Politician Archive
Thread: I'm so confused. Does outpost count against planetary cap?
Thunderheart posted:
http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=11108&page=1
* Player Outposts: This is the first evolution of a player city and begins with a city hall. Originally outposts could tax their residents and were counted in the initial (and temporary) planet cap. Instead, we are going to raise the population count of outposts to 10 and outposts will no longer count against the planetary cap. Now, small groups of players will be able to keep and maintain their Outpost Cities (which we feel is very Star Warsy). From there, it will be the responsibility of the players to vote for their mayors and grow their city. City Growth Cycle 2 and above will keep existing rules and taxation rules will be in effect.
I'm so confused. Did this change ever took place (eg were outposts removed from the planetary cap)?
Whatever they tell you, do not expect a 24 hour notice. ![]()
~~Shabhaii, Mayor of Tombra, Naboo
www.cityoftombra.com
The REAL BT
(Snitter): There isn't any island, Rowf...
(Rowf): There is... there... can't you see it... Our island...just stay with me.. I'll get you there...
Phuobar wrote:
Thunderheart posted:
I'm so confused. Did this change ever took place (eg were outposts removed from the planetary cap)?
Looking at the test center changes, they haven't removed outposts from the cap, they are still there. It appears that the limit for major cities is 20/15/10 which means 20 cities total,5 outpost/villages, 5townships and 10cities/metropolis.
At least that's how I read it.