Politician Archive
Thread: Politician Changes, What was the point?
Page 1 of 1
Lynaran
Sat Dec 04, 2004 4:05 pm
#1
Okay from the way the post read, the new rules were to allow cities with inactive mayors to fall or be replaced, to allow new mayors to take the place of non existant mayors etc etc etc....
Now we have reached the week where everyone is going to be experiencing their first elections MANY cities have no mayors registered, some of these cities have now hit their third election since the patch and what has happened? NOTHING.... so now you have a mayor that is awol, no way for new citizens to settle because the militia is gone also and from what I understand you have to be a CITIZEN of the city to register for mayor. So now will someone tell me HOW this is going to rid us of the ghost towns? How are small ACTIVE towns going to move up if the ghost towns stand? What exactly again was the point? Sure cities where there IS an active politician can now take over because the inactive citizens won't automatically vote for the incumbant, but what about the huge ghost towns? I was told by a CSR that cities with no register mayor to vote for would fall to out post level after the first election if no mayor was elected and that after the second election with no mayor they would disband. Apparently even your own staff has no bloody clue what is going on in the new system so tell us again other than to torment active mayors, and help a hand full of towns with citizens taking over?
Lynaran the Wookie Mayor
Message Edited by Lynaran on 12-04-2004 03:05 PM
DoctorGriggs
Sun Dec 05, 2004 9:35 am
#2
Well, the new system makes it a LOT easier to get an inactive mayor out of office.
Instead of all votes defaulting to the sitting mayor people have to explicitly cast votes for who they want to win.
I think the system is a good step myself. It allowed a lot of cities to get new mayors.
No system will help with ghost towns though. Inactive players are inactive players. Perhaps a town that is that dead should just die off and let another new one sprout in it's place.
Instead of all votes defaulting to the sitting mayor people have to explicitly cast votes for who they want to win.
I think the system is a good step myself. It allowed a lot of cities to get new mayors.
No system will help with ghost towns though. Inactive players are inactive players. Perhaps a town that is that dead should just die off and let another new one sprout in it's place.
TranSabal
Wed Dec 08, 2004 1:56 am
#3
Unfortunately, as a new mayor, I'm getting very little XP. I can't even move the cloning facility, and won't be able to for several weeks. I can only seem to get 20 of our 92 citizens to vote.
DoctorGriggs wrote:
Well, the new system makes it a LOT easier to get an inactive mayor out of office.
Instead of all votes defaulting to the sitting mayor people have to explicitly cast votes for who they want to win.
I think the system is a good step myself. It allowed a lot of cities to get new mayors.
No system will help with ghost towns though. Inactive players are inactive players. Perhaps a town that is that dead should just die off and let another new one sprout in it's place.
Page 1 of 1