Politician Archive

Thread: Mayor since day 1... time for a rant, don't worry, it's constructive...

zineotic
Sat Mar 20, 2004 6:12 am
#1

Anyhow... So I have been a mayor since day one on Radiant. I have been Master Politician awhile, and have one of the larger cities on Radiant. Skarra from Radiant posted a serious concern about their city "ORC town"... I totally agree with her, and used it as a springboard for my own rant, coming from a vetern politician. Below is her intial post w/ my reply. Please don't look at this as a flame, but as a place to point out where this profession could seriously use some work... please post your thoughts.







Youch1 wrote:



Hehe - we always knew our player city - Orc Town - would implode at some point, and it happened after last night's election. With 90% of our long-standing guild no longer playing this particular game and other players cancelling accounts at a rate of knots, I'm guessing we'll be the first of many.


We raised this city for a bit of fun, to try out the "bonus" content and to give me something to spend my cash on. Our current weekly running cost is around 800,000cr and we have a zero tax rate!


The reason for the post is, I'm curious if this loss - 38 of 60 -is a record. I've seen a couple of threads stating cities had lost around a dozen or so in one hit, but I'm guessing our total may take some beating.


Skarra, Master Architect


PS. Anyone want to buy a cheap exoticgarden


Message Edited by Youch1 on 03-20-2004 11:07 AM




We (City of Rage) lost about 16 citizens last week... A guild that lived there decided they wanted to leave, and well... left (with 1 day notice, thanks guys)... anyhow, no worries... We have since rebounded from this, and never even lost our Metro status.


But in all seriousness, politician profession, and cities are so broke... For instancemany cities are built from the outside in... and with the new 6weekinactive rule, this can really cripple a city that say has 57 (border line level 4). Well what if you lose 10 citizens this week, it pulls you down to level 3... then say most your citizens live on the outer ring, if your city srinks in size, you lose those citizens, since their houses are no longer in the city... causing the next week even more loss, and so on. I honestly think the 6 week inactive rule is lame. Some people take breaks from the game, if you plop down a house and pay the maintaince, why shouldn't it count?


Most cities do not function how they are supposed to... they don't make money, and they wouldn't stay afloat if the mayor's and richmembers of the city didn't deposit large sums of money on a weekly basis. In my opinion more cash influx should go towards the city... for instance: Someone pays to get trained in the city, 50% goes to the city, and 50% to the game. Same with vehicle repair and cloning, a piece should go to the city. I don't think one city on Radiant can say they purely stay alive based on travel tax, sales tax, and property tax... and if there is a city, you truely rock, because most can't.


There is no benefit to being Master Politician over Politician 4444... Militia and City defense is pretty much useless, no one cares about being city banned since it doesn't stop you from shuttling in... and with no /citywarn, there really isn'ta way toforce annoyances out. No bazaar terminals. Just not enough for Politicians to do, considering we devote 72 skill points to this. Granted I make my own character, and it's my choice to go this profession... and don't get my wrong, I have really enjoyed it, but sometimes I just look at it all and wonder why. Of course tho, I would never ditch the profession or my city unless I really really had to. And these are just some of the obvious problems... the list could get long if I kept going.


I honestly don't think politicians have complained enough. Wookiee's roared and got their way... people complained about defense stacking, guess what? It's nerfed... etc etc... one thing we can learn from this game, if you protest hard and long enough, you will win. I think us politicians need to start raising a little hell Publish 8: Politician Invasion!!! Okay maybe not, but this is just my small rant. A lot of people don't understand the time, effort and money that goes into a city... and until you've done it yourself will you truely appreciate it. That's it!




Genesis k Pixel
Rage Against The Empire


HiroBlack
Sat Mar 20, 2004 7:09 pm
#2


About the only thing I can find to disagree with in the above is that the Politicians have not complained enough. This forum is choked with complaints, suggestions, creative alternatives, and has an excellent correspondant bringing the issues to the developers.


The problem is that the developers are, like a player running through a theme park mission with his eye on the end loot, running on a rail to the end goals they have set. The priorities appear to be balancing (or nerfing if you prefer) every combat profession, function and system in the game, starting with individual professions and expanding outward over every system to include droids, pets, weapons, armor, crafting, and as an end goal the GCW.


They have asked for our trust in their judgement in doing so despite the short term pains it has caused us. The reward will be a fully functioning system that everyone will enjoy. Balance will be restored to the game and everyone and every profession will serve a useful function.


The flip side of that is that their credibility with the player base, even among the most ardent developer supporters, has been stretched to the breaking point. Many players, who we mayors interface with in numbers larger than any dev/csr/etc. ever does on a regular basis, are leaving the game. SOE likely sees these numbers in terms of lost revenue, or perhaps simply less active servers (assuming some of the players are "taking a break" and keeping the account open to perhaps return at a later date). Mayors, on the other hand, are seeing it differently. We see our friends leaving and not bothering to say goodbye. We see houses we know are long vacant standing on valuable space, and we can not remove them. We're seeing a large portion of our time and effort invested in this virtual world withering away... and we are powerless to stop it.


The developers have had our top 5 issues (which are still only partially answered to), our top 10 questions, and our stream of bugs, annoyances and suggested improvements repeatedly placed before them by our correspondant. This forum has been littered with constructive remarks, sarcastic suggestions, caustic editorials, and apathetic cynicism. Even if the developers were to have dregged through and taken only the most positive posts and the most constructive ideas they would still have ample material to build a working system from. And perhaps we would both win, because more players would want to stay. In the end, after all, that is the real concern we have in common with the development team.


But I'm sorry to say that very, very little has happened. Be it from the fear of over committing to the player base with promises they will be unable to keep, or the desire to stay on a fixed course with the balance, or some other uncited reason (I would suggest a lack of manpower to handle so much as one more thing would be evident), very little has been said to us by them.


Will thingsimprove once the changes go in place? Will the developers take the time to answer us? Will players leave by the droves after perceiving being nerfed (or simply jump to one of the dozen or so new games like this being released)?


We just don't know. But if things get worse, I can honestly say its not because we politicians were silent.


- Acroyear


PS - do not take the above as a flame, or even a rant, please. That was about as balanced (to use that fairly frightening word again) a commentary as I could provide on the current environment we are playing in. I welcome whatever comments you have.


- A.






ACROYEAR
LEADER OF THE GUILD OF DESCENDANTS
-=Acroyear Starship Restoration of Talus=-
Rebel Ace Pilot =|= Master Shipwright (+2 Engine Experimentation, +2 Weapon Systems Experimentation, +1 Chassis Experimentation)=|= Merchant
/waypoint 1730 -4350 SE of Dearic, on Talus in TALUSIAN TRADE CENTER in Tal'Alderaan
Never argue with someone with a lightsaber in their sig. They'll just drag you down to their level and beat you with experience...
Olepi
Sun Mar 21, 2004 4:27 am
#3

If you go to a city to get training and the trainer comes from the tax payers money to hire it then the money should go 100% to the City since it;s the city making the trainer possible. Unfortunate that they looked over that one little issue there was a lot of profit to be made for cities in that alone, but then they figure no one would use a house for storage especially not a weaponsmith or other crafter therfore they set the limits to rediculiously low levels. They figured you would not mind waiting 10 minutes per shuttle visit, they fiured 9 months intot he game an /move up command was finally important enough to code in (see a patern yet?).



where is all the money this company has made off this game going to?




StumanKadir
Sun Mar 21, 2004 5:20 pm
#4


Most of the time there is no point in trying to point out the faults and flaws of Player Cities and the Politician profession - and those of us who have in the past railed and ranted over it have been howled down by the fanboi masses /shrug.


This is the first time I have posted on this board in over a month, and the first time in ages I have even bothered to visit here(as most of the time there is rarely any point to even reading the stuff in here).I'm not surprised at all by what I see though,the same old complaints, the same old "we'll look at it after the Devs have finished with x, y & z - oh and btw, what new stuff would you like to see us ignore in the future", the same questions that usually relate to how to get around bugs and design flaws (this was all predicted by a few folks a while back).


And as had also been predicted a while ago, nothing much has changed at all with the exception of the introduction of the /up & /down commands (which are nice and great to use) and the much sought after Militia removal fix (but only because it was being used by some to grief player cities in the name of the GCW ).


I have changed my way of thinking though about my role in the game and am quite getting into running and managing my city. We havent been hit yet by the dreaded 6 week bug - and even if we were, we are taking active steps to prevent it impacting us too much (we have recruited half a dozen new residents in the past few days and have a few more waiting in the wings).


As with most other things in the game, you seem to have to work with the busted in the hopes that one day it will get fixed, but it does get depressing putting up with issues that should of been addressed well before the code even got released to TC. And especially when the Devs stick to their guns about badly designed and badly flawed conceptual ideas (such as % of trainer fees going to cities in the same manner as garages and shuttle tickets).


I for one will not be holding my breath on having any of the major issues addressed even in the long term - but as it is, I have other players relying on me to do my part in the game, so I guess I - like all other Mayors - just have to suck it up and work within the game design.....no matter how badly flawed/designed/worked out any of it is.


And on a final note, I really, truely wish that those who love making the "have a whine you cry baby" type posts just bugger off back up their own rectums where they generally belong. If you see something busted, you say "hey, this is busted" and try within your power to get it fixed. If you see something busted and then harrass or harrangue those who wish to get it fixed - what does that say about you as a person? I'd say it makes you one of the mindless plebs that enable things like dictatorships to happen. If you don't want others to express their opinion on things, don't be too surprised when no one listens to your opinions or worse, judges you as the mindless follower that you probably are.


Do I want cheese with my whine? All the time folks, all the time .






Stuman Anikadir
Maker of stuff - on hiatis until they work out what they are doing to this game

Will be back once the Crafting Upgrade is announced
Sick of playing with kiddies, come play with the old folks, we are just as gamey as the next person

Olepi
Mon Mar 22, 2004 10:47 am
#5






StumanKadir wrote:


Most of the time there is no point in trying to point out the faults and flaws of Player Cities and the Politician profession - and those of us who have in the past railed and ranted over it have been howled down by the fanboi masses /shrug.


This is the first time I have posted on this board in over a month, and the first time in ages I have even bothered to visit here(as most of the time there is rarely any point to even reading the stuff in here).I'm not surprised at all by what I see though,the same old complaints, the same old "we'll look at it after the Devs have finished with x, y & z - oh and btw, what new stuff would you like to see us ignore in the future", the same questions that usually relate to how to get around bugs and design flaws (this was all predicted by a few folks a while back).


And as had also been predicted a while ago, nothing much has changed at all with the exception of the introduction of the /up & /down commands (which are nice and great to use) and the much sought after Militia removal fix (but only because it was being used by some to grief player cities in the name of the GCW ).


I have changed my way of thinking though about my role in the game and am quite getting into running and managing my city. We havent been hit yet by the dreaded 6 week bug - and even if we were, we are taking active steps to prevent it impacting us too much (we have recruited half a dozen new residents in the past few days and have a few more waiting in the wings).


As with most other things in the game, you seem to have to work with the busted in the hopes that one day it will get fixed, but it does get depressing putting up with issues that should of been addressed well before the code even got released to TC. And especially when the Devs stick to their guns about badly designed and badly flawed conceptual ideas (such as % of trainer fees going to cities in the same manner as garages and shuttle tickets).


I for one will not be holding my breath on having any of the major issues addressed even in the long term - but as it is, I have other players relying on me to do my part in the game, so I guess I - like all other Mayors - just have to suck it up and work within the game design.....no matter how badly flawed/designed/worked out any of it is.


And on a final note, I really, truely wish that those who love making the "have a whine you cry baby" type posts just bugger off back up their own rectums where they generally belong. If you see something busted, you say "hey, this is busted" and try within your power to get it fixed. If you see something busted and then harrass or harrangue those who wish to get it fixed - what does that say about you as a person? I'd say it makes you one of the mindless plebs that enable things like dictatorships to happen. If you don't want others to express their opinion on things, don't be too surprised when no one listens to your opinions or worse, judges you as the mindless follower that you probably are.


Do I want cheese with my whine? All the time folks, all the time .









What's wrong with dictatorships? after all if i can run the country better then anyone else why shouldn't i be in power? (All HAIL DR. DOOM)




True mate, true.



My city just got hit with it and unfortunate as it is much of the needed room is not available around my city since we live near a mountin and border line on Dantooine.

Thornstar
Tue Mar 23, 2004 12:55 am
#6

I totally agree, I myself recently posted a rant style post. Then I looked at the rest of the board and saw the same thing in numerous other posts. This professions is broken. It has been broken from day 1 and nothing really has changed. The time that was taken into developing player cities either seems to have been a complete waste, or wasnt really any considerable time at all. Take theatres for example, What use are they? you cant place some instruments outside so they cannot be played, you cant aff an entry fee so you cant play exlusive gigs. And these faults are mirrored across the rest of the profession.


If people used the old /citywarn to greif and herass players, then CSR's should deal with them and ban them. Instead they took the feature out and we are left with broken features that are supposidly in re-developments, But i have seen no suggestions from this, and nothing at all in the slightest has been going on. I honestly think they have put it on a small noticeboard somewhere behind all the other stuff that needs fixing in the game.


It is why I have today stepped down from being mayor of the city, its no fun anymore, its not rewarding, and its not profitable. I use to enjoy it. every other profession offeres that little bit extra at master status, except politician, we get squat. Its a shame it has taken me all these many weeks and months to realise it. I chose this profession, im not complaining about my role. I have really enjoyed being a mayor, but its not thanks to sony, its thanks to the citizens of my city and the imagination of everyone involved in building up the city. I feel like i have done all the work from scratch, rather than be helped along by the skills I have gained. I do as much for the city now as I did when I was novice politician with just a few skills. There is no room to place large gardens, the city is infested with vacent houses. I dont have any real power in the city. We are not mayors, we are players that can change some taxes, which are capped by the devs.


The voting system is a joke. The profession is a joke. Which is why I ah giving it up. I might keep 1 tree though because in my opinion the best thin in the politician profession is running around with Stateman tag on as I have never seen anyone else with this tag


Alzanob-CH
Tue Mar 23, 2004 10:47 am
#7

I agree with this post 100%, i'm near Master Politician and if something don't change in the politician profession i will surrender all, after therank 5 (if we can reach),except novice.



-= Horak Alza, Urban Planner, Mayor of Gaia, Talus =-
Politician--Master Artisan--Master Shipwrighter--Master Merchant

-= Nicoletta Alza, Jedi Padawan =-
Healer--Enhancer--Defender
ALZA Consumer Sale, Gaia 5267 -524


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