Politician Archive
Thread: how about city walls?
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KhorAh
Tue Dec 02, 2003 8:28 am
#1
Use 10 wall units and wall in a city. makes sense especially on planets like Lok and dantooine to keep teh native fauna out. put turrets by teh gates with covertscanner so you can truly have a factionally aligned city.
Havoclord
Tue Dec 02, 2003 8:36 am
#2
Why not just have a faction base then? Faction cities are pointless...
Steelheart
Tue Dec 02, 2003 8:37 am
#3
I think that walls would be a good idea. It would be nice to divide cities into quarters. Especially if they are comprised of more than 1 PA.
Chibi-Bar
Tue Dec 02, 2003 8:56 am
#5
I like the walls idea. It will look more "city-ish" with walls ![]()
all NPC cities have walls... kinda.
Andymantium
Tue Dec 02, 2003 9:09 am
#6
I want walls too Chibi...just don't know if it's ever gonna happen..
Chibi-Bar
Tue Dec 02, 2003 9:13 am
#7
also walls would be good to divide the city into "districts" as the other poster have stated. It would be good for mayor/city planner to predivide (current area of control) into sections.. This will help out militia to able to plant new homes in certain areas (and not plant in wrong areas) not to metion it looks neat! ![]()
of course the maintence would come out directly from the city hall treasury. (like lamps and fountains) I just hope if it is implemented.. it doesn't cost 1000cr per section (lets say.. every 10meters)
Jii_Ne_Geuse
Tue Dec 02, 2003 10:01 am
#8
Steelheart wrote:
I think that walls would be a good idea. It would be nice to divide cities into quarters. Especially if they are comprised of more than 1 PA.
Segregation does not work! Didn't we all learn that in history class?
Ji-Ne
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