Politician Archive
Thread: What City Bonus Features actually work?
I'm actually waiting on some more concrete data on the specializations from the higher ups. I'll pass it on and update bug lists as soon as I do.
Medical and Entertainer specializations are useless right now until the update the mods it applies to. As you said, Improved Job Market is the one that is most obviously working. The crafter ones and Stronghold are up for some debate.
We recently switched to a Research Center after a crafter type agreed to cover the extra cost for the specialization.
Several crafters have reported anoticable difference when experimenting on stuff.
It might be a psychological thing where they think they're getting better results because they are supposed to be, but I thought it was worth mentioning. ![]()
The psycological thing has always been my thoughts on it because I never noticed a difference as a crafter in a Research Center. LOL
I'm waiting to hear on some concrete information about this. I'll pass it on as soon as I have it/can.
Thanks, it would be nice to know.
Khristen wrote:
The psycological thing has always been my thoughts on it because I never noticed a difference as a crafter in a Research Center. LOL
I'm waiting to hear on some concrete information about this. I'll pass it on as soon as I have it/can.