Politician Archive

Thread: Political XP/AP/SP Please Read!!!

LaurnaRose
Wed Mar 17, 2004 3:04 pm
#1


Politician’s only receive xp once a week (and that is when their city’s update is actually on schedule – ours seems to run on an 8-9 day cycle). Politician’s only receive 100 xp per citz vote per week, yet they are expected to fork over the same amount of xp and sk/pts per lvl.

A politician’s abilities should be judged on their ability to run a city. Therefore politicians who are actually mayors should receive xp for several things, not just how many ppl vote for them, as many don’t even vote at all (granted this is automatic xp, but they really aren’t voting for the mayor, just choosing that there be no change). Here are some ideas.


Each circumstance is providing that the item is inside city limits where the politician is current mayor.

When anyone enters city limits (but limit it to where each person can only be counted once in a 24-hour period – and not including residents).
When anyone enters any building that is marked public (as many cities use houses and guild halls for city purposes s/a malls, zoos, museums, ect.).
Anytime someone uses or enters a civic structure (i.e. shuttleport, med facility, cantina, cloning facility, theater, garage, bank, ect.) other than city hall.
Anytime someone uses a vendor, trainer, or mission term.


It is unfair to expect mayors to compete in the professional economy of SWG in this manner. Many cities will be ready for several items to be planted, i.e. shuttleports, before their mayors have the xp to do so.


Politician should be a secondary profession. There is much in SWG to account for with the galactic civil war to deal with. Every player needs to have some sort of combat skills, some way to make personal money, ect. With politician requiring the same sp as everything else, this just is not a feasible possibility. Also keep in mind that politician is viewed as such an obsolete profession that none of the aspects of this profession are explained anywhere. Not in the holocron, not on the forums, and not in the handbook. It just simply tells you that you gain abilities as you grow in your profession … duh. What about what lvl a city needs to be to place structures? What about ideas to help a city grow? What about a galactic newsletter so we can advertise events to get ppl to the cities or let them know what we have to offer? There is no way for politicians to communicate with the galactic population as a whole, just to go out planet to planet, city to city and start asking around. It doesn’t work that way in the real world, why should it work that way here?


Here is a suggestion for a revamping of the politicians tree.


Master = 5000 xp/pt + 650 ap/pt + 15 sk/pt
5th tier = 4000 xp/pt + 500 ap/pt
4th tier = 3000 xp/pt + 400 ap/pt
3rd tier = 2000 xp/pt + 300 ap/pt
2nd tier = 1000 xp/pt + 200 ap/pt
Novice = 500 ap/pt + 15 sk/pt


This would allow the politician profession to be mainly based on xp/pt and ap/pt rather than sk/pt. It is still a challenge, in that the ap/pt must be acquired, and still handicaps the politician from mastering an additional higher level profession. What it does do is free up some sk/pt to be used for combat, crafting, ect as a money making profession.


This tree combined with a revamp of xp/pt acquired by a politician would give a fair, even balance to the profession when comparing to other professions in the game.


Please, if you agree with this general idea, sign this petition to revamp politician. If you have additional ideas or modifications to these ideas, sign and list those as well.


Thank you for taking the time to read this. Best wishes of good fortune to you all.



LaurnaRose Fauldorn (ImpColonel - Medic) - Tempest
Li'Annah Infernus (M.Ent/Dance/Music/ID) - Tempest - {MoLUE}
Yen' Infernus (Master Domestic Trader) - Tempest - {MoLUE}
O-4-O MoLUE Guild Website :: MoLUE Guild Forums O-2-O
Lexyn Dretta (Bounty Hunter) - Scylla
Alynn Dretta (Munitions Trader) - Scylla
"... strangeness is normality, and the ordinary are doomed to be forgotten or overrun!!!" Treason - OSC
Drouid
Thu Mar 18, 2004 7:18 am
#2

I'll sign it.. Drouid.
LaurnaRose
Fri Mar 19, 2004 6:49 am
#3

this has been here for a whole day ... and there is only one signature? all ive read on the poli board is ppl complaining about they want this they want that, this needs to be fixed, take away the sk/pt requirment ... here is a chance for everyone to come together and make a voice. Please ppl ... i know im not the only one who thinks poli is unfair. Give your imput to how you think poli would run better and more fair!!!



LaurnaRose Fauldorn (ImpColonel - Medic) - Tempest
Li'Annah Infernus (M.Ent/Dance/Music/ID) - Tempest - {MoLUE}
Yen' Infernus (Master Domestic Trader) - Tempest - {MoLUE}
O-4-O MoLUE Guild Website :: MoLUE Guild Forums O-2-O
Lexyn Dretta (Bounty Hunter) - Scylla
Alynn Dretta (Munitions Trader) - Scylla
"... strangeness is normality, and the ordinary are doomed to be forgotten or overrun!!!" Treason - OSC
LaurnaRose
Mon Mar 22, 2004 5:49 am
#4

come on ppl ... all i have heard is ... "let's change this, lets change that" no one is going to sign this?



LaurnaRose Fauldorn (ImpColonel - Medic) - Tempest
Li'Annah Infernus (M.Ent/Dance/Music/ID) - Tempest - {MoLUE}
Yen' Infernus (Master Domestic Trader) - Tempest - {MoLUE}
O-4-O MoLUE Guild Website :: MoLUE Guild Forums O-2-O
Lexyn Dretta (Bounty Hunter) - Scylla
Alynn Dretta (Munitions Trader) - Scylla
"... strangeness is normality, and the ordinary are doomed to be forgotten or overrun!!!" Treason - OSC
Dalmccoy
Mon Mar 22, 2004 5:58 am
#5

u got my vote on this.
Hvzeda
Mon Mar 22, 2004 6:11 pm
#6






LaurnaRose wrote:



Here is a suggestion for a revamping of the politicians tree.


Master = 5000 xp/pt + 650 ap/pt + 15 sk/pt
5th tier = 4000 xp/pt + 500 ap/pt
4th tier = 3000 xp/pt + 400 ap/pt
3rd tier = 2000 xp/pt + 300 ap/pt
2nd tier = 1000 xp/pt + 200 ap/pt
Novice = 500 ap/pt + 15 sk/pt


This would allow the politician profession to be mainly based on xp/pt and ap/pt rather than sk/pt. It is still a challenge, in that the ap/pt must be acquired, and still handicaps the politician from mastering an additional higher level profession. What it does do is free up some sk/pt to be used for combat, crafting, ect as a money making profession.





I generally agree with the idea and comments you made. As for revamping the politician profession, I have an alternative solution.


Remove the skillpoint cost for novice and raising the ap/pt to 620. Reduce the skillpoint cost by one for each skill. This would then make the master politician cost to be 1240 ap/pts and 45 skillpoints.


Giving up 77 skillpoints and 1120 ap/pts for a profession that has no way to make money is a way too much. Once your city is up and running and have what you need, your skills are no longer needed (surrender your skills and everything stays). You have to worry about the 6 week inactivty, work at trying to recruit citizens. If a city falls a tier level or doesn't make it, who do you think will get blamed. Being a guild leader is alot less stress. You get to be a leader without using skillpoints and ap/pts.


There are other things, factional alliances, GCW, role playing, city events, etc. You more or less become an entertainment director for the citizens of the city.


I'm not bashing the profession, but I will say I had alot less stress playing the game when I was a master dancer/ch. When I had informed the town once I master politician, I would be giving it up and maintain novice level so I could pursue a profession that would get me way to earn an income, everyone thought I was killing the town. Glad I was able to clear that up quickly.


The politician is an unique profession and we have the ability to actually contribute to the content in the game, but we could use the tools to add content. How about the ability to name our city halls? Add colors or flags to the city halls? Add color to the droid ticket taker? Having the gardens actually looking like gardens (and sit better on the land). Only a few ideas. They are big ground shaking ideas, but it would add something to player cities and help make player cities a bit more unique.


Oh well, I smell dinner, which means something is getting close to burning.








Kyrie
I came into the SWG universe as an entertainer
and performed to a crowded cantina in Mos Espa.
I will use a respec and become an entertainer again,
pull out my last pet from my creature handler days
and dance in an empty cantina in Mos Espa and disconnect from the game forever.
Page 1 of 1
Previous Next