Politician Archive
Thread: Factional Outposts Not allowed
I know the devs were thinking about this, but as of now, this is the way it is.
As you may know, many of our communities are based around factional bases, since they serve many of the same function a city does (ie bank and mission terminal) Please, everyone beg on this thread to allow factional bases within city limits, well, i you want to anyway.
Or at least allow pre-existing ones, please ![]()
-Ragnoraq
In today's "Why aren't you sleeping?" update, I asked GreenMarine for an explanation as to the logic behind disallowing Faction Bases within cities. Here's what he had to say:
"Originally this was due to the fact that a citywarned player can't fight back. You could have unfactioned unkillable city militia defending the faction base. We are probably going to make it so that you can fight back against militia...meaning its less of an issue and so we might allow faction bases near cities.
If so, you just have to expect that some players may use their unfactioned militia to help defend the faction base. That means attacking a faction base in a city would be more dangerous."
Lets all /Bump this up, because this is exactly how it wants to work.
They're saying that the citywarn function is to be used only to expel someone from the city. However, what fun is there in attacking someone who can't attack back. It seems to me slightly anti-PvP. If they make it so that one can Fight back against the militia (maybe decreasing a faction standing type thing, and getting a TEF multiplier) Then, we can put our hard earned bases in our lusted after cities. Does this make sense to anyone else? Bump this right on up guys n gals.
Kalandra Tolit
Teras Kasi Novice/Novice Creature Handler / Novice Medic....
No room for Politician... er scrap CH (It's being ubernefed anyway)
Metalus Gravis
Chilastra
Definately agree, having anything where someone can fight and someone can't fight back is bad mojo and will create lots of problems.
If this is adjusted, and it just so happens to allow bases back into cities, all the better.
See the problem is that currently any milita can /warn people and then attack them without any worries of a counter attack, in other words is a milita members starts attacking you in a city you can't attack back no matter what. So if fraction bases were allowed in city limits then the milita could protect the base without any worries of being attacked back making the base almost invincible. Now greenmarine is looking into this and if they decide to allow fraction bases in cities then that means that milita could be attacked back and making the milita a little less effective.
Maller Malice
The Millitia would be invinceable? That's unrealistic... I was under the impression that millitia members would have a bit of a boost to counter more powerful opponents, but I didn't see anything to the effect that Millitia would be Uber to the point of overpowering anything that crosses the line.
But the Faction Base "problem" needs to be addressed.. since previous to Player Cities, groups/guilds were encouraged to center their operations on a Faction Base for the needed facilities.
some planets are littered with bases, at least in Eclipse.
I tried finding another location today, talked about 52k, all the spots were either taken, and the large spots already had bases, so ...
/bump
-Ragnoraq
Im not sure where everyone gets the idea that faction bases will not be allowed in player cities. To qoute GreenMarine (the dev for player cities):
You can also read about this in our correspondants post "The Answers"
Here's what GreenMarine has to say on the subject: "We are probably going to make it so that you can fight back against militia...meaning its less of an issue and so we might allow faction bases near cities.
If so, you just have to expect that some players may use their unfactioned militia to help defend the faction base. That means attacking a faction base in a city would be more dangerous".
they are prohibited as of now, and as I origionally said, they're rethinking, as you quoted, but as of now, they are prohibited, or at least that's the quote i read.
-Ragnoraq