Politician Archive
Thread: Any up to date maintence costs or is it bugged
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Cronus4771
Sun Mar 21, 2004 12:26 pm
#1
HI has anyone got any other costs for civic structures - the FAQ seems wrong. I currently run a city with 1 shuttleport, 1 clone facility and 1 bank. There is also a player owned hospital.
according to the FAQ the cost should be 25K+20K+1.5K = 46.5K On the maintence costs for structures it 96K !!!
any ideas??
Cronus4771
Sun Mar 21, 2004 2:01 pm
#3
apologies - trainers/terms and decorations were'nt mentioned as they seem to be a separate cost.
9 trainers and 3 terms - approx 16k
14 lamps and 2 statues (currently vanished) - approx 24k
city size 4 - 110k
planet map registration - 5k
no specialisms
so I get a total of approx 200k but in the report it shows as 255k (as I said earlier it seems to have doubled the structure cost to 96k)
is this a bug? or is the cost's shown on the FAQ wrong?
any help or thoughts would be appreciated
cnlfailure
Sun Mar 21, 2004 7:17 pm
#4
You are the third person in a week I have seen with this same issue (myself being one of the other two).
There does seem to be a rogue 50k that is being charged to cities under structural maintenance for *something*. Rumour is that the city hall costs 50k on top of whatever fee is relevent to your city size, but so far that has not been confirmed.
Tharro
Mon Mar 22, 2004 4:15 am
#5
I run at the moment a small outpost, with nothing else then the city hall. It tells me 35k maintenance for the city hall, there is 60k in the treasure atm. But the maintenance number is still red? what does that mean?
If the rumors are correct it is gonna cost me 85k for maintaining?
Hvzeda
Mon Mar 22, 2004 7:21 pm
#6
The maintenance for the Commune is listed at 459,000 but after counting everything up, I come up with a cost of 372.5 (excluding the garage since I don't know the cost of it).
/scratches head
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