Politician Archive

Thread: Top-Five Issue progress update 3/4/04

Bajeezus
Thu Mar 04, 2004 3:24 pm
#1

Last week I promised you to take three issues to Thunderheart via email and the correspondent's forum, here is how I presented them to Thunderheart:







1. Master Politician abilities, "Industrial Society" and "Scientific Society". They were there at player-city implementation time, and were removed soon after. They do not appear at this time on TC, and they abilities are not available (I mean that the abilities themselves are missing as well as their appearance in print on the skill sheet). Politicians usually shed as many of their skills as possible after either mastering the profession for the badge or placing the facilities they want to place. Most usually settle in at something like 0, 1, 2, 0 or 4, giving them the ability to manage militia, place skill trainers, and then some keep the ability to move and place city decorations, some don't. No abilities in the Master Politician skill box are a big problem.


2. Our Top-Five issues. I think Politicians are the only profession to have NEVER received a dev response to their top five. The Politicians worked hard to assemble their top five, and deserve a response of some kind. We've had a response to one of our top-five, Garages. You asked me a while ago for a definition of "Resignation", did the devs have any response to that? The missing Master Politician abilities would address one aspect of our number one issue.


3. Our Top-Ten Questions. I can bump that up, and I included them in an email to you.






In addition I made a request for a drop-in at our forums, and provided one link: http://forums.station.sony.com/swg/board/message?board.id=Politician&message.id=27643 to a thead on the 6-week citizen activityrequirement that I know you would like to have more details on.


Thunderheart has responed, and let me give you the low-down:


1. Missing Master Politician abilities: To be added to a list he is creating of all profession's top issues to be sent to the devs.


2. Top-Five:



  1. Politician Gameplay Value, Master Abilities: New Response: Missing Master abilities will be included in profession issue list being generated now. Feedback previously received on "pie-in-the-sky" proposed features is that they are interested, and would love to be able to revisit ideas such as these when there is more time in the development schedule for them. No feedback on a list of suggested balance fixes for the city specializations.

  2. City Financial Reports: As already reported, this is in development.

  3. Militia and /warn: New Response: city warn feature going into "in-concept" soon. No date or commitment on schedule.

  4. Garages: Implemented on TC, to be released to live next update.

  5. Resignation: The devs are aware of our request and asked a few weeks ago for a definition of what it was we were asking for. No further response since then.

3. Top-ten questions: Meant as an "extra", a bonus for the players for when there is time in his schedule to do something that is less high-priority than things that directly impact the players and the game. He will continue to roll out answers to the top-ten lists, but there are 38 profession, with ten questions each. This is something he is willing to do on his own time, at home, etc, but can not be considered alongside development of the game in terms of prioritization.


There you go, folks. I will bring news of any response or schedule for fixing our missing Master abilities as soon as I get it. We now stand at three out of our top-five issues addressed at some level ranging from in testing to in concept.


Additionally,Thunderheart was very interested in our efforts on the issue of city involvement in the factions, and said that he would like usto work on a formal proposal that we could give him to submit to the devs in April. Jester, the GCW correspondent, made responses to each of the suggestions you made, and I will post that list along with his suggestions at the beginning of next week, along with a new thread for us to turn that list into a proposal over the next few weeks.


We'll be keeping our eyes out for that city /warn in-concept thread and we can dig out our old, dusty threads in response.

Reavus
Thu Mar 04, 2004 3:35 pm
#2

Great follow-up Bajeezus!





Reavus Fain, Master Smuggler
EmperoressPalpatine
Thu Mar 04, 2004 4:53 pm
#3

Thanks for the information, but it doesn't sound like there will be any chances for awhile. I'm safe to drop most of my politican skills then. (shrugs).


Suggestions for future thing: Banners on the city hall declairing faction. (A dev did this to our city as a temperory thing for a massive event we hosted, and if was just soooo cool.)


Anneke Rose



_________ Anneke Rose, Princess of Naboo _________
Handmaidens: Eirtae & Rabe

Mayor of Jamilla's Retreat oNaboo/TheedoHome/Wedding Vendor [xxxx,xxxx]
KSF GuildoCorellia/Kor Spera oMuseums (xxxx,xxxx) (xxxx,xxxx) (xxxx,xxxx)
SC Mall oCorellia/CornetoTrade Domestics Vendor: Anneke Rose's Clothing [xxxx,xxxx] __________________________________________________________

Jonni
Fri Mar 05, 2004 4:43 am
#4

thanks for the follow up Baj






COOLBLACK

JONNI MNEMONIC - S'CAMPI WIVMAYONNAISE - N'CHIPS WIVSAUCE

MAYOR OF LONDON

COOLBLACK


Nemarus111
Fri Mar 05, 2004 5:23 am
#5

April ?????



Ok i will Drop my Master Skill too.


Is junkt to use Skill poitns for a Propfession who has nothing to do.



And iam fast Master Politican if we get new skills.


@Bay i know u can nothing for this 0 Level Support. But if there is 38 Profs. The Devs think we are the Worthless Prof. Because they never answer.


So i will drop as Many skills i can and i will Level them again if there are some good things for us to do.


I hope we get Banners, Faktion Buildings, SPaceport at SE, Starbases, Starships, Faktion Rekruter, Pools for Bonus FP for the City, More buildings for the Cities. and and and.



I think u do a good Job. But i hear u say between the lines, this will take a few Month. This month i will take my Skill points in outher Profs until this all is fixed.


Bye Nemarus


Flynn_Nomad
Fri Mar 05, 2004 6:51 am
#6

Sweet Bajeezus!



--------------------------------------------
Kid, I've flown from one side of this galaxy to the other. I've
seen a lot of strange stuff, but I've never seen anything to make me
believe there's one all-powerful force controlling everything. There's
no mystical energy field that controls my destiny.
Arrya
Sat Mar 06, 2004 1:15 am
#7

Thank Baj!


It would definitely be nice to get a clarification on the 6 week timer asap. That is probably the number one issue for cities at the moment and people are now starting to report loosing entire houses due to lack of login activity. If we could have something to come back with to help our citizens out, that would be a huge win.





_______________________________________________________
Arsenal
The little green Napoleon
_______________________________________________________
Chibi-Bar
Tue Mar 09, 2004 8:26 am
#8

yay@!!! some progress is better than no progress at all way to go!!





Sasheria Windsong

Master Artisian and Master Architect
Drop off Vendor Cynthia: -4752 -4341
Architect Shop Vendor Sasha:-4756 -4341
Citizen of Blood Gulch, Dantooine
Karquile
Tue Mar 09, 2004 10:26 am
#9

Baj,


I hate to haveto point this out, butwhile you are slowly collecting non-answers from an Assistant Community Relations Representative, the actual Devs have already stealth nerfed Citizenship - and possibly Voting too.


I'm sorry there isn't a Webdings symbol for "THIS ISN'T WORKING" or I would paste one in here.

Bajeezus
Wed Mar 10, 2004 1:12 am
#10






Karquile wrote:

Baj,


I hate to haveto point this out, butwhile you are slowly collecting non-answers from an Assistant Community Relations Representative, the actual Devs have already stealth nerfed Citizenship - and possibly Voting too.


I'm sorry there isn't a Webdings symbol for "THIS ISN'T WORKING" or I would paste one in here.







Can we make sure we are on the same page regarding these stealth nerfs? Let me know exactly what you are seeing, data, numbers, changes, etc.
Refah
Wed Mar 10, 2004 6:49 am
#11

Good work, I hope there will be some additional features for our profession. I am not a master Poli atm, but I am heading for it.





Refah Deon, Heaven/Tatooine (Chimaera)
Visit Heaven at -525 4070 near Mos Entha
www.heaven-city.ne
All ressources for 2cpu vendor in mall
Bajeezus
Tue Mar 23, 2004 12:10 pm
#12

Dropping from sticky section. Initial progres update post has been edited into the top-five sticky thread.
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