Ranger Archive

Thread: rescue

NRaas
Sun Nov 16, 2003 4:41 pm
#14

"I've used it, but I don't really see what it's for besides the creature attacking me as opposed to someone else."


That is actually the exact purpose of /rescue.



  • Using the command is supposed to draw the aggro off the target and onto you, hopefully long enough for your target to escape.

Most players consider it a death wish to use the command...



  • But protecting the one person that can Revive me after I die is a prime reason to use the skill.

----


Being Melee does help of course, as I can tough out a lot of close range damage before dying...



  • The command is not for everyone.




Ranger Threads
State of the Profession
The Outdoorsman
(please refresh once you arrive to receive the latest version)
NRaas
Mon Nov 17, 2003 8:44 am
#15

"I've never, ever gotten /rescue to work when I'm not holding a ranged weapon."


The main issue with /rescue is that the Ranger must engage the aggros before their attention reverts back to the victim.


In order to do that, the Ranger must damage the aggros...



  • Meaning if you are a melee fighter you must be near enough to actually do some damage (with a Ranged weapon it is simple enough to shoot the beast from any distance).

It is also a good idea for the victim to run behind the Ranger after the command is performed, as the beast may decide to re-aggro its nearest target.





Ranger Threads
State of the Profession
The Outdoorsman
(please refresh once you arrive to receive the latest version)
Makkaio
Mon Nov 17, 2003 9:15 am
#16

/rescue simply isn't the greatest skill to use out in the wilderness on other players who are unfamiliar with the mechanics of the command. First, the person you are trying to /rescue needs to lay on the /peace command. I have a system worked out with my friends for when they get in trouble. They know to hit the /peace command and run my way. I have a simple macro set up for doing /rescue.


/yell Hit the /PEACE command and I'll /RESCUE you!
/rescue


However, it is tough to try and target a player who isn't in your group. The /rescue command works a ton better when you can just alt-select a person in your group.




Makkaio

"Remember, it's not the game that sucks...it's you."
Squidwalker
Mon Nov 17, 2003 12:45 pm
#17

I can't even get it to work. I understand that I have to target the person I want to rescue. But I'm told that if they keep fighting it will really lower the chances of rescue working. So how do you guys get it work at all? I target the person, hit it repeatedly but nothing happens. I was at skill level 3 last time I used it.



Teranus Blan'Fyl
OldSchool Ranger
Short-Timer
saridder
Mon Nov 17, 2003 2:07 pm
#18

I just clicked on a player, typed /rescue and next thing I knew, a Rancor was after me. I'm going to try and do it while Camo'd and see what happens. i don't expect to stay hidden, but you never know



Eriv Kosso...
...has assisted the Empire in successfully putting down the Rebellion on Tempest.
Makkaio
Mon Nov 17, 2003 2:31 pm
#19

Teranus,


Please read my post that is right above yours. Yes, you do have to target the player you would like to rescue. Yes, the creature will more than likely keep attacking the person you are trying to rescue if that person keeps attacking the creature. Like I said, the person you are trying to rescue needs to lay on the /peace command for best results. Hope it helps :-)




Makkaio

"Remember, it's not the game that sucks...it's you."
banny018
Sun Mar 06, 2005 12:51 pm
#20

i've been out hunting with other people and ive tried to use the rescue ablity but it never seems to do anything, does any body know how it works ?



otroslo, master artisan rtd, master marksman rtd, master tka rtd, master scout rtd, master bh, master ranger rtd, master ch ...
komat, master artisan, master architect...
please visit my shop for cheap installations,house and loot.
tatooine 2442,3357 800 meters east of mos entha.
- i support hunting down the dog faced bothans You can too
SovietGuy
Sun Mar 06, 2005 12:55 pm
#21

It works at the most inopportune time (a murphey's law algorithm).


ex 1: quenker beating on friend while you're fully buffed/armored. Rescue. Quenker ignores you for your unarmored friend/tasty treat.


ex 2: 2 ancient rancors try to take down your CM. You use rescue, it works, and while you're fighting 2 ancients off with your rifle at 0m, tossing traps until carpal tunnel kicks in, a nightsister stabs you in the back and blows up your bike.



Fumer McTuber- Ithorian Ranger- Chilastra- Cancelled
Doggles, The Dog Who Wore Goggles -Scylla cancelled
ZevishWulf
Sun Mar 06, 2005 12:56 pm
#22



SovietGuy wrote:
It works at the most inopportune time (a murphey's law algorithm).
ex 1: quenker beating on friend while you're fully buffed/armored. Rescue. Quenker ignores you for your unarmored friend/tasty treat.
ex 2: 2 ancient rancors try to take down your CM. You use rescue, it works, and while you're fighting 2 ancients off with your rifle at 0m, tossing traps until carpal tunnel kicks in, a nightsister stabs you in the back and blows up your bike.







you too huh??



=========================================================
Imperial Ranger/Rifleman- When sending a probe droid just won't cut it
=========================================================
JBMat
Sun Mar 06, 2005 6:15 pm
#23

Again I ask, why bother wasting a turn using this silly ability when a p dart and the word - RUN make more sense.


Or an adhesive mesh even.


JB
seaware
Sun Mar 06, 2005 6:29 pm
#24

We're Rangers not Scouts. If we spend another 63 skill points then we should use the silly abilities and AOE agro traps!

Message Edited by seaware on 03-06-2005 05:33 PM

Fodder650
Sun Mar 06, 2005 7:42 pm
#25

Sorry JB I agree with seaware. I have the skills I feel a need to use them



Canon Fodder - The former Ranger/CH now unplayed Smuggler
Down to one account and thats only because its a station pass
Currently a Droid Commander in City of Villians (really)
Tarnak_Archvold
Sun Mar 06, 2005 9:18 pm
#26

As a rifleman, one that does not use armour or doc/entertainer buffs, I feel no incentive to use rescue... but I can understand that other people might, it would be a nice ability for a tank.
All our abilities should be useful to some sup group of us, but they cannot all be useful to all of us. They should work however, so add it to the list with foresting.




"Once upon a time Rangers roamed the galaxies... Before the dark times, before the NGE. "
Once a Ranger, Always a Ranger.
Page 2 of 3