Politician Archive

Thread: Why Mayors have to much power...

darklightr1
Wed Mar 10, 2004 8:45 am
#1

Follow this link and read what a mayor has done. We need a City Council that approves some of the more major decisions that a mayor makes, no skill popint requierment just something like the milita.



http://forums.station.sony.com/swg/board/message?board.id=Eclipse&message.id=260711



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Havoclord
Wed Mar 10, 2004 10:12 am
#2


Hi.


I assume you meant 'too much power...'


I don't think that story supports the view that Mayor's have too much power - it DOES however, confirm that people must be very careful about their choice of Mayor and / or City - this is one story out of hundreds of player cities - it reflects on an individual, not the entire profession.


This can be easily avoided:


1. Don't allow someone who has a bad track record, is immature or doesn't look like they are up to the job become mayor.


2. Do not move into a city unless you are confident that the mayor is good.


3. The new 2-week citizenship rule mean that if there is a city of 100 people, and only a handful are active, after a short while, only the active people will be valid citizens which will them to vote for whoever they want to be in.


Yours,

Message Edited by Havoclord on 03-10-2004 05:17 PM




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Mkappus
Wed Mar 10, 2004 10:14 am
#3

Mayors can definitely inconvenience a city and be a pain in the arse if they want to. But we don't have too much power.


I think a big solution would be to make a mayor still maintain a residence. I still want my own house. I know some people love not having to use lots. If you require the mayor to have a house you can take care of the resignation thing. Don't want to be mayor, move your house out of the city. Once you don't have a declared residence in town your name is removed from election. Then a new candidate can actually win.


As long as mayors are permanent citizens, since city hall is there declared residence it makes it nearly impossible to have a smooth transition of power.





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