Politician Archive
Thread: I lost a citizen who plays everyday with the inactivity rule
I got my first wave of inactivity losses last evening. I lost two folks who were atanding right next to me.
This is happening because of dual-citizenship. In both cases, the individuals had been citizens in other cities, and unbeknownst to them, were still citizens of their old cities as well as ours. They were able to re-declare with no trouble.
On the flip side, I also lost citizens who had left my city for other cities. In some cases, I knew they had left, but were still being counted in my city. I had figured I would count them untill they fixed the duel citizen thing.
So, it seems the 6-week "checker" is also catching these duel citizens. I think this is actually a good bug. Or perhaps a supper stealthy "design feature."
jemelby wrote:
I got my first wave of inactivity losses last evening. I lost two folks who were atanding right next to me.
This is happening because of dual-citizenship. In both cases, the individuals had been citizens in other cities, and unbeknownst to them, were still citizens of their old cities as well as ours. They were able to re-declare with no trouble.
On the flip side, I also lost citizens who had left my city for other cities. In some cases, I knew they had left, but were still being counted in my city. I had figured I would count them untill they fixed the duel citizen thing.
So, it seems the 6-week "checker" is also catching these duel citizens. I think this is actually a good bug. Or perhaps a supper stealthy "design feature."
Flynn_Nomad wrote:
Ok, so that guy loses his citizenship because of this "bug".
Can't he just redeclare in your city?
What's the problem if he's always on, shouldn't be too much trouble, unless it happens the night before votes are counted.