Politician Archive
Thread: Planet Caps?
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Grambacca
Mon Aug 08, 2005 9:49 am
#1
Is there any chance that the planet cpas on Tatooine, corellia, and Naboo will ever be increased?
They don't have to make them the same level as the other planets but a small increase to allow a few more cities to grow would sure be appreciated by many!
Tatooine on Gorath server is currently capped and while my city was placed before 2 others we cannot grow past level 3 because teh server shutdown for a Publish coincided with our city update and reset it in the update queue so we fell behind the other 2 newer cities. Those cities are each approaching Level 5 status now!
It really burns me that my city cannot grom because the planetary cap is so low on Tatooine! If we could grow to level 4 we would probably incorporate enough outlying non-citizens into the city so that we would actually qualify for level 5 Metro status!
This is really quite frustrating for all those that want to be citizens but cannot because we simply lack the room to grow.
Please ask the DEV's to consider upping the planetary cap a little bit. Anything at all would be appreciated.
Khristen
Mon Aug 08, 2005 10:20 am
#2
I strongly doubt that we will see the planetary caps increased. There are more than sufficient city services with the current caps that there is no need to increase that further.
There has to be a limit. I think, too, that when we finally get our promised character purge many higher ranked cities will drop. That should open up space for active cities to take the place of inactive ones padded by cancelled/deleted accounts.
Zabrakwithattitude
Mon Aug 08, 2005 1:19 pm
#3
Along those lines, aren't the main planets (Tatooine, Naboo, Corellia) supposed to be the "hub" of this SWG galaxy? So why are the caps on those planets so much smaller than the "adventure" planets. Dantooine is not supposed to look like downtown NYC, but you can't move without running into scattered cities, houses, guildhalls, and structures.
I don't think their original ideas on what planets and cities should look like are working as intended (obviously!) and just from being a mayor and starting my own city I know most players are not happy with player cities. Maybe we'll see something by Publish 35, but I won't hold my breath! 
Khristen
Mon Aug 08, 2005 1:41 pm
#4
The reason the core planets are capped lower than the others is that they have more NPC cities than the adventure/moon planets. Travel is more spread out on those planets, so it makes sense to allow more shuttleports than you would on the core planets.
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