Politician Archive

Thread: Flash !!! Mayors to be able to provide Well Lit Streets

Riis
Sun Jan 04, 2004 4:25 pm
#1

Sluggy for Correspondent!


hehe, yes, I agree with both of you, and we have complained about these issues incessantly for some time.



RbT




___
Riis bal-Tannis, Governor-Tyren of Corellia Sector, in hiding from Jedi.
Kessel.| Twin Sunset.
Hire me to write your bio.
Cinco Barnes says, "We'll go ahead and change Cloning to Bacta."
BACTA WINS!




BIither
Sun Jan 04, 2004 4:26 pm
#2

I agree. Houses should be visible from much farther away, even they are just crudely drawn boxes. The same with streetlights.

Also, streetlights don't give off anywhere near enough light. For all intents and purposes, all tehy do is light themselves up, and not the area around them. From far off the entire area should look MUCH brighter.



Blith 'Er
Master Weaponfish, Guildleader of SGB
Sylverhold, Corellia, Tarquinas

Stop by Blith's vendor in the Sylvermoon Cantina in Sylverhold whenever you are in the Tyrena area on Corellia at -6942, -2608. Many other vendors of every imaginable kind are close by.

"Weapons with that fishy smell"
ToranTT
Sun Jan 04, 2004 6:13 pm
#3

To be honest, I have issue with the general lack of light sources from any structure.


ALL buildings should have some external lights. The houses and the civic structures and all the gardens should have many more light sources around them.


This alleviates the need for large numbers of streetlamps since any row of houses will look like a street.


I say this because due to database restrictions it is unlikely they will increase the number of 'decorations' you can place.






Aeroun Sunflier
Master Musician
Master Teräs Käsi
Imperial TIE Pilot
ZenMaster
Sun Jan 04, 2004 6:18 pm
#4

I suggest they be worked as add ons to houses... they could have an overlay placement box that allows you to rotate it and pick which corner of a house you want to place the lamp on.. this would allow you to light a street with a lamp at each house... It would be tied to the house and not the city...

Problem is item limit and database issues with the devs. That's the reason they put the caps on the number of cities allowed per planet.

Anyway.. the code already exists for this kind of thing with faction turrets at faction bases.. they don't take up lots if they are placed AT a faction base.. they are considered support elements there. They're tagged onto one of two corners on the low level base.

Have it work the same way as that... Could be lots of cool house customizing things this way... would also allow non city house folk to place them on their houses to provide light out in the boonies wherever they're living.
ToranTT
Sun Jan 04, 2004 7:27 pm
#5

The real issue is though, that the game is so fricken dark.


This is a modern industrial society, well ahead of our technology levels, and they live in pitch blackness. Hardly any lights on the inside of a house and no lights on the outside. Even the city hall doesn't have lights.


I'm amazed they put lights on some of the harvestors.


Lights should be on every building. Factories, harvestors, houses, guild halls, everywhere. What is so hard about putting light sources into the game? Most games seem to have made this leap without issue, and graphical challenges.


If they added some more light levels to the game, cities might actually look like cities, and not dark little hovelswhere buildings huddle against the wilderness.






Aeroun Sunflier
Master Musician
Master Teräs Käsi
Imperial TIE Pilot
gertyrude
Sun Jan 04, 2004 7:29 pm
#6

lights on houses, i love that idea
TreloreTinee
Mon Jan 05, 2004 1:23 am
#7

I'm a mayor on Bloodfin and would like to be able to provide my citizens with well lit and defined streets by adding streetlamps. However, with the current setup counting them as decorations we are very limited by our options IMO. What I would like to see is some mayoral feedback and posting to perhaps get the devs to put streetlamps in a seperate class allowing us to properly light our streets. So I guess we can count this as a petition which I could bring to the devs attention if we get enough support.

Thanks,
Mayor Trelore Tinee
Bloodfin



Mayor Trelore Tinee

Bloodfin - Naboo - Lianorm Point

"Seek first to understand, then to be understood."
slugeater
Mon Jan 05, 2004 1:56 am
#8

I agree.


Moreso, lamps disappear from view too soon, imho. You just KNOW there are lamps but they don't appear to you because you're just too far. Same as why you only see the nearest houses and your metropolis looks like a village.


Please make buildings persist in our view longer. I want to be able to see my city from up the mountain, as you can do with dev cities. As of now I see empty land because I'm too far away.




Sluggy Devlya
Master Smuggler-Politician
Avian City-Talus-Chilastra

Best way to deal with the tall guys is to give them incentives to lick the ground. And dont look down on me that way youre not THAT taller.

AkashaMoonshadow
Mon Jan 05, 2004 5:55 am
#9

/agree



*Y*Akasha Moonshadow ~*Y*~Stormhaven, Naboo*Y*
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AkashaMoonshadow
Mon Jan 05, 2004 5:57 am
#10

Streetlamps should be allowed to be placed on each persons porch that owns the building and countNOT as a city decoration that costs a STUPID amount of credits for a little light but instead as an item in that buildings item storage limit




*Y*Akasha Moonshadow ~*Y*~Stormhaven, Naboo*Y*
Show Room Opening Soon | Custom Fashion & Fine Jewelry | Wedding Services
~*Y*~Unique Boutique *Y*Enchanted Beginnings ~*Y*~
ClayDon
Mon Jan 05, 2004 6:01 am
#11

Oh yes - agree! I had this cool layout of streetlights all over - with names and all - but then I realized they go into the 'decorations' pool - bummer


Hope they fix this soon ...



Klydes, Statesman - Mayor of Crevasse


Dantooine


Wanderhome





Colonel Klydes - The OLD Dane - *, * & *



HiroBlack
Mon Jan 05, 2004 6:39 am
#12

Lights on houses is an excellent idea. Short of that the cost of having street lights needs to be seriously reduced - paying around 2500cr per week for a light that does not render until I am practically under it is not sound spending. We use lights on the steps of houses to call attention to the presence of vendors within the structure. If these lights can not be seen more than 50m or so away it defeats the purpose.


- Acroyear





ACROYEAR
LEADER OF THE GUILD OF DESCENDANTS
-=Acroyear Starship Restoration of Talus=-
Rebel Ace Pilot =|= Master Shipwright (+2 Engine Experimentation, +2 Weapon Systems Experimentation, +1 Chassis Experimentation)=|= Merchant
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Never argue with someone with a lightsaber in their sig. They'll just drag you down to their level and beat you with experience...
Kyorlana
Mon Jan 05, 2004 6:52 am
#13

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