Politician Archive
Thread: POINTLESS!!!!
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ussasx
Thu Feb 17, 2005 10:59 am
#1
WHY OH WHY!!!
Why has the politician trade been altered so i can now only get XP every three weeks.
I have set up a new city on corbantis server being a 0/0/0/0 politician. In order to keep my citizens i need to offer them SOMETHING! but all i can offer for the first three weeks is a city hall??
So people have to wait THREE weeks to get even a basic mission terminal. ok the amount of XP i get is the same as previously but i have to wait longer for it.
So i thought maybe i could BUY XP from my imperial, but this only works for combat and crafting and creature handling . . . .
Could someone explain why this has been changed??!!?? gaining XP weekly was not a bug nor problem causing issue.
Was it perhaps the devs thinking oh S**T its been two weeks and we havent made a mess of anything, i know lets pick a trade to ruin or what?
I am seriously starting to go off this game which is bad when a few months ago i could not pry away from it! now i just keep finding things being changed that need not be, and things that need changing and fixing continue to go wrong!
AND DONT GET ME STARTED ON THE TURRET IN THE WARREN!!
DaQuilla
Thu Feb 17, 2005 12:38 pm
#2
ussasx wrote:
WHY OH WHY!!!
Why has the politician trade been altered so i can now only get XP every three weeks.
I have set up a new city on corbantis server being a 0/0/0/0 politician. In order to keep my citizens i need to offer them SOMETHING! but all i can offer for the first three weeks is a city hall??
So people have to wait THREE weeks to get even a basic mission terminal. ok the amount of XP i get is the same as previously but i have to wait longer for it.
So i thought maybe i could BUY XP from my imperial, but this only works for combat and crafting and creature handling . . . .
Well, actually now you get more XP than before ... every week as mayor you get 750 XP without votes ... so after 2 Week you will already be able to get a skillbox.
ussasx wrote:
Could someone explain why this has been changed??!!?? gaining XP weekly was not a bug nor problem causing issue.
Was it perhaps the devs thinking oh S**T its been two weeks and we havent made a mess of anything, i know lets pick a trade to ruin or what?
Reason is as follows:
There were massiv complaints by politicians and other players on the boards that you could not get rid of mayor (even an active mayor) because all votes by default went to the incurbant - if about half the citizens where inactive themselves or where simply to lazy to vote you couldn't change anything!
So the devs created a system where the votes don't go to the mayor automaticly ...
Only now the chance of somebody coming allong in the last 5 minutes of voting and gathering a few votes (rember - many citizens are still inactiv orto lazy, soa mayor mostly onlygets 10-20 active votes!)to outbid the mayor was to high.
So the devs had to put in a rather long period of time where nobody could enter the race for mayorship ...
So the devs had to lengthen the the total voting period ... it's as simple as that.
ussasx wrote:
I am seriously starting to go off this game which is bad when a few months ago i could not pry away from it! now i just keep finding things being changed that need not be, and things that need changing and fixing continue to go wrong!
Now I feal exactly the oposite ... the last few months and weeks the devs have released such a firework of wonderful groundbreaking features and ideas that me and most of my citziens and guildmates can't stop to say "hurray" ... we get wonderfull feadback almost every day and now, after a real long time of little to no improvements this game is really changing for the better.
ussasx
Thu Feb 17, 2005 12:43 pm
#3
oh great!! i was checking my voting termainl and seeing that my votes were going up without actually having to get people to vote! So i stopped telling new citizens that they HAD to vote as i got it automatically! How do i then know how many "active votes" i have recieved!!
Kinshi
Thu Feb 17, 2005 4:40 pm
#4
Well the plus side is that in 2 weeks you will get 1500 XP to play with and that will get you any Tier I box. Yea I see what you are saying, becoming a mayor of just a city hall is kind of a let down, especially if people are used to the full meal deal .
I did the math, if you have the minimum 10 citizens, and all of them vote, it will take about 10 and a half weeks to finish off one branch, and at that level it will take 42 weeks to reach Master. It will also cost ya 1,470,000 credits in taxes to reach that point assuming you add no other city perks during that time. If the population grows, so will the cost.
My own plan is I am looking to get Civic Policy IV, which address the main concerns for the town I am running for office in. The city has a total of 118 registered citizens. Once I get Civic Policy IV on my own, I will enter the election, at that point, even if I only get 20 votes, that is 2000 XP a week (incs the 750 for being Mayor). The other 3 branches can be filled out over the course of the months. Of course the more votes you can rally, the quicker the XP comes.
You will gain XP much faster by winning office in an established town first, its not easy but its doable, you just have work at it and be paitient,and above all be a politician, you dont get votes unless you chase them down.
I did the math, if you have the minimum 10 citizens, and all of them vote, it will take about 10 and a half weeks to finish off one branch, and at that level it will take 42 weeks to reach Master. It will also cost ya 1,470,000 credits in taxes to reach that point assuming you add no other city perks during that time. If the population grows, so will the cost.
My own plan is I am looking to get Civic Policy IV, which address the main concerns for the town I am running for office in. The city has a total of 118 registered citizens. Once I get Civic Policy IV on my own, I will enter the election, at that point, even if I only get 20 votes, that is 2000 XP a week (incs the 750 for being Mayor). The other 3 branches can be filled out over the course of the months. Of course the more votes you can rally, the quicker the XP comes.
You will gain XP much faster by winning office in an established town first, its not easy but its doable, you just have work at it and be paitient,and above all be a politician, you dont get votes unless you chase them down.
Kinshi
Fri Feb 18, 2005 1:35 am
#5
I am glad to get those details, because I didnt know if the XP was gained once a week or once per cycle. Still 750 XP a week for doing nothing is nothing to sneeze at, and well if your cicitizen are behind you and WANT the goodies that come with a Master Politician, they need to vote for you every cycle.
Because its a rare thing to find a Master Politico w/o a city, novices will be the norm for a while (and I imagine a lot of novices will get discouraged and quit because it is still hard to break in, and challenge for the Mayorship of a Metropolis. yea a Novice *could* get elected but he cant do a darn thing for some time.
Because its a rare thing to find a Master Politico w/o a city, novices will be the norm for a while (and I imagine a lot of novices will get discouraged and quit because it is still hard to break in, and challenge for the Mayorship of a Metropolis. yea a Novice *could* get elected but he cant do a darn thing for some time.
ussasx
Fri Feb 18, 2005 1:44 am
#6
i wouldnt feel so bad about the three weekly cycle IF i had some politician XP after the first week. at least so i could perhaps put some mission terminals in. perhaps a XP reward could be given for those who set up the city after the ten people in 24 hour deadline is met? then stick to the three week thing that is running now! Otherwise it is just a bunch of houses with no amenities. plus i put my city in the sticks so as to not have anything nearby. which doesnt help!!
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