Ranger Archive
Thread: Does Ranger give Combat Level?
So far I only have Novice Ranger and one box of Frontier, not seen a change yet.
Ranger and scout gives you combat level and health increase.
This means if you make a Master Rifleman/Master Ranger or Master TK/Master Ranger then you will be level 80
And thanks Owen for the prompt response that will let me sleep a little sounder tonight
Unfortunately, there are no defense, accuracy or speed mods in the Ranger tree.
So, if you want to PvP, you're going to have very low defenses and not be as accurate or fast as any opponent who uses those SP to dabble or master other combat professions.
Also, with Master Ranger, you lack the variety of special attacks of those with multiple weapons professions.
You will have the full CL 80 and health bonus though, but if you really want to PvP, another template would be more effective. Hopefully rangers will receive defense/offense mods, as well as more specials in the Ranger Revamp, but there's no date set for that and it could be a ways off.
[Bah! Owen beat me to the post..
Message Edited by frightwig on 05-02-2005 09:12 PM
frightwig wrote:Well you get traps that do specials. Not quite as good but they work on some creatures
Also, with Master Ranger, you lack the variety of special attacks of those with multiple weapons professions.
Bio-engine... Quick question.... I am about to master ranger, and am currently master BH. Am going to drop BH for either rifleman or creature handler. What are your thoughts? CH, or rifleman? I enjoy being able to solo ancient krayts and am wondering if switching to melee will screw this up.
Traddok
Pride of Lowca
Alot of rangers find being Master Bounty Hunter also is a good way to hunt.
you end up having 14 points left over to play with versus 4
Phenix1050 wrote:
plus if Jeebays come along complaining about you getting more pears than them, you can threated to get a guild of Ranger/MBHs after them. That way not only will they not have their pearls, but they'll be in negative XP. Generally speaking, they'll shut up.
Agreed.
I am still waiting for a smiley face of an evil grin, to be able to fully express my opinion on so many matters with that single image.
Rifleman is good for two things: Kneecap shot and Head shot. One, *cough,* mimics a trap of ours, and would allow you a few more chances to stick it if the first few weren't successful. Head shot gets darn well close to the weapon's maximum damage against something of your CL.
I took up Creature Handler again for two reasons: Eye candy, and an increase in damage output that I could use to a tactical advantage against a single or multiple opponents.
Pets have more bugs than rifles, though ![]()