Ranger Archive
Thread: No more selling of hides/meat/bone
As camps will no longer be needed for calling pets/droids/vehicles
As Terrain Negotiation was given away to other professions without so much as a by your leave
As Conceal will soon be less than useless
I will no longer be selling hides, bone or meat. I will be harvesting and stockpiling, no sales.
Fact is, I am going to harvest entire grid squares so the dabblers can't. If it moves, I will harvest it, regardless of quality.
Artisans can go without, or spend 15 points on scout, like I have to spend 15 points on medic.
If I need money, I will run a few destroy missions. I don't really need anything but weapons, and those I already have.
I may trade with a few artisans, but no bazaar sales, no selling on contract, no selling outside my guild.
I am telling people why. Maybe get them riled up and maybe get some support.
If you think about it, without us, commerce stops. No meds, no clothes, no food.
Join or not, your choice. This is my way of protesting what is going on.
JB
any references to Sally Fields will get you smacked senseless, for those of you old enough to know the joke
Imake a reasonable income harvesting and selling meat and I will continue to do so.
So I will decline your invitation.
You go Master Harvester....oh wait we are rangers, dang it.
Come one devs, and NRaas, look whats happening to Ranger. We are the "harvesters" of the game. When I have people ask for services of me, it is only to ask if I can harvest a ton of some kind of organic resource. Yes, I setup an organization that is all about that, but that's because that's the best thing Ranger is good for right now. I almost never get asked to track, and I'm never asked for use of ANY of my other skills. Most people have novice scout, so they don't need my camps, and now with vehicle/mount/pet changes they wont even need it themselves. I don't really have a problem with that, but I think you need to make some changes to Ranger, AND FAST. I say this because to many game changes are going on right now that make ranger more and more useless, which means less and less fun. You hear that devs, less fun. I know we have gotten some changes additions early on, and we were now basically on the bottom of the list for development. But there are to many game/profession(not ranger) changes, that are effecting our profession, dramatically. So how about we get pushed back up to the top of the list and get some major changes to ranger to keep it alive. Otherwise I fear many of us rangers that are in it because we love it and enjoy, just may leave it. If that part of the player base leaves ranger, you will only have Holo gamers in ranger.
Think about the consequences of your actions. I'm not saying stop all these other changes, I'm just saying think about how those changes, effect some proffesions, and don't wait 6 months to overhaul those professions.
I gotta tell you, I love to rock the boat. Seeing another Ranger on Tarquinas is very rare. I get messages all the time asking if I will take contracts. But I think this idea is a good one. I just will not do it anymore and politely explain that since the dev's do not seem to think that Rangers need to play an important role, that It is not important for them to have thier organics either! No bazaar, no contracts, screw it. I will not harvest milk either. I refuse to be part of that insanity. The market is going to be flooded in a matter of hours. This Ranger is going on Strike as of right now. Of coarse I will have to make sure to brag about all the stuff I have saved up just to rub it in!
I will no longer be selling hides, bone or meat. I will be harvesting and stockpiling, no sales.
Fact is, I am going to harvest entire grid squares so the dabblers can't. If it moves, I will harvest it, regardless of quality.
Artisans can go without, or spend 15 points on scout, like I have to spend 15 points on medic.
If I need money, I will run a few destroy missions. I don't really need anything but weapons, and those I already have.
I may trade with a few artisans, but no bazaar sales, no selling on contract, no selling outside my guild.
I am telling people why. Maybe get them riled up and maybe get some support.
If you think about it, without us, commerce stops. No meds, no clothes, no food.
Join or not, your choice. This is my way of protesting what is going on.
As camps will no longer be needed for calling pets/droids/vehicles
This is news to me. Mind providing a link to what this references?
As Terrain Negotiation was given away to other professions without so much as a by your leave
I've never thought that this was a problem, but making the additional 50 points of terrain negotiation only affect moving while prone, which most characters don't have a reason to do, is just disgusting. There could be a lot of other things added to the Ranger's TN skill line to make the fact that other professions have ita moot point.
As Conceal will soon be less than useless
Again, this is news to me. I thought NRaas was compiling our ideas on /conceal and submitting them to the developers so it would be improved, not useless.
I am telling people why. Maybe get them riled up and maybe get some support.
I'm still not clear on what your reasons are. What do you think you're going to accomplish by giving up all your sales to the Rangers who never read the message boards? (Remember, we're only about 1% of the game population here.)
If you think about it, without us, commerce stops. No meds, no clothes, no food.
Ah, except for all those newbies who have points to spare and take scout for harvesting and scent mask. And all the people who just couldn't care less. And the people who harvest for themselves. And the people who only sell to their guild.
"This is news to me. Mind providing a link to what this references?"
There is a post floated in the Scout forum regarding this revelation.
"I thought NRaas was compiling our ideas on /conceal and submitting them to the developers so it would be improved, not useless."
I believe he is refering to the current plans to remove humanoid NPCs from the mix. Which, hopefully,the Outdoorsman proposal will make themrethink that idea.
JBMat wrote:
As camps will no longer be needed for calling pets/droids/vehicles
As Terrain Negotiation was given away to other professions without so much as a by your leave
As Conceal will soon be less than useless
I will no longer be selling hides, bone or meat. I will be harvesting and stockpiling, no sales.
Fact is, I am going to harvest entire grid squares so the dabblers can't. If it moves, I will harvest it, regardless of quality.
Artisans can go without, or spend 15 points on scout, like I have to spend 15 points on medic.
If I need money, I will run a few destroy missions. I don't really need anything but weapons, and those I already have.
I may trade with a few artisans, but no bazaar sales, no selling on contract, no selling outside my guild.
I am telling people why. Maybe get them riled up and maybe get some support.
If you think about it, without us, commerce stops. No meds, no clothes, no food.
Join or not, your choice. This is my way of protesting what is going on.
JB
any references to Sally Fields will get you smacked senseless, for those of you old enough to know the joke
Heh, oddly enough I was thinking the same thing ![]()
I might not take it to the complete extremes...I'll still provide my friends with what they need, but public sales will be stopping for the time being.
Of course, the real community that is behind this won't be effected at all, as creature handlers can harvest anyway![]()
Until NRaas's idea gets to the Devs, I shall attempt to do the same.
I'll just work on the avian for my guild and ignore the 70 per unit buyers of leathery. Must...resist.. for the good.. of the profession.
I say we take this a step further.
- No camps for anyone, and disband them if we are soloing and stumble across other people.
- No tracking for anyone. CH's or Jedi hunting BH's.
- No camo to help BE's sample dna.
- No traps to slow or stop creatures that are about to incap and/or deathblow others.
I for one am going to take the few toys I have left and play with them on my own, in such a way as to only help myself. Are we the only group that considers other professions before asking for changes? Are we the only group that will continue to be slowly nerfed to death by giving our abilities to everyone else? I do not think it is that fact that it happens that bothers me. It is the fact that the other professions cant even see how it hurts us.
I am now on strike!
Instead just drop the unused Ranger skills but keep the Ranger mentality (because we're all just so much fun to be around
Some will still keep camo, camping, or trapping because they like it but if others realise we don't need the Master title to consider ourselves Rangers then which skills are being used will show up more accuratly in SOE's profession statistics.
Shaden
JBMat wrote:
Fact is, I am going to harvest entire grid squares so the dabblers can't. If it moves, I will harvest it, regardless of quality.
Hmmm, I would think this would matter more if the amount you harvested actuallytook away from others, in that it would deplete it faster.... but I did not think that resource shifts actually worked that way. Do they?
Cressida