Politician Archive

Thread: Give me factional cities or give me death!

Randonb
Sat Dec 06, 2003 4:32 pm
#1

1) NPC troops that at minimum remain stationary. Preferably patrol. The mayor could set spawn points in the form of some kind of structure, or they could just spawn at the city hall (since every city has one), or they could spawn at Recruiters (see #2). Perhaps the mayor could set patrol points. Yes people could have thier faction pets do this, but who wants to risk them this way, and it only works while the user is online. These troops don't have to be a formidable kind of defense, we just need the appearance of them.


2) Give us the ability to hire factional recruiters the way we do skill trainers, and place factional mission terminals. Yes we can place faction bases, so I guess this isn't that much of a request.


3) Allow us to bar players of the opposing faction (or at least ban all members of certainPAs)from using any of our structures or becoming citizens. Additionally, some players may wish to ban neuterals in the same way. This banning includes ALL structures (with the obvious exception of faction bases, so they can be destroyed), not only civic ones. Do not allow them to place harvestors either.


As a trade-off, all of these ideas could draw additional money from the treasury. Nothing comes free, folks.






"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
Sunakk
Sat Dec 06, 2003 5:51 pm
#2

This is what faction bases are for. Player cities are for everyone.



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RaineValcynServer
Sat Dec 06, 2003 5:57 pm
#3

ALREADY EXIST if you want to see what i mean try to register with a playercity hospital if your neutral it will give you the message . "you cannot register with a hospital/cantina that is not of your faction"



as far as why or how this is happening I havnt a clue.




Raine Crosse
server : Valcyn
home : RORI

Patience with people that dislike or insult SWG or its DEVS : NONE
Randonb
Sat Dec 06, 2003 6:10 pm
#4

I have doubts that either of you read the whole post carefully...





"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
NeoTheHutt
Sat Dec 06, 2003 7:29 pm
#5

/sign! also we need nuetural gaurds (ie corsec gaurds, RSF, jabba's henchman, ect)




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RaineValcynServer
Sat Dec 06, 2003 7:34 pm
#6

I didnt care to, nor do i care if they keep factional cities.


I stated the facts





Raine Crosse
server : Valcyn
home : RORI

Patience with people that dislike or insult SWG or its DEVS : NONE
ThisName
Sat Dec 06, 2003 10:08 pm
#7

Force remove cities from POI areas.


Do not allow people with citywarn TEF to clone in the city they were warned in.


Allow cities to declare for a faction. Do not allow placement of faction deeds unless city is declared.


Do not allow opposing faction to clone in factioned cities. (So they can't be griefed with scanners and other things)

Randonb
Sun Dec 07, 2003 2:49 am
#8

all good additions.





"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
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