Ranger Archive
Thread: New Monkey Making Opportunity
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Fred_Skinner
Thu May 13, 2004 11:59 am
#14
Taylorable stats should also have contrebutions from Bio Engineer and Doctor, making componets to use from stuff we make.It should not be as easy as a haircut to change fundimental physical attrubutes. The more they mess with this game, the closer to EQ it becomes...
AgonThalia
Thu May 13, 2004 7:38 pm
#15
Wow, I was expecting venom..
but they gave us logic and good natured reasons. They rock
I guess the way it takes a certain type to keep ranger, its true for ID too
but they gave us logic and good natured reasons. They rock
I guess the way it takes a certain type to keep ranger, its true for ID too
Calculus_Entropy
Fri May 14, 2004 12:39 am
#16
I dub thee...Queen of the Understatement! I will remember this post when it comes to our patch time
Vorpaks wrote:
*snip*
I think, WHEN (sigh) our changes come out we should prepare ourselves for a similar onslaught. Things to remember when our profession is patched:
1. We will not get everything we want.
2. We will get several things we did not want and never asked for.
3. Some of the things we wanted and got will not work the way we wanted them to.
4. Many people will get upset that the devs "wasted" time on our profession when theirs is so much more important/broken/etc.
5. The forum will be a wreck for about a week post-patch. Rife with highs and lows of emotions. Many hurtful things will be said. We will have to give our corr. much /luv so he doesnt quit.
Hmmmm... oh dear. /endramble
Enbow
Fri May 14, 2004 12:58 am
#17
By the time our patch comes out, we'll all be in retirement homes- so we'll be griping old people that gets ignored anyway.
"Get off the grass! Lousey kids these days," Calc says as he hobbles from the window of his new Ranger Hunting Lodge and into the recliner from 1973, "Back in my day, We had to use speeders to get from one place to another! Now these kids got transporters!"
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