Politician Archive

Thread: City Faction Curiosities

SunLao
Fri Dec 12, 2003 7:55 am
#1

Please forgive me if this has been answered in another thread on this forum. I've been pretty regular here and cannot remember seeing it.


There has been a lot of discussion lately with changes coming to the city militia abilities (loss of /citywarn). We have noticed that in our city with a predominantly Rebel population and city structures placed by a covert Rebel mayor, if an Overt Rebel dies and re-spawns in our cloning center, they remain overt.


In NPC cities all overts become covert upon cloning.


If an overt imperial dies and clones in our Rebel city cloning facility, they re-spawn covert.


This is something we had to discover ourselves, and we would very much like to know how faction affects other city structures/abilities/etc. Also, what determines the faction of a city and its structures? Is it only the faction of the person placing the structure? Is it the population?


Any help will be greatly appreciated




"Wait for the Combat Balance."- random red name since Nov. 2003
Diogenes Noslen - The Meatshield Mayor!
- Shooting pistols in SWG since June 26 27, 2003 -

House Paladin
turelsunstrider
Fri Dec 12, 2003 9:15 am
#2

Very interesting, I havent noticed this yet. Are you sure that the Imp was overt after he died, and then cloned covert or maybe he was covert before?



Turel Sunstrider
Korrack
Fri Dec 12, 2003 9:25 am
#3

We were out on a hunt last night and one of our members died inside a Imp city while overt imp and cloned overt.



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ChoNaguriai
Fri Dec 12, 2003 11:02 am
#4

I have noticed this too, and it could become a grief source. We had an Imperial group and attacked a rebel city. When we killed the overt rebels there, they came out of the cloning center overt. At first I thought they had placed a faction terminal in there (clever idea). But they just kept dying and cloning and dying and cloning... overt. I finally asked the lead Rebel how they were doing this. He said that they kept cloning overt.


I realized that this was griefing because that they could not exit their cloning center without dying. So I said my farewells and went on my way. I think the other Imps stayed there and killed them for a while longer.


I do not know if you clone overt if you "die overt" or if your clone was "stored overt"... meaning, can you die covert and if your clone is stored as overt, will you appear overt?


Bug or by design? hmmm....




Cho Naguriai / Project G.H.O.S.T.
Dark Jedi Knight - JediQuest Blog
Jarob
Fri Dec 12, 2003 11:08 am
#5

Our Cantina was placed by a covert rebel and when my neutral dancer trys to register it says I cannot register because I'm neutral trying to register in a factioned building.





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SunLao
Fri Dec 12, 2003 11:48 am
#6

Hmmm...interesting. Good info flowing in. Plinka, if you happen to read this, any chance of getting some answers? Is this information already printed somewhere we haven't looked?





"Wait for the Combat Balance."- random red name since Nov. 2003
Diogenes Noslen - The Meatshield Mayor!
- Shooting pistols in SWG since June 26 27, 2003 -

House Paladin
Rommell83
Fri Dec 12, 2003 3:35 pm
#7

Yes. We are an Imperial city, and we have found that if we die overtand clone in our town, we clone overt.


So yes, if you clone in your own cloners (where you are a declared citizen), you will clone overt, provided you were overt when you died.


-Allastair Rommell
High Commander, <IC>

SunLao
Sun Dec 14, 2003 9:26 am
#8

Any other faction specific anomolies besides cloning and Entertainer registry?



"Wait for the Combat Balance."- random red name since Nov. 2003
Diogenes Noslen - The Meatshield Mayor!
- Shooting pistols in SWG since June 26 27, 2003 -

House Paladin
Peelhere
Sun Dec 14, 2003 2:34 pm
#9

I've heard of Imperial/rebel Mayor's placing Gardens that show up as said faction


IE Imperial Medium Garden


though i can not confirm this yet




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Izysa Running Dark
Rifleman/MasterCH/Politician
Mayor of Suntir City
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