Ranger Archive

Thread: Next Patch Details...

HornedSandRanger
Mon Aug 15, 2005 9:35 am
#1



Thoughts? Comments?


I like that we can plop a camp anywhere. It'll make it a bit more handy.


Vehicle thing... dunno how I feel.


I'm happy about the CH fixes though




" I like respec Jedi they are like watching a kid with a new toy but then asking if it needs batteries." Iskareot
"Rangers are your friends..... keep it that way.....or they will be your worst nightmare."

Uudoo Graeth: Ace Pilot/Elder Jedi Uudoo's Story
Monastic Order of Krayt (RP).
Kromalla: Engineering Trader/Pilot
Resta Rantay: Smuggler/Pilot
Shaik Jerbooty (BRIA): Entertainer
Sefou (BRIA): Dark Jedi
HornedSandRanger
Mon Aug 15, 2005 9:36 am
#2

DOH!!! Someone beat me to it. LOL. Ah well. Curse these metal limbs I was too slow.




" I like respec Jedi they are like watching a kid with a new toy but then asking if it needs batteries." Iskareot
"Rangers are your friends..... keep it that way.....or they will be your worst nightmare."

Uudoo Graeth: Ace Pilot/Elder Jedi Uudoo's Story
Monastic Order of Krayt (RP).
Kromalla: Engineering Trader/Pilot
Resta Rantay: Smuggler/Pilot
Shaik Jerbooty (BRIA): Entertainer
Sefou (BRIA): Dark Jedi
Oreet
Mon Aug 15, 2005 9:38 am
#3

Cryos_Merovingian
Mon Aug 15, 2005 9:50 am
#4



Oreet wrote:



Well done



___________________________________
CRYOS MEROVINGIAN
Elder Ranger

Oreet
Mon Aug 15, 2005 10:09 am
#5






Cryos_Merovingian wrote:





Oreet wrote:






Well done




not a very hard quote to match up though. there was really only 1 prominent droid that talked in Basic
Owen-Lars
Mon Aug 15, 2005 10:23 am
#6

Shweet


Now we should push for camps staying up in combat and providing in combat buffs to group members in range





THORTAC BALCOR
The Lost Ranger
RANGER
Norewgian-Scout
Mon Aug 15, 2005 10:32 am
#7



Owen-Lars wrote:

Shweet

Now we should push for camps staying up in combat and providing in combat buffs to group members in range






+ turrets tbh

I like the change, had multiple times where i have gotten "you can not place a camp so close to a lair" and no lair in sight




(\..^../).................................Rancorp- corporation of elite rangers
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..\(.|.)./........`..............Elder Ranger..............................Elder Jedi
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Temujin23
Mon Aug 15, 2005 10:40 am
#8


Two publishes in a row with a bullet point for scouts/rangers. However, as much I like that they did something for us... why that? Walkingthirty meters away from a lairso I could place my camp wasn't a gamebreaking issue. Or so I would imagine, if I ever had a reason to place a camp. I hate to sound ungrateful, but a trap fix would have been nice.


al-djinn'i


Master Ranger





Wake up! Time to die.
Almagill
Mon Aug 15, 2005 11:06 am
#9

Wonder how close in to Eisley I can get a camp now?

Sticking to the line of the 'cliffs' I can get pretty close, so long as there are no lairs, visible or invisible....


yeah, I know, but it's the little things like this that keep me playing... sad, but true



New HOWTO: Gather Milk, Fish, Mollusk, etc.
Remember Rangers. Broke camp and took the Long Walk 15/11/05
Keeping it Real, Ranger Style
Yivvits and MrBubble - THE podcast


\\\\\\MY OTHER SIG IS A BUMPER STICKER\\\\\\
Sneev
Mon Aug 15, 2005 11:54 am
#10

For the typical group - hunting Bols on Dantooine - a camp has no function whatsoever. What purpose could it have to a group that will be moving again in 5 minutes? There are other things they could have dealt with, and Traps are definitely something that would qualify



Jhonto - Elder: Architect, Artisan, Chef, Droid Engineer, Merchant, Tailor, Entertainer, Image Designer, Politician, Bounty Hunter, Marksman, TKM, Creature Handler, Ranger, Scout, Doctor, Dancer and Musician
High Plains, Tatooine (3356, 7212), Tarquinas

Jindi Jaw'aqti - Half Bothan/Half Jawa Spy. Regimental Sargeant Major, 15th Stormtrooper Regiment, Ft Palpatine, Lok.
AragornSoS
Mon Aug 15, 2005 1:47 pm
#11

I'm not able to get onto TC just yet, so maybe someone that's been can answer... is it only proximity to lairs? I'd LOVE it if they allowed you to place closer to lairs AND closer to "those random stupid buildings folks drop in the middle of nowhere". I've been in areas where the dang buildings were JUST close enough that I had to go a fair distance to be able to actually drop a camp. Annoying as all getout, but like so many things... I suppose I'll find a way around it if this doesn't address it... or just keep wandering farther and farther away from "civilized" folk.



Dekiion G'Dulth
Colonel | Imperial Sector Rangers
"What others abandon, we protect."

Master Ranger / Master Rifleman / Storm Squadron Ace
LastEE
Mon Aug 15, 2005 6:30 pm
#12

well, we all know the laser fence causes all stalkers within 150m to head our direction like oreet to a bug-light, so letting us drop a camp near a lair is like saying "go ahead, make my day"... ie: they really do want us gone.




p.s. The above was meant to distract Oreet from the Corr elections so we can get a bothan in and not meant as an actual insult.



Pida, Master Ranger, Master Creature Handler
Kobak, Master Commando, Master BH
Muddy Master DE, Master WS
Katrina' Master Doc, Master ID, Musician

Bye
LiraDenetrus
Tue Aug 16, 2005 12:09 am
#13


Disabled AV21's and Jetpacks can now be repaired at garages.




i like that bit.

and the being able to set down camps near lairs will actually be useful, i think, especially in certain areas of dath where lairs abound. i'm glad they made this change.

Message Edited by LiraDenetrus on 08-15-2005 01:09 PM



Lira Denetrus
Master Ranger - Master Rifleperson
Mayor of Antaria - The Ranger City of Naritus
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