Politician Archive

Thread: Discussion: With City Caps should zoning rights be removed?

Syd1
Fri Feb 13, 2004 2:13 pm
#1

Many mayors give zoning rights whenever asked, so I'm not sure one can claim that people won't be able to find any city in which to live. I know of at least 2 others on my planet with the same policy that we use: absolutely everyone is approved unless they are complete jerks. I have never denied anyone zoning rights.


In most non-PA cities, zoning rights are used to control where buildings are placed - not to keep citizens out.



- Syd


Newton13
Fri Feb 13, 2004 3:32 pm
#2

I have a definate plan on where I want things.. of course, no harvesters or factories in town, but that's a given with most "setups", it seems..


However, I've had problems when I'd just turned people loose to plant wherever they want.. and it's more trouble to try to get them to move their honking PA Hall in the middle of the street than to just scout lots (ala Real Estate Agent) or place smalls/mediums and /transferstructure.


Nice alteration of /grantzoningrights... but I think we need total control. This would gimp most Uber-Organizers if we just had to keep begging if buildings aren't in grid.. or the correct district.





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Twi'leks have more fun.
DreamWatcher
Fri Feb 13, 2004 3:49 pm
#3

I do not think you should remove it, but maybe change so if you turn off zoning rights people can plant houses but not factories, harvesters or faction perks.


I want some control of my town, but its open to anyone except rebels, mainly becuse it a imperial town. Also I know by experince that people tend to plant their houses in a big maze if you dont check where they plant.



"People can be divided into two classes: winners and whiners. Whiners are people who go around constantly complaining about the unfairnesses of life. Winners are people who figure out how to deal with the unfairnesses of life and get what they want in spite of it all." "Tom Sloper"
RovaniDragon
Fri Feb 13, 2004 9:54 pm
#4

I think something you are overlooking here is...

GCW...

Think about all the large imperial or rebel towns that were formed.

Open this up and you invite practically every non city opposite faction to jump in that town and try to take it over. which would destroy any work that group of people did by creating a imp or reb only town.
King_of_Dragons
Fri Feb 13, 2004 10:22 pm
#5

Without zoning rights cities look like crap, houses all over the place in no order, just like on the outskirts of major NPC cities.



Jalwin Moerad - Hologrinder
Mayor/Co-Founder of Dark Force City

Zentragon
Fri Feb 13, 2004 11:00 pm
#6

You people don't have anything better to do than ruining this game? If you had any idea how much time and effort it takes to plan a city and maintain an attractive city layout then you wouldn't be posting this! And you wanna join a city? Then make sure you have a positive attitude, and I bet any city would welcome you and give you a free house and months of maintenance credits! At least I would!




Visedar Sar
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» Co-Leader of 'Order of Defiant Darjani'
www.Darjani.com
"Fear of something is at the root of hate for others, and hate within will eventually destroy the hater." - George Washington Carver

Puckman187
Fri Feb 13, 2004 11:47 pm
#7

Yea this is a bad idea...Our city only has a few people who are able to grant zoning ...and its staying that way...I got word that one of our rival guilds wanted to infiltrate our militia...grant zoning for 60 members..and take over our city...needless to say ..it never happened...but People will do this ..AND it HAS been done on cities who didn't have zoning on. Check the Scylla boards..



Harov Cedill
Mkappus
Sat Feb 14, 2004 1:03 am
#8

I have never been a big fan of zoning rights. I think anyone and everyone should have a chance to live in any city they want. My city has zoning rights on, because my pa wanted us to have some control over the city. I can understand the rationale behind them and how it is the mayors only hope of controlling the layout and growth of his/her city.


With player city caps, are zoning rights fair? There is the potential that no new cities could be dropped, and if every city has zoning rights on, new players would not be able to join player cities. I also think zoning rights has taken all of the politics and most of the challenge of being a mayor out of the game.


I think the following changes would make things more interesting and more challenging for mayors:

1. Change zoning rights such that a mayor can do the following:

Allow/Disallow harvestors in town

Allow/Disallow factories in town

Allow the mayor to have zoning/structure placement control over the first 300m of the town. New structures can only be placed in prepositioned footprints by the mayor. But the last 150m (301 - 450) would be open so that citizens could place houses as they see fit.

2. Get rid of zoning rights as they exist today.


If you want to be able to control your town you have 100% control up to class 3. If you grow to class 4 you then have a ring on the outskirts of town that you can't control 100%.


Yes there can be griefers and problems.... But I think large cities should be open.
This would lead to more elections with multiple candidates and some true politics. If you want a private town you can have one, but it has to be small.



Goliath
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Z0idberg
Sat Feb 14, 2004 1:12 am
#9

Hm, I like the idea, mostly because I don't like to be bothered about setting new people up, but I also don't want a mineral extractor sitting in the middle of main street.

Ideally, the mayor could micromanage the city through a Sim City-esque setup. You could set certain areas as residential, certain areas as roads, certain areas as commercial, etc. Each of these areas could have a certain specialization set to it.(Research Center could be set for the manfacturing zone, for example)



Name: Eagon
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I am prone to ignoring people who I find annoying, both in the game and on the forums. If it seems like I am not responding to your posts, it is probably because you have very little worth saying.
BrianAlt
Sat Feb 14, 2004 1:57 am
#10

I wanted to turn zoning off in my city, but I said if anyone objected, I wouldn't do it. Several objected, as I expected, and even said they would leave the city if it was done. It wasn't about where things are placed. We're not particular about that kind of thing. I like the more uneven feel of randomly placed houses over the more sterile rows of houses. We've also had harvesters placed in our town, often from people not living there, with our consent.The feeling with harvesters is, they'll be gone in a week anyway, so why sweat it? So this wasn't much of a problem either.


The reason people didn't want me to lift zoning was the doodz factor. They didn't want jerks moving into the city. I don't really get this, cause if that's the crowd they were looking for, why bother moving there in the first place.


The grief factor isn't really there either. What are they going to do, place a house out of line? So what if they do. Vote out the mayor? Well, we know how unlikely this iswithout a coordinated effort by the entire city and even then it can't be done.


So, once a city grows to a significant size, over 60 or so, why not open it up? I think it would make the city interesting. If the criminal element moves in, well, isn't this like real life? Sometimes that kind of thing happens.



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