Ranger Archive
Thread: Hope...growing...faith in development team...building...must...fight...optimism....
<SpaceRancor> *Blizzard* We wanted to make sure that Mustafar had a far more open feel to it, more like how we made the original planets as opposed to Kashyyyk. There are only a few locations on Mustafar where invisible walls even exist anymore. In fact, in an upcoming publish (not with the expansion), some parts of Kashyyyk will also be getting some of their invisible walls removed.
so they're opening up Kashyyyk, and they might be adding in environmental effects...gah! Those are...good...ideas!!! And the Ranger Revamp is coming...GAH
*head expolodes...again*
Oreet wrote:
Lorrowyn wrote:
WeiQuin wrote:
On October 25th, I think I'm going to head to the volcano on Lok and see if I can still stroll across the lava pool... then I'll head to Mustafar (still annoyed that we can't travel there in our own ships).
What means this?
you cannot get to Mustafar using the Starship Terminal. You cannot select a starship, and click the Travel Button, than go to Mustafar.
to get to Mustafar, you must be on a certain planet, i know Talus and Corellia were 2 of them, Naboo might be one as well. then you need to buy a ticket at 1300 credits per one-way ticket, and take the shuttle there. i'm guessing that the reasoning is that Mustafar is a small planet, and wouldn't have the dock space for a large amount of starships.
Well, that kinda sucks. But I can see the reasoning if what you say is behind their reasoning.
Lorrowyn wrote:
Well, that kinda sucks. But I can see the reasoning if what you say is behind their reasoning.
Hum......sandstorms that cause blind and snare de-buffs anyone?
Im also thinking the Acid rivers on Lok should do some kind of damage over time (for those of us that like to swim in them) The Lok volcano should kill you, and I am sure there are others, just cant think of them right now.
I might even go there when it's not a dire emergency if they did that....
Phenix1050 wrote:Okay well here are a few choice tidbits from the Stratics HoC chat last night. There are a few nice things for us explorer types, and I'm actually quite surprised at how a few old-school Ranger ideas seem to be popping their heads up:
*Blizzard* We wanted to make sure that Mustafar had a far more open feel to it, more like how we made the original planets as opposed to Kashyyyk. There are only a few locations on Mustafar where invisible walls even exist anymore. In fact, in an upcoming publish (not with the expansion), some parts of Kashyyyk will also be getting some of their invisible walls removed....*varlorg1theburninator* Well with the environmental damage system in place we can start adding in different kinds in different areas. While we have no definite plans of how this will be used in the future, there will probably be other areas of the game where it starts popping its head up. And chances are it doesn't just have to damage your character...there are other effects that it can do too.so they're opening up Kashyyyk, and they might be adding in environmental effects...gah! Those are...good...ideas!!! And the Ranger Revamp is coming...GAH
*head expolodes...again*
I remember what ideas you're talking about Phenix. Although then I thought, they shot themselves in the foot because they removed Battle Fatigue. This means environmental effects will have to be some sort of debuff
I don't know about you, but I can't think of many "environmental debuffs" that don't just sound plain daft. The only sensible one was a snare-effect during high winds. Other sillier things would be "You have lost your inspiration buff because the dark clouds and non-stop rain have depressed you". Or you could have "Your attack speed has decreased because you have developed seasonal effective disorder". Oh yeah and, "You are rooted to the spot while you have a coughing fit because you were caught in a Tatooine dust storm", or similarly for Naboo "You are rooted while you sneeze due to Nabooian Hay-Fever"
WeiQuin wrote:
On October 25th, I think I'm going to head to the volcano on Lok and see if I can still stroll across the lava pool... then I'll head to Mustafar (still annoyed that we can't travel there in our own ships).
during Beta, there was no change to the Lok Volcano.
ewww, there's Bothan skull chunks everywhere around here...
Phenix1050 wrote:
*head expolodes...again*
WeiQuin wrote:
On October 25th, I think I'm going to head to the volcano on Lok and see if I can still stroll across the lava pool... then I'll head to Mustafar (still annoyed that we can't travel there in our own ships).
Phenix1050 wrote:Okay well here are a few choice tidbits from the Stratics HoC chat last night. There are a few nice things for us explorer types, and I'm actually quite surprised at how a few old-school Ranger ideas seem to be popping their heads up:
*Blizzard* We wanted to make sure that Mustafar had a far more open feel to it, more like how we made the original planets as opposed to Kashyyyk. There are only a few locations on Mustafar where invisible walls even exist anymore. In fact, in an upcoming publish (not with the expansion), some parts of Kashyyyk will also be getting some of their invisible walls removed....*varlorg1theburninator* Well with the environmental damage system in place we can start adding in different kinds in different areas. While we have no definite plans of how this will be used in the future, there will probably be other areas of the game where it starts popping its head up. And chances are it doesn't just have to damage your character...there are other effects that it can do too.so they're opening up Kashyyyk, and they might be adding in environmental effects...gah! Those are...good...ideas!!! And the Ranger Revamp is coming...GAH
*head expolodes...again*
Very strange... usually there's a heap of bad news which preceeds good news.
Maybe this is an exception...