Politician Archive

Thread: A simple city hall question...

Philomorph
Tue Nov 04, 2003 5:22 pm
#1

Do the 5 residents all have to exist at the time you place the City Hall and be within the initial radius before you can plop it down? Or do you have like a day or a week to get the residents all built and declared?


What happens if you have 5 and after a few days one leaves? Do you have until the next vote period to get someone new in? If you don't, does the hall simply disappear? That would suck.




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We've heard that a million monkeys at a million keyboards could produce the Complete Works of Shakespeare; now, thanks to the Internet, we know this is not true
- Robert Wilensky
Trean
Tue Nov 04, 2003 6:36 pm
#2

The citizenship is checked after every voting period to see if the city should expand. Thus, when you plop down city hall you have one week to get 5 residents. Then if you vote and someone leaves, you have I believe one week past the next voting day to get 5 residents again. I could be wrong though, but I would say I am 90% sure.



Trean Speyr-Caggeyder
Former SWG Player
Voted Starsider's Best Weaponsmith - August 2005

ToranTT
Tue Nov 04, 2003 8:14 pm
#3

According to what was initially posted, you have 24hrs to get the city up and running, not one week. Has this changed?





Aeroun Sunflier
Master Musician
Master Teräs Käsi
Imperial TIE Pilot
Philomorph
Wed Nov 05, 2003 9:29 am
#4

Hmm.. this is certainly an important distinction. Depending on the size of the City Hall, I may need someone to move their house in closer, but they don't play much. So I need to know if they have to move it within a day or a week.



----

We've heard that a million monkeys at a million keyboards could produce the Complete Works of Shakespeare; now, thanks to the Internet, we know this is not true
- Robert Wilensky
PSchirf
Wed Nov 05, 2003 10:00 am
#5

There is also a limit to how often you can change your residence, isn't there? This may mean the people you intended to start the outpost with may not be elegible to be counted as citizens?



|=o=| [=o=] |=o=|
Shamera Kye, Tempest
Mayor of Kosatsu Falls (Metropolis), North of the Dantooine Jedi Temple
CptCox
Wed Nov 05, 2003 10:20 am
#6






PSchirf wrote:
There is also a limit to how often you can change your residence, isn't there? This may mean the people you intended to start the outpost with may not be elegible to be counted as citizens?




7 Days
(also a good TV show)



No'saj Xoc
- Radiant - Imperial Army

(formerly Vegabond)
Lead Developer, SGCSim
Syd1
Wed Nov 05, 2003 10:29 am
#7

The city hall will vanish if you do not have 5 declared residents (4 + mayor) within 24 hours. It will also vanish if you fall below this number at the 7 day cycle.



The 24 hours is a special rule thatonly applies immediately after founding.

Philomorph
Wed Nov 05, 2003 10:48 am
#8






PSchirf wrote:
There is also a limit to how often you can change your residence, isn't there? This may mean the people you intended to start the outpost with may not be elegible to be counted as citizens?




Oh shoot, that's right. Ok, so here's a question about residence. Say you are a resident of a house, and you redeed the house to move it. What happens to your residency? Does it disappear? Do you have to wait a week to re-declare it in the same house that's now been moved? Or does it go with you?



----

We've heard that a million monkeys at a million keyboards could produce the Complete Works of Shakespeare; now, thanks to the Internet, we know this is not true
- Robert Wilensky
Trean
Wed Nov 05, 2003 10:53 am
#9

In response to the question on residency, when you redeed you still have to wait the remaining time of the 7 days.



Trean Speyr-Caggeyder
Former SWG Player
Voted Starsider's Best Weaponsmith - August 2005

Philomorph
Wed Nov 05, 2003 11:03 am
#10






Trean wrote:
In response to the question on residency, when you redeed you still have to wait the remaining time of the 7 days.




So when you redeed your house, you lose residency? Then you put your house back up right away a few meters over and yuo have to wait a week to declare again? That sucks and is going to screw me somehow, I know it.


We have a guy who's house is probably just out of range of the city limits, but we won't know for sure until I can actually place a city hall and see where it will plop down on our landscape. Can't have him move early because he might end up being in the way. Man this implementation sucks in my opinion.


So here's a question. When you are placing the City Hall, do you get a big circle showing you the radius of the outpost so you can see who's in range before dropping it?




----

We've heard that a million monkeys at a million keyboards could produce the Complete Works of Shakespeare; now, thanks to the Internet, we know this is not true
- Robert Wilensky
Syd1
Wed Nov 05, 2003 11:18 am
#11

If I understand residency properly, you can only declare once every 7 days. On the seventh, eighth, ninth, etc. you can declare anytime you want.



So as long as the house wasn't declared a residence in the past 7 days (with the patch due in about a week, that means today or later) it shouldn't be a problem.

Philomorph
Wed Nov 05, 2003 11:37 am
#12

Ahh, ok. So if he declared residency last month and hasn't since, then we're good. He moves the house and can declare right away. Ok, that makes sense. I'm not sure what I was thinking!



----

We've heard that a million monkeys at a million keyboards could produce the Complete Works of Shakespeare; now, thanks to the Internet, we know this is not true
- Robert Wilensky
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