Ranger Archive

Thread: Increased requirements for combateers, decreased for Docs. Us next?

Aerec_Krouse
Thu Mar 31, 2005 10:01 am
#14


Aenedor wrote:


Kalaf wrote:
THe good news for a lot of us is that no new for Novice medic anymore. For those that have it that right their covers the extra non-elite combat tree they need for whatever their fighting style is.
Just a thought..
Kalaf
Master Ranger/Master Rifle
Kettemoor


I was MR/MTK and novice medic, MTK requires an additional 14 skill points for that 2nd column of brawler which means to more medic however as you say we get free stims so will be a neutral change for that particular.

As it happens I have dumped TK. I noticed that BH will use one line from marksman and one from scout, so given that we have scout already that is 14 skill points saved. CH requires scout also. So I could have a jocking big pet to tank and blast stuff with a LLC. I am leaning towards this template atm





Hmm, if only I didn't enjoy hitting things with a hammer so much, this'd be a great combo.

Unless of course I develop a case of "Dr Rangerlove; or how I learned to stop worrying and love the Light Lightning Cannon"





-Aerec/Cerea-
=DGF= +25 Lucky Pants Bestine, 0,0

+2 Afro Wearer Erace - You Ain't Seen Me, Right?
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the last post, by the last Ranger on the old forum




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