Politician Archive

Thread: What do gardens look like that are placed on slopes?

ChoNaguriai
Wed Jan 07, 2004 12:39 pm
#1



Cho Naguriai / Project G.H.O.S.T.
Dark Jedi Knight - JediQuest Blog
ChoNaguriai
Wed Jan 07, 2004 12:42 pm
#2

(stupid Enter button)...


I recently placed a statue on a slope and the lower side "hangs" out over the air... the side of the fountain does not go down to touch the falling slope. It is odd looking, but we can deal with it. However, I want to place a small garden on this same slope. Will the garden "hang" in the air as well?



Thanks.




Cho Naguriai / Project G.H.O.S.T.
Dark Jedi Knight - JediQuest Blog
Mkappus
Wed Jan 07, 2004 3:47 pm
#3

Garden tolerances are tougher than houses. I have not been able to put gardens in spots I had been saving for weeks.



Goliath
Master Shipwright, Master Architect, Master Artisan
-=V=- Shipworks 3 Locations Theed, Coronet and
Tatooine by Krayt Graveyard 5909, 4373

3 vendors at GF6 11/11 - Shipwright, Architect, Resources
Medriza
Wed Jan 07, 2004 6:10 pm
#4

Yes, I believe it will, Cho. Haven't seen your town as of yet (Lok is a bit wild for old Uncle Neto), but here on Talus we have gullies running everywhere, one through our town. While we can place fountains and gardens there, their foundation isn't very deep and it creates almost a tunnel underneath. Might look halfway nice if it had a grating over it!


On the other hand, if we place a house in that same spot, the foundation extends all the way down and there is no tunnel underneath.


If you're ever out Talus way, just give a hollar to Uncle Neto down in Sea Haven, I'd be more than happy to demonstrate (I always carry several gardens in my pocket!), and I'm still looking forward to our first meeting.



Chibi-Bar
Thu Jan 08, 2004 1:18 am
#5

thank than likely it will......


most of SWG I notice are "level base" item.. the house don't till.. it just get more foundation to work with.. etc etc..





Sasheria Windsong

Master Artisian and Master Architect
Drop off Vendor Cynthia: -4752 -4341
Architect Shop Vendor Sasha:-4756 -4341
Citizen of Blood Gulch, Dantooine
Riis
Thu Jan 08, 2004 1:18 am
#6

You can't place anything but houses, streetlights, mission terminals and statues on slopes. This creates a tremendous waste of grid space and makes for uglier cities to not allow us to use this area.


If there is a tiny dip, you get a corner sticking out.



RbT




___
Riis bal-Tannis, Governor-Tyren of Corellia Sector, in hiding from Jedi.
Kessel.| Twin Sunset.
Hire me to write your bio.
Cinco Barnes says, "We'll go ahead and change Cloning to Bacta."
BACTA WINS!




Gron_DM
Thu Jan 08, 2004 1:44 am
#7

depends on the dip size, i have some small gardens ive had to relocate from original plans because they could be seen from below, in general though the smalls are the best at slopes, the large/exotic garden is as hard to place if not harder then a large house. meduims gardens are definetly harder to place then a meduim house also... :/



Vilance -Retired from SWG
MDE for most of it, Guildleader as well
EGC Founding leader August 03
Corbantis
Founding Mayor Of Rhuidean, Tatooine
placed Nov 03.
ChoNaguriai
Thu Jan 08, 2004 7:01 am
#8






Medriza wrote:

Yes, I believe it will, Cho. Haven't seen your town as of yet (Lok is a bit wild for old Uncle Neto), but here on Talus we have gullies running everywhere, one through our town. While we can place fountains and gardens there, their foundation isn't very deep and it creates almost a tunnel underneath. Might look halfway nice if it had a grating over it!


On the other hand, if we place a house in that same spot, the foundation extends all the way down and there is no tunnel underneath.


If you're ever out Talus way, just give a hollar to Uncle Neto down in Sea Haven, I'd be more than happy to demonstrate (I always carry several gardens in my pocket!), and I'm still looking forward to our first meeting.



That answers my question perfectly, thank you. Neto I would be honored to visit your city and meet.



Cho Naguriai / Project G.H.O.S.T.
Dark Jedi Knight - JediQuest Blog
Page 1 of 1
Previous Next