec 18, 2004 3:25 pm
#20
ok, well then as you sed we shud have one ranged weapon and one melee, and maybe as a ranger is like more a creature based proffession you can only use that weapon on a creature. You could have a bow for ranged and a spear for melee maybe, so insted of like getting new bowan arrows, or new spears u get new types of poisons or venoms to put on the tips of of the arrows/spear. Please again give your ideas, this is my first forum and i think it is going well.
Huntseeker
Sat Dec 18, 2004 3:32 pm
#21
the idea i had would be based with the traps tree, as you advanced both the bows and the types of arrows would increase, and they could be quality measured
e6alfa
Sat Dec 18, 2004 3:33 pm
#22
I agree, it's a very good discussion. Something else to think about. IF the devs allowed weapons as part of the Ranger skill, would they be as good as a combat class skill? Probably not, but can they make the skills good enough for hunting....maybe All depends on what your hunting. Durni's you can slap and kill, but some thing on planets like Endor are a bit more difficult. How about this though. Instead of adding weapons, how about adding bonus's to skills? Like a better sniping shot, or aim, and for those melee class a bonus. The only thing I would hate is to see Ranger go more PVP. This is just a personal feeling mind you. As a ranger, I feel very ELITE. No one can hunt like a ranger can.
Shobi-T
Sat Dec 18, 2004 3:37 pm
#23
I wouldn't like ranger to go pvp, i was more thinking of that these weapons could only be used on creatures, everyone wud want ranger if there weapon was disease, it wud be better to have the weapon focused on what a ranger attacks to get its money 
Huntseeker
Sat Dec 18, 2004 3:40 pm
#24
shilo2 wrote:i dont like the Bow and Arrow idea, every other fantasy MMORPG has rangers using Bow and Arrow.I think that the SWG universe is to advance to still rely on Bow and Arrows.But i do agree that our traps must be upgraded, and work on PC's. The trapping tree, quite frankly is a waste of time.
Also an other question for you have u ever tried archery, I've had a shot at both archery targets and rifle firing, rifles are heavey compaired to the bow and arrow and personely i find it more clunky than a bow and arrow, but then when u compaire the skill, unless your use to the power of the gun the recoil and knock you off your feet (i have a friend who has an winchester and we shoot partiges with it) where the bow and arrow makes it a more smoother action with just as deadly effects.
Huntseeker
Sat Dec 18, 2004 3:44 pm
#25
Shobi-T wrote:I wouldn't like ranger to go pvp, i was more thinking of that these weapons could only be used on creatures, everyone wud want ranger if there weapon was disease, it wud be better to have the weapon focused on what a ranger attacks to get its money
Good point however look at it this way, the riflemen already has bleed on his weapons, swordman has bleed as well to some effect or dizzy, combat medics basicly cann't help themselves throwing posions at everyone, and I know this is aimed at a member of RAID on scylla but you kinda wish you can throw the mind and dieseases back at them, and half of the time it is us who get the goods for them.
I haven't gone anyother prof's yet so don't know their skill levels, or advtages of their attacks.
Also to be honest how many people would you honestly see trying to go for ranger? it would mean they would HAVE to go out hunting themselves or bribe us to supply them with good's which equals more money to us
Message Edited by Huntseeker on 12-18-2004 10:49 PM
e6alfa
Sat Dec 18, 2004 3:44 pm
#26
Also, not as loud. One of the biggest benifits of a ranger is stealth. The way I've always envisioned a ranger is someone who comes into town to sell what they've hunted. Other than that, never seen....or heard. Hmmmm, the things a ranger could do.