Ranger Archive

Thread: Do I make less traps?!

TUMOS_GHOST
Mon May 09, 2005 4:10 pm
#1

I could swear before the CU U sed to be able to make more (number) when i craft higher complexity traps! now i only am ableo to create traps in bundles of 5! why is that?





__.:FQ:. Inc.________
Totai & Fatoos



Starson
Mon May 09, 2005 4:15 pm
#2


Nope allways been 5, except the 'wire mesh' (I think that's the one, but the one thatroots 'em)ones and its only 2.


Ifyou use a factory you can make a crate of 25x5 tho.


Message Edited by Starson on 05-09-2005 04:16 PM



Starrwalker, The Barefoot Ranger
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Fodder650
Mon May 09, 2005 4:25 pm
#3

Adhesive mesh = 2
The keg's = 8 per (you know which one I mean you through this big white beer keg at a creature and it stuns them)

All others 5



Canon Fodder - The former Ranger/CH now unplayed Smuggler
Down to one account and thats only because its a station pass
Currently a Droid Commander in City of Villians (really)
DesktopSaki
Mon May 09, 2005 6:21 pm
#4






Fodder650 wrote:
Adhesive mesh = 2
The keg's = 8 per (you know which one I mean you through this big white beer keg at a creature and it stuns them)

All others 5




Keg = noisemaker



Once a Ranger... Always a Ranger.
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Iseult
Mon May 09, 2005 6:59 pm
#5






DesktopSaki wrote:





Fodder650 wrote:
Adhesive mesh = 2
The keg's = 8 per (you know which one I mean you through this big white beer keg at a creature and it stuns them)

All others 5




Keg = noisemaker






So do you guys think there's a causal relationship between the keg graphic and its function as a 'noismaker'? Discuss....


Iseult
Master Ranger / Mediocre Carbiner
Bloodfin





_____________________________________________________________

Iseult
Elder Ranger / Respec Moisture Farmer
Bloodfin


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TUMOS_GHOST
Mon May 09, 2005 7:13 pm
#6

no way! i used to make 10 of the ones that make them vulnerable to ranged and melee





__.:FQ:. Inc.________
Totai & Fatoos



JascoSmlee
Tue May 10, 2005 1:35 am
#7






DesktopSaki wrote:
Keg = noisemaker


They also fixed the bugged icon for these, yay!




Jasco Smlee Antarian Ranger
Nosn Nuub +2 Starfighter Engineer
kNuubian Tech : Rori, Rebel Outpost : /way 3732 -6620
JBMat
Tue May 10, 2005 4:06 am
#8

Sorry Tumos, you are mistaken.


The numbers posted are correct.2 ad mesh, 5 of the rest, 8 noisemakers, 6 bone spurs.


JB


BioEngine
Tue May 10, 2005 6:03 am
#9

Gah, I'm lost lol.



No, that was the same size as always. We have been told by a Dev response that traps would be revamped in our own upgrade.

Message Edited by BioEngine on 05-10-2005 08:04 AM



Account active 'till November 10th, contact me on forum name:
Stamina
TomedNor
Tue May 10, 2005 6:35 am
#10


Don't remember, but at this point traps are barely worth making anyway.



---------------------------------------
See you around, and happy trails,
- Tomed Nor
*walks off into the forest*
Corbantis ~ Master Ranger, Master Rifleman, CorSec Ace Pilot
frightwig
Tue May 10, 2005 10:11 am
#11



TUMOS_GHOST wrote:
no way! i used to make 10 of the ones that make them vulnerable to ranged and melee



Not in this game

It was always 5



kimi raikonnen Kauri
° [Carbineer] :: [Bounty Hunter] :: Imperial Storm Trooper
° [Imperial Pilot Ace] :: Storm Squadron
° [Imperial Pilot Ace] :: Black Epsilon
° [Imperial Pilot Ace] :: Imperial Inquisition

FourthNail
Tue May 10, 2005 10:28 am
#12



TomedNor wrote:
Don't remember, but at this point traps are barely worth making anyway.





Not for me. I swear by the p-dart these days. I have never thrown so many traps as I have over the past week. I'm sure I doubled my scout AND Ranger trapping xp.

Always lead with a p-dart or if I'm too far away, the improved knee-cap shot followed by a p-dart as soon as they're in range. Pickets are a little harder to stick but it works on them too.

DANG it's good to be da Rangah!


Plunk




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NnahOlos
Wed May 11, 2005 5:31 am
#13






FourthNail wrote:





TomedNor wrote:


Don't remember, but at this point traps are barely worth making anyway.







Not for me. I swear by the p-dart these days. I have never thrown so many traps as I have over the past week. I'm sure I doubled my scout AND Ranger trapping xp.

Always lead with a p-dart or if I'm too far away, the improved knee-cap shot followed by a p-dart as soon as they're in range. Pickets are a little harder to stick but it works on them too.

DANG it's good to be da Rangah!


Plunk





In 2x xp week? no way! Sorry, couldnt let that one go.



IGN: Nnah Olos -- SA Ace Pilot
ALT: Nnicana Olos --Semi-Noob Shipwright

Im a Smuggler too, but the ground game sucks now. Give me back Ranger and Creature Handler.
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