Politician Archive
Thread: City Planning help needed...
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Dark_0ne
Tue Mar 09, 2004 8:24 am
#1
Hi - I'm looking to help my PA with a little city planning, and wondered what resources you have all used in the past ?
I've read the main article which gives the buildings by city level but that seems to be just the start of it :-)
In particular, i'm looking for building footprints/sizes so I can plot out where we are going to place each building if/when we get to each level of city.
Also, as cities have grown in size, have people been redeeding the inital buildings and moving them arround ? is this practical ?
thanks
Dhrun
Tue Mar 09, 2004 9:05 pm
#2
Dark_0ne wrote:
In particular, i'm looking for building footprints/sizes so I can plot out where we are going to place each building if/when we get to each level of city.
Also, as cities have grown in size, have people been redeeding the inital buildings and moving them arround ? is this practical ?
thanks
http://rothwellhome.org/swg/
Webpage is accurate with the civic structures footprints, just a bit unclear about the gardens. For gardens it is:
Small = 3x3
Medium = 5x5
Large = 7x7
Exotic = 7x7? (not sure, planting my first soon
) but they seem to be the same size as the large gardens
And you can't replace the city hall, but the rest, no problem. Is it practical, hell no! Leave some room open in the initial planning if you for instance want the cantina and shuttleport in your city centre. In moonlight valley, the transport comes flying in over the cantina and barely misses the city hall when leaving 
Gardens are hard to plan tough, i did some planning to keep things sorted, but it was all rather futile. So a few (okay perhaps a bit more) residents have been moving around town quite a few times. biggest problem with moving player houses is when they have vendors in them, most ppl tend to surrender merchant as soon as they got their vendors in place and registered.
Also interesting is the row of medium naboo houses for instance (the ones exactly filling up their 4x3 footprint). When in a row, makes sure someoneliving in the row does NOT redeed their house, since you can't get another one to fit in again for some obnoxious reason. Rather have them sell the house (/transferstructure) when they leave.
Tiaga
Wed Mar 10, 2004 4:18 am
#4
You might want to follow the link in my sig. Quite handy for city planning.
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