Politician Archive
Thread: Devs please help!!
EdahFreecloud wrote:
what I do have a problem with is that I can do nothing about it when I catch one in our city or our bases. You really need to implement /citywarn again. I have had on 2 occasions this week had to sit there and let these spys camp our base and keep an eye on us as we were building reinforcements for an impending attack. Not only is it unfair that I as mayor or my militia cannot do anything abiout this, but this basically renders the whole militia idea useless.
Citywarn will not be reappearing anytime soon, no matter how many of us want it back. The fact that neutrals were getting forced into PvP interaction was the deathknell of the ability(even though there was an on-screen warning which could've been built upon, but I digress...)
City ban is dumb also, why is it when I city ban ppl they can walk right into my cantina and kill my dancers that are tefed from healing?
Because the Cantina is a Private establishment, NOT a City one. If the City were to dissappear, the Cantina would still remain. It is NOT a Civic structure and as such is not effected by CityBans. If you don't want people going into the cantina and you've CityBanned them, then get admin on the cantina and ban them from there as well.(same also goes for Hospitals)
I have one more gripe then ill let the fl;ames begin... I wish there was a way for us to remove houses that were dropped in our city either before city growth or after. Heres an example of what I am thinking. We have about 4 houses in our city that are owned by ppl who are no longer in our guild and play SWG for about 1 hr a month. The houses are in the way and the maitenance is paid through 2006![]()
My idea to fix this is to have ONLY the mayor be able to redeed the house and all the items inside go in the persons (owner of the hiouse)bank safty deposit box or a special terminal like a bazaar that only the owner can retrive the items. This way we dont have to be fussed about houses dropped in the wrong places, and the owner of the house doesnt lose anything.
This would open up an entirely new way to grief people, and it would provide too much power into one persons hand. What would happen if a disgruntled mayor, knowing he was about to be forced out of office, decided to just wander through the City and redeed everyones homes? There are numerous ways for this to be abused, and as such I doubt it would ever be implemented.
ok flame on....
I find it extremely unfortunate that the only reason all of my ideas are useless comes down to people with no honor griefing other players. I think they should implement a system of reprting people that actually does something so we can have things like city warn and my idea for redeeding houses in the game.
I think its a griefers game if you allow things such as spys to just do thier thing right in front of my entire guild and we can do nothing about it.
As far as your point reguarding neutral players being forced into PvP, thats a bunk point. If I was to city warnm someone, it would have to be for a very good reason first of all like the one i mentioned in my original post and the person has plenty of time to get out of the city if they dont want to be attacked. Hence the "warn" part of city warn.. "you have 60 sec to leave the city or you will be open to attack from the citys militia" what is wong with this?
And you also mentioned something about having too much power as a mayor, hmm, I think the mayor is a fairly powerful position, I mean its not like this thing doesnt take up a ton of skillpoints to be a mayor.I would like to be able to use it (power) to keep the city organized. My city is a mess because of ppl who dont really play the game anymore and have paid eons of mainteneance on thier houses . Why the hell cant I do anything about this, and dont say jack the property tax sky high, that is the wrong way to go about this. you need to add a revoke zoningrights command or something and give the person 7 days to comply then all thier stuff should be put somewhere for them to retrieve.
Again if you think the rules of the game should stay the same, you are playing to the griefers not the honorable players.
/bump
EdahFreecloud wrote:
I find it extremely unfortunate that the only reason all of my ideas are useless comes down to people with no honor griefing other players. I think they should implement a system of reprting people that actually does something so we can have things like city warn and my idea for redeeding houses in the game.
I feel for you, I have posted about being able to remove houses with a system like that, call it an "Eviction notice".. 30days to ship out or be shipped out by force.. But alas, it was considered a griefing tool.
I think its a griefers game if you allow things such as spys to just do thier thing right in front of my entire guild and we can do nothing about it.
Yup..
/bump
Personally our Village doesn't have the problems with inactives and griefers as much as a bustling metroplois but recently there have been a few events there which have made me think more carefully about who I give zoning rights too. There are several structures blocking areas we would like to be developed and contacting the owners of these structures (via /tell or mail) has failed to date though I live in hope we don't have our first major dispute..
People can run riot in a city right now, if you give zoning rights to a player you need to be 100% sure that the player isn't holding a grudge or is just sadistic before you do because if they wanted they could just go and placea structurewherever they liked in the city and once it's down you can't move it.. Your powerless.. Usually I place it and transfer to prevent this from happening but there is a point where this isn't possible and the militia take over andin their case some have no lots free to do this.. If I wanted to evict a rude, unruly citizen, I can't.. I could have abusive guests in our village again there is nothing I could do about it..
The only TRUE tools of power left for mayors are /report(next to useless)and of course /addignore (makes the bad people quiet).. Combine that with a mail to your citizens and you have about the best situtaion you could hope for, sure you will still have that structure with an offensive name right in the center of your city and people running in and out shouting abuse to all of your citizens, but at least your citizens know why... Then they can just leave and go to a less troubled city, and thus the cycle continues.
And this is all in the name of a handfull of Mayors who could potentially be griefing players.. ![]()
/bump
Because a Mayor DOES need the power to actually control a Player City. If these are not the best idea's something still needs to be done to improve the situation.
Message Edited by BountyBlunter on 07-05-2004 05:14 PM
EdahFreecloud wrote:
[snip]
As far as your point reguarding neutral players being forced into PvP, thats a bunk point. If I was to city warnm someone, it would have to be for a very good reason first of all like the one i mentioned in my original post and the person has plenty of time to get out of the city if they dont want to be attacked. Hence the "warn" part of city warn.. "you have 60 sec to leave the city or you will be open to attack from the citys militia" what is wong with this?
You do realize you're preaching to the choir here, right? And that the day they removed CityWarn, I was here fighting against it? And that the whole 'neutrals forced into PvP' IS one of, if not THE, reason the Devs gave for removal of the ability?
Again if you think the rules of the game should stay the same, you are playing to the griefers not the honorable players.
Never said the rules should stay the same. Not once. I WANT more power for Mayors, they NEED the Imminent Domain. But what you have to realize is that, in games like this, the griefer angle must be thought of else we'll end up with griefers running wild. Not everyone is 'honorable', if they were games like this would be a hell of a lot better...
/bump
_______________________________
Organ Donor
Mayor of Sanctuary Island, Corellia
Owner of Off-World Enterprises Inc.
Vice Guild Leader of CBR
Rebel Warrant Officer
"A hero is no braver than a ordinary man he is just brave five minutes longer."
Message Edited by EdahFreecloud on 07-07-2004 04:28 PM
Message Edited by EdahFreecloud on 07-09-2004 06:12 PM