Politician Archive

Thread: Embassy's for SWG

Jarun_Thaks
Mon Dec 08, 2003 2:19 am
#1

maybe make it so the embassy grants the ambassador the ability to shuttle between the two cities once a week no matter what planet they're on.



1)Jarun Thaks ...... Master Dancer/Master Entertainert/Master Musician
2)Antilous Thaks ...... Master Shipwright/Master Architect
3)Antilus ..... Master Tailor/Master Chef
4)Antilius ..... Master Commando/Colonel in the Imp Army, Imp Ace Pilot
DingoBoi
Mon Dec 08, 2003 10:58 am
#2

It would be a nice thing to have, a special dedicated city structure for embassy's. Till then we just need to use our own lots. (maybe someday). I'm really looking to placing an embassy with a sister city on another planet. (ok, I get excited easily)





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DingoBoi
Mon Dec 08, 2003 1:09 pm
#3

While it is not supported in the game structure, I would love to see embassy's sprouting up. I have a sister city who we are on good terms with (on another planet), and I'd like to open an embassy. Just a simple house and it would be for moreso roleplaying purposes, but i'd also like to see a tangible benefit to doing so.


Has anybody else considered opening an Embassy for cities you are friendly with? It is a 'home away from home' and would be good. If nothing else, it is a credit sink and good for r/p and advertiwsing your own city as well as good relations with the host city.


Thoughts?




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ToranTT
Mon Dec 08, 2003 1:17 pm
#4

This is another brilliant way to include politicians in other roles. Send a representative politician from your city to another one, let them earn political XP from acting as an ambassador.



Good idea.






Aeroun Sunflier
Master Musician
Master Teräs Käsi
Imperial TIE Pilot
icred
Mon Dec 08, 2003 1:46 pm
#5

Excellent idea with many possibilities.



__________________________________________________________
IKRed Malcontent
Master Shipwright\ Recruiter \ Myth Guild Founder
Sanctuary, Naboo
MYTH
www.mythicalhorde.com

PsychoticChipmunk
Mon Dec 08, 2003 1:50 pm
#6

Yeah, if it wasn't for the lot req we were gonna have a group of homes near a city on Naboo. It would be interesting to say the least. And they could have it be a civic structure to make things a bit more interesting and easy.



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Azton-Cobalt
Mon Dec 08, 2003 3:30 pm
#7

Cool idea. Perhaps 2 cities each with an embassy for the other could benefit in some way like the city specializations . So city A has the clone lab spec. and city B has the medical spec: once matching embasies are placed each gains 50% of the benifit of the other cities specialization.


Anothersimilar idea I'd like to see is atrade building to createshared marketplaces between cities. This would take the form of swapped vendors so thatmany citys could sell items in each other without the requirement of many buildings. Onetrade building could host vendors from mutliple other cities that they have embassys with. The politicians could set local tax rates on imported goods to keep the local vendors competitive.




Azton Cobalt - Master Doc / Novice Idea Guy - Kettemoor



Random Idea #2: Player Crafted Racing Parts
ToranTT
Tue Dec 09, 2003 12:57 am
#8






Azton-Cobalt wrote:

Cool idea. Perhaps 2 cities each with an embassy for the other could benefit in some way like the city specializations . So city A has the clone lab spec. and city B has the medical spec: once matching embasies are placed each gains 50% of the benifit of the other cities specialization.


Anothersimilar idea I'd like to see is atrade building to createshared marketplaces between cities. This would take the form of swapped vendors so thatmany citys could sell items in each other without the requirement of many buildings. Onetrade building could host vendors from mutliple other cities that they have embassys with. The politicians could set local tax rates on imported goods to keep the local vendors competitive.







Very cool idea.





Aeroun Sunflier
Master Musician
Master Teräs Käsi
Imperial TIE Pilot
DingoBoi
Tue Dec 09, 2003 1:44 pm
#9

wow, You have all taken this much farther than I intended. I originally meant it as just a r/p purpose, but I do appreciate the suggestions of some benefit of having one or multiple ones.


would be nice to have a real embassy structure *wink @ devs*





~ EPC SHIPYARDS ~
_________________________________________________________________________________________________
Premium Ships & Components Featuring 5 Master Shipwrights * Powering the Eclipse Galaxy
u A R B O R E A L H O R I Z O N S u L A R G E S T S H I P Y A R D S I N T HE G A L A X Y u Naboo -6500 3300u
u M E G A C O R P u P O W E R u Talus -546 -2767u
TitusAndronikus
Tue Dec 09, 2003 7:49 pm
#10

Nabubu City and Cairdeas City on Wanderhome have had Consulate Buildings (Embacies) for months, even before we were formally cities. We also used them as RP structures.



Tempel
Nabubu Mall
Nabubu City, Naboo
Wanderhome Galaxy

BigGuy_WAN
Tue Dec 09, 2003 7:55 pm
#11

I had mentioned this once before like a diplomat



Matt-Kire Nosral
Too'Kewl
Draago Skorponok
Ahazi
Dark Trench City Forever!!!
Mac_Leod
Wed Dec 10, 2003 12:08 am
#12

The mayor of my city, Barataria, on Naboo on Lowca, is trying to set up a "United Nations" type organization with all the cities on Naboo and, hopefully, eventually the entire galaxy. This is more for role-playing than anything else, but it'll let people work together and get to know each other.



MacLeod Hunting & Freelance Cargo Delivery

Connor' MacLeod, Proprieter
Loyal soldier of RATGWNIWNU
SeTSwiPe
Wed Dec 10, 2003 5:44 am
#13

ohhhhhh...


interesting....

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