Politician Archive

Thread: Im sorry Bria, Ahazi and the rest of the very full servers.

PreLaunch
Mon Jun 07, 2004 7:10 pm
#1


I have been very much against bringing back the inactivity rule but I had no idea your servers were so packed with cities. I guess the best solution is for the devs to bring in a rule that the inactivity rule applies on all servers with more than 125 - 150 cities. That way it wont destroy new servers or current servers that dont have large populations. Im surpisedanything even spawns on your servers with so many cities and the lag must be something amazing. You have double the city population of my server Valcyn and there are people complaining on our server about reduced spawns due to cities.


http://starwarsgalaxies.station.sony.com/content.jsp?page=Astromech%20Stats%20Player%20cities


Galaxy Houses Vendors Cities


Ahazi 16,538 20,377 159


Bloodfin 15,799 20,868 153


Bria 19,233 24,618 183


Chilastra 13,634 18,275 143


Chimaera-European 12,718 14,547 149


Corbantis 14,307 18,045 149


Eclipse 17,077 24,686 158


FarStar-European 9,661 10,900 117


Flurry 11,783 13,956 108


Gorath 16,554 21,862 155


Infinity-European 4,090 4,354 69


Intrepid 12,081 15,363 116


Kauri 14,570 18,874 150


Kettemoor11,042 14,001 111


Lowca 11,882 16,152 124


Naritus 10,282 12,597 120


Radiant 12,505 15,690 131


Scylla 10,969 13,164 125


Shadowfire 9,020 11,062 95


Starsider13,213 17,984 125


Sunrunner 10,450 12,834 109


Tarquinas 9,498 12,136 111


Tempest 9,031 11,108 101


Valcyn 10,084 11,839 96


Wanderhome 9,869 12,873 105



Total 305,890 388,165 3,162

Pappi
Mon Jun 07, 2004 7:17 pm
#2

to be fair, inactivity rule will have to be enforced for all servers. I'm not sure what they're gonna do with that, but I'll try to find out soonish




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
Refah
Tue Jun 08, 2004 1:02 am
#3

I heard that it will come back, but not at which time. I also would like to see the inactivity rule active again.





Refah Deon, Heaven/Tatooine (Chimaera)
Visit Heaven at -525 4070 near Mos Entha
www.heaven-city.ne
All ressources for 2cpu vendor in mall
PreLaunch
Tue Jun 08, 2004 1:30 am
#4


Hi Refah,


Yes your on a server with 149 cities so you more than likely need it but spare a thought for the guys on the new Europe servers. They have 69 cities and more than likely the only people there are alts. The inactivity rule would kill them and it simply would not be fair. Its not a servers fault if everyone created characters on the Big Name servers before theirs. People jump in and out of servers but always spend most of the time in the server their main is on rather than the new struggling characters. To bring that rule back across the board woulddestroy the hard work done on these smaller servers to try and make cities work. Im on Valcyn which was also one of the last original servers to come online and we only have 96 cities according to the Devs.


PS:I know the devs are not telling the truth by the way. When they say cities they include outpost rankas a city which isnt an honest way to do it. Im sure in a press release they would love to announce aserver has 180 CITIES unfortunately thats not the case.I do stats for Vacyn the hard way by taking shuttles from panet to planet and looking at the terminals and I can tell you for a FACT that Valcyn only has 31 cities with over 55 citizens which is what you need to be DECLARED a real CITY according to the games own code.


As I said above I think its fine to set the code for the rule to implement everytime a server hits 125+ cities. That way its more like a fire cutting back the dead wood to bring new life rather than all out destruction of a new forest as well just for the sake of it.

Message Edited by PreLaunch on 06-08-2004 01:33 AM

Dark_0ne
Tue Jun 08, 2004 2:35 am
#5

speaking as a mayor from ickle Infinity :-p I don't think the inactivity rule will affect us any more or less than anyone else. I think the core player base there is pretty stable - we have 58 citizens in my city, about 10 (at a guess)of which are likely to disapear in the not to distant future, but on average, we get 2 new people per week, so it evens out, especialy as a few people are starting to unlock their Force sensitive slots :-)


but I was intrigued by the stats - it would be interesting to see those numbers in relation to server population to see if some servers have a higher house to player ratio than others....





Tony Weyland - semi retired
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