Politician Archive

Thread: Some Questions About The Types Of Cities

CabbageHead
Sun Feb 22, 2004 6:22 am
#1

What are the main types of cities? I've seen research center and improved job market,what are some others? Is there any benefit to being one or the other? Someone told me it's better to be ancrafter in a research center. In what way? Any information would be greatly appreciated.--Feck, Bloodfin



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SithGauntt
Mon Feb 23, 2004 10:01 am
#2

Ok, this could be a good thread.


I'm a current mayor of a metropolis on Flurry. sounds good so far but....


We are on the planet Lok. Which to be honest is not one of the most traveled to planets.


do people like to be in a ghost town or one that has alot of traffic? answer is a no brainer.


So here are some questions i've been asking myself:


What is the make-up of the city, comabt vs. crafters?


What are the other cities on my planet have as a specially?


We started out as improved Job Market and have switched within the last 2 weeks to Research Center. The vendors notice a huge drop in sales and the traffic flow is almost down to nothing.


of course some of the crafters want to keep the Research center but Since we are on lok and the main reason to come here is to hunt, people will go where they can get a 15% increase in pay out which should bring the traffic back.








Darksid Darkorder
I feel the conflict within you. Let go of your hate.


CabbageHead
Mon Feb 23, 2004 3:45 pm
#3

Thanks. So Increased Job market raises the terminal payouts. In what way do research centers help the crafters? Also, can anyone tell me the benefit of a manufacturing center? Thanks.--Feck



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Syd1
Tue Feb 24, 2004 9:19 am
#4






CabbageHead wrote:

Thanks. So Increased Job market raises the terminal payouts. In what way do research centers help the crafters? Also, can anyone tell me the benefit of a manufacturing center? Thanks.--Feck






Specializations you might see:



Stronghold - Militia members get +50 defensive bonus for PvP


Improved Job Market - Mission terminals pay more (15%?)


Manufacturing Center - Critical Fails on crafting combines less often


Research Center - Bonus to crafter experimentation rolls (15%)



Other specializations:


Sample Rich - Artisan sampling yields better results


MedicalDistrict - Bigger healing (possibly bigger buffs?)


Entertainment District - Bigger e-healing



Research Center is the most useful to crafters as it means its easier to produce high quality goods. The maximum quality is not adjusted, just the level of effort/resources needed to obtain that quality.



- Sydira

CabbageHead
Tue Feb 24, 2004 6:44 pm
#5

Thanks Syd1, that is everything I wanted to know.


--Feck






Back From The Grave And Ready To Party
If You Really Loved Me
You'd Let Me Eat Your Brain
Cryos_Merovingian
Sun Nov 14, 2004 7:33 pm
#6

glad to see this thread... it answers all my questions



___________________________________
CRYOS MEROVINGIAN
Elder Ranger

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