Ranger Archive
Thread: Between the Master Pre-req, and the two tree Pre-req, the compromise revamp proposal
JBMat wrote:
So what's wrong with dropping the SP per box in the Ranger trees and leaving everything else alone?
Drop by one the number of skill points per box to attain Ranger skills, much as they did with IDs.
Short, sweet, to the point, not much recoding, no skills lost... rather simple in design and implementation.
JB
I think the SP reduction would be good along side all the fixes and improvements we have. I know with 16 extra SPs available to me as Master Ranger/Master Rifleman I could really enhance my abilities with properly placed FS skills that woould make me a very efficient FS Ranger (very Star Warsy). Not everyone has to be a jedi
SeanBlader wrote:
JBMat wrote:
So what's wrong with dropping the SP per box in the Ranger trees and leaving everything else alone?
Drop by one the number of skill points per box to attain Ranger skills, much as they did with IDs.
Ranger becomes something less than all the other elite professions. This is how the producers will see it when trying to justify a revamp and balance out our skillset.
Thats a very good point. IF accept a skill point reduction, we join the ranks of the abandoned professions of ID and Politician.
We may gain the extra SP to play with but SOE logic says that would be good enough for us. I do like the idea od recued SP cost but a 1 point reduction across the board just marginalizes us in the face of all the other combat porfessions.
Rangers needs to be added to the CU schematic not pushed farther away from it, and by taking a SP cost reduction thats WORSE imho than merging the profession with SL.
The only SP cost reduction I would accept would come from removal of the Master Scout requirment for Ranger and make Ranger have a similar 2-branch pre-req like SL does.
At least with merging Ranger & SL you keep Ranger firmlu in as a combat profession. The 1 SP across the board reduction idea simply pushes us deeper into limbo.
Ultimately I consider the ranger cabin to be in the same league as the ranger hat, something stylistically different though basically the same as other people get who's only real difference is that you must be a ranger to use/wear? Far from seeing this as a justification of our elite skills, I rather see it as a slap in the face to rangers everywhere. If you think that you can get a house that you'll be able to build on endor, yavin, dath, you're even crazier than I am.
I think its time we took a step back and examined what has happened to camps under our watch... its repelling features were removed because rangers discovered they could stand inside their camp and solo anything since it couldn't touch them. It was granted the exclusive right of being necessary to call a vehicle in the wild, it was removed from being necessary to call a vehicle in the wild but given instant calls instead of a 15s call. Now all vehicles are given an instant call. So... wound healing is all that remains of camp functionality, and that in itself is kinda lame since with all the jedi running around you never have wounds for that long anyway.
If you give camps any kind of function at all, as is, then it will become in the devs eyes, overpowered for a single person. The only way to allow camps to become what they could be is to tie them in with a cost, the cost making the most sense being, a group requirement. Ill modify my proposal slightly to say that a camp would be deployable by a scout leader in an appropriate sized group, but that the field base and HTFB would only be deployable by squad leaders.
Hey I was all about the modular camping idea in its day, though even at the time I felt that it was a bit extensive of a change, and that feeling is even more so now. Its time we stopped looking at camps as "hunting camps" on the weekends and more along the lines of a temporary fortification of position for a military group. The only way to allow camps that kind of justice and more than just a pretty tent with a campfire is to let them go. Otherwise they will continue to be nothing more than an empty shell.